Player Matchup

Medusa
Medusa
ElMark0012
Medusa
Level 29
God Stats
7W - 3L
1,738 SR
Queue Stats
240W - 232L
1,595 Elo+
Solo
He Bo
He Bo
ElPAPITO03
He Bo
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 71L
1,658 Elo+
Solo
Mulan
Mulan
craccocrack
Mulan
Level 7
God Stats
1W - 0L
1,282 SR
Queue Stats
6W - 5L
1,801 Elo+
Solo
Kukulkan
Kukulkan
evildeath02
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 93L
1,485 Elo+
Solo
Athena
Athena
flow2131
Athena
Level 27
God Stats
5W - 9L
1,669 SR
Queue Stats
150W - 174L
1,516 Elo+
Solo
Team Averages
Level 23
1,538 SR
1,611 Elo+

VS

Team Averages
Level 22
1,568 SR
1,497 Elo+
Sobek
Sobek
Gyllou
Sobek
Level 25
God Stats
5W - 5L
1,631 SR
Queue Stats
45W - 45L
1,502 Elo+
Party 1
Freya
Freya
Jatha62
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,669 Elo+
Party 1
Amaterasu
Amaterasu
LStrikyPaTAte
Amaterasu
Level 4
God Stats
1W - 1L
1,720 SR
Queue Stats
6W - 3L
1,421 Elo+
Party 1
Hades
Hades
Tigerbl0ody
Hades
Level 28
God Stats
29W - 27L
1,492 SR
Queue Stats
209W - 231L
1,445 Elo+
Party 1
Fenrir
Fenrir
Tombri95
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 45L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElMark0012
Medusa
15
8 / 2 / 6
9,989
588
14,902
10,884
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
18
6 / 2 / 5
10,792
635
11,186
10,700
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 5 / 4
9,405
553
8,545
13,956
9,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
evildeath02
Kukulkan
16
3 / 5 / 1
9,488
558
6,423
7,126
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
flow2131
Athena
14
5 / 2 / 12
9,304
547
8,049
12,695
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gyllou
Sobek
11
3 / 5 / 2
7,733
455
5,828
14,960
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Jatha62
Freya
12
1 / 7 / 3
7,599
447
4,374
9,787
3,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
LStrikyPaTAte
Amaterasu
12
1 / 8 / 2
7,939
467
6,860
13,173
8,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 5 / 3
9,010
530
6,264
14,155
7,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Tombri95
Fenrir
15
7 / 3 / 5
9,594
564
9,253
11,616
6,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
28
Kills
16
16
Deaths
28
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
ElMark0012
Medusa
8
2
6
5.5
W
He Bo
6
2
5
4.25
L
Sobek
Gyllou
Sobek
3
5
2
0.8
L
Freya
Jatha62
Freya
1
7
3
0.36
L
Amaterasu
LStrikyPaTAte
Amaterasu
1
8
2
0.25
L
4
5
3
1.1
L
Fenrir
Tombri95
Fenrir
7
3
5
3.17
W
6
5
4
1.6
W
Kukulkan
evildeath02
Kukulkan
3
5
1
0.7
W
Athena
flow2131
Athena
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,105
Damage
32,579
55,361
Taken
63,691
26,218
Mitigated
39,715
15,166
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ElMark0012
Medusa
14,902
7,454
0
3,304
10,884
3,797
199
4,704
6,180
0
65,367
W
He Bo
11,186
1,314
152
2,402
10,700
3,594
0
2,589
8,111
101,983
0
L
Sobek
Gyllou
Sobek
5,828
355
449
4,749
14,960
13,821
0
4,410
10,550
14,494
0
L
Freya
Jatha62
Freya
4,374
1,286
0
1,976
9,787
3,215
0
2,833
6,954
33,723
0
L
Amaterasu
LStrikyPaTAte
Amaterasu
6,860
4,369
0
1,072
13,173
8,257
734
1,581
11,118
0
34,655
L
6,264
133
357
4,862
14,155
7,914
0
10,771
3,361
45,287
0
L
Fenrir
Tombri95
Fenrir
9,253
1,387
0
1,731
11,616
6,508
0
6,063
5,553
0
52,151
W
8,545
1,818
0
2,044
13,956
9,831
0
1,207
12,749
0
46,716
W
Kukulkan
evildeath02
Kukulkan
6,423
429
0
796
7,126
2,742
157
1,900
5,226
64,179
0
W
Athena
flow2131
Athena
8,049
2,205
380
6,088
12,695
6,254
50
6,066
6,629
26,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,978
Gold Earned
41,875
562
Minions Killed
343
0
Camps Cleared
0
1,611,445
Distance Traveled
1,512,215
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,989
588
107
6
0
320,951
2
W
He Bo
10,792
635
177
10
0
355,160
2
L
Sobek
7,733
455
19
1
0
316,166
1
L
Freya
7,599
447
59
3
0
281,490
7
L
Amaterasu
7,939
467
80
5
0
280,353
2
L
Hades
9,010
530
100
6
0
278,867
2
L
Fenrir
9,594
564
85
5
0
355,339
0
W
Mulan
9,405
553
103
6
0
240,913
6
W
Kukulkan
9,488
558
127
7
0
314,616
3
W
Athena
9,304
547
48
3
0
379,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role