Player Matchup

Ares
Ares
Brathair91
Ares
Level 26
God Stats
8W - 7L
1,410 SR
Queue Stats
37W - 37L
1,310 Elo+
Solo
Ymir
Ymir
DEFAULT_2003
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Imprez-Mpeg
Arachne
Level 24
God Stats
14W - 3L
1,764 SR
Queue Stats
57W - 64L
1,392 Elo+
Solo
King Arthur
King Arthur
frrrrrfrrrrr
King Arthur
Level 5
God Stats
3W - 2L
1,255 SR
Queue Stats
16W - 17L
1,244 Elo+
Solo
Kukulkan
Kukulkan
nerja08
Kukulkan
Level 24
God Stats
2W - 1L
1,717 SR
Queue Stats
4W - 3L
1,386 Elo+
Solo
Team Averages
Level 17
1,529 SR
1,366 Elo+

VS

Team Averages
Level 21
1,534 SR
1,307 Elo+
Vulcan
Vulcan
Frogdoc8563
Vulcan
Level 14
God Stats
4W - 8L
1,185 SR
Queue Stats
138W - 116L
1,186 Elo+
Solo
Sol
Sol
GADIK_73
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,014 Elo+
Solo
Chernobog
Chernobog
GLanKicK94
Chernobog
Level 28
God Stats
8W - 4L
1,728 SR
Queue Stats
74W - 89L
1,385 Elo+
Solo
King Arthur
King Arthur
OldSkool_I_AUT
King Arthur
Level 28
God Stats
9W - 9L
1,646 SR
Queue Stats
94W - 94L
1,449 Elo+
Party 1
Arachne
Arachne
schillingbrudi
Arachne
Level 28
God Stats
61W - 40L
1,612 SR
Queue Stats
111W - 95L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 4
8,956
527
5,950
11,694
11,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 0
6,600
388
356
8,238
4,457
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Imprez-Mpeg
Arachne
13
6 / 3 / 7
8,374
493
10,112
13,442
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
frrrrrfrrrrr
King Arthur
14
7 / 1 / 9
8,656
509
9,629
12,778
8,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
nerja08
Kukulkan
15
3 / 2 / 6
8,990
529
12,316
8,165
3,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
4 / 0 / 3
8,093
476
15,293
6,494
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 11 / 1
5,481
322
2,006
7,525
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
GLanKicK94
Chernobog
14
2 / 3 / 1
8,217
483
3,499
9,183
3,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
OldSkool_I_AUT
King Arthur
12
1 / 4 / 2
7,273
428
5,932
18,983
8,784
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 3
8,149
479
6,784
13,174
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
24
Kills
10
11
Deaths
24
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
0
4
0
0
L
Vulcan
4
0
3
5.5
L
0
11
1
0.05
L
Chernobog
GLanKicK94
Chernobog
2
3
1
0.83
W
Arachne
Imprez-Mpeg
Arachne
6
3
7
3.17
L
King Arthur
OldSkool_I_AUT
King Arthur
1
4
2
0.5
W
King Arthur
frrrrrfrrrrr
King Arthur
7
1
9
11.5
W
Kukulkan
nerja08
Kukulkan
3
2
6
3
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,363
Damage
33,514
54,317
Taken
55,359
34,010
Mitigated
21,524
12,700
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,950
401
0
736
11,694
11,564
1,037
2,602
8,854
32,861
0
W
356
0
0
0
8,238
4,457
0
4,261
3,717
15,352
0
L
Vulcan
15,293
4,653
0
713
6,494
2,325
0
1,848
4,621
50,645
0
L
2,006
826
0
264
7,525
2,213
77
2,384
5,041
7,297
1,247
L
Chernobog
GLanKicK94
Chernobog
3,499
1,873
0
2,228
9,183
3,753
78
5,250
3,837
0
42,196
W
Arachne
Imprez-Mpeg
Arachne
10,112
6,227
606
5,556
13,442
6,428
965
2,611
10,757
0
47,716
L
King Arthur
OldSkool_I_AUT
King Arthur
5,932
118
0
5,653
18,983
8,784
0
4,946
13,642
0
40,148
W
King Arthur
frrrrrfrrrrr
King Arthur
9,629
840
0
2,539
12,778
8,200
492
5,099
7,525
0
41,685
W
Kukulkan
nerja08
Kukulkan
12,316
2,190
384
2,879
8,165
3,361
0
1,719
6,388
55,363
0
L
6,784
3,880
0
3,418
13,174
4,449
0
4,194
8,780
0
46,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,576
Gold Earned
37,213
332
Minions Killed
342
0
Camps Cleared
0
1,524,549
Distance Traveled
1,480,618
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,956
527
39
2
0
337,799
4
W
Ymir
6,600
388
30
2
0
222,948
1
L
Vulcan
8,093
476
79
5
0
341,432
0
L
Sol
5,481
322
15
1
0
205,033
1
L
Chernobog
8,217
483
83
5
0
251,512
0
W
Arachne
8,374
493
83
5
0
314,729
2
L
King Arthur
7,273
428
73
4
0
342,316
0
W
King Arthur
8,656
509
76
4
0
359,270
0
W
Kukulkan
8,990
529
104
6
0
289,803
3
L
Arachne
8,149
479
92
5
0
340,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role