Player Matchup

Nemesis
Nemesis
Gold I
DawnJunior
Nemesis
Gold I
Level 144
God Stats
12W - 15L
1,516 SR
Queue Stats
133W - 142L
1,634 MMR
Solo
Scylla
Scylla
Platinum I
Stevvin
Scylla
Platinum I
Level 121
God Stats
11W - 10L
1,566 SR
Queue Stats
334W - 325L
1,922 MMR
Solo
Heimdallr
Heimdallr
Diamond III
lJerkzl
Heimdallr
Diamond III
Level 159
God Stats
6W - 6L
1,610 SR
Queue Stats
83W - 62L
2,363 MMR
Party 1
Geb
Geb
Gold V
ssnenemalo
Geb
Gold V
Level 160
God Stats
1W - 2L
1,366 SR
Queue Stats
17W - 17L
1,600 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
wabux
Gilgamesh
Diamond I
Level 127
God Stats
7W - 5L
1,673 SR
Queue Stats
507W - 442L
2,484 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,546 SR
2,000 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,609 SR
1,935 MMR
Danzaburou
Danzaburou
Diamond V
BodyHoodworth
Danzaburou
Diamond V
Level 98
God Stats
7W - 16L
1,736 SR
Queue Stats
318W - 321L
2,040 MMR
Solo
Sobek
Sobek
Platinum III
ErlenmeyersFlask
Sobek
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
RaCkLa
Kukulkan
Gold III
Level 160
God Stats
5W - 4L
1,761 SR
Queue Stats
107W - 109L
1,548 MMR
Solo
Vamana
Vamana
Diamond IV
RootyCat
Vamana
Diamond IV
Level 144
God Stats
1W - 2L
1,351 SR
Queue Stats
205W - 172L
2,265 MMR
Solo
Tyr
Tyr
Diamond II
momomomomomomomo
Tyr
Diamond II
Level 158
God Stats
39W - 24L
1,699 SR
Queue Stats
646W - 582L
2,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DawnJunior
Nemesis
20
4 / 2 / 10
14,219
618
11,118
16,966
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Stevvin
Scylla
20
16 / 2 / 7
15,765
685
30,158
15,079
7,048
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
lJerkzl
Heimdallr
20
3 / 2 / 9
14,388
626
22,053
17,866
8,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 20
13,102
570
9,195
26,063
25,554
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
wabux
Gilgamesh
20
13 / 3 / 11
16,285
708
29,478
34,057
17,013
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
SetTsukuyomiAnhurTiamatAthena

VS

Bans
ApolloArtioJanusAresRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BodyHoodworth
Danzaburou
18
2 / 3 / 0
11,713
509
8,603
17,336
6,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 6
8,839
384
7,623
27,982
23,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
RaCkLa
Kukulkan
17
3 / 13 / 2
11,347
493
11,621
20,123
8,215
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
RootyCat
Vamana
17
6 / 7 / 2
11,301
491
14,885
24,847
12,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 8 / 2
10,555
459
13,426
30,282
28,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
39
Kills
13
13
Deaths
39
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BodyHoodworth
Danzaburou
2
3
0
0.67
W
Nemesis
DawnJunior
Nemesis
4
2
10
4.5
L
0
8
6
0.38
L
Kukulkan
RaCkLa
Kukulkan
3
13
2
0.31
L
Vamana
RootyCat
Vamana
6
7
2
1
W
Scylla
Stevvin
Scylla
16
2
7
9.75
W
Heimdallr
lJerkzl
Heimdallr
3
2
9
3.75
L
2
8
2
0.38
W
3
4
20
3.25
W
Gilgamesh
wabux
Gilgamesh
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,002
Damage
56,158
110,031
Taken
120,570
65,388
Mitigated
79,338
48,417
Healing
20,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BodyHoodworth
Danzaburou
8,603
3,222
0
5,671
17,336
6,846
1,714
4,342
12,943
0
79,584
W
Nemesis
DawnJunior
Nemesis
11,118
5,411
0
8,158
16,966
7,771
5,072
2,033
14,933
0
98,083
L
7,623
691
0
5,208
27,982
23,609
0
11,597
15,989
29,581
0
L
Kukulkan
RaCkLa
Kukulkan
11,621
1,117
0
90
20,123
8,215
0
8,714
11,328
74,535
0
L
Vamana
RootyCat
Vamana
14,885
10,615
0
3,334
24,847
12,558
0
8,076
16,418
0
74,419
W
Scylla
Stevvin
Scylla
30,158
4,546
222
5,230
15,079
7,048
1,468
5,472
9,043
135,820
0
W
Heimdallr
lJerkzl
Heimdallr
22,053
16,108
0
10,346
17,866
8,002
2,371
3,076
14,790
0
117,445
L
13,426
2,566
0
6,295
30,282
28,110
0
8,204
21,765
0
63,044
W
9,195
1,256
0
7,190
26,063
25,554
572
6,399
17,412
22,364
0
W
Gilgamesh
wabux
Gilgamesh
29,478
9,165
0
17,271
34,057
17,013
3,276
2,590
27,302
8,540
97,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,759
Gold Earned
53,755
705
Minions Killed
554
0
Camps Cleared
0
2,345,077
Distance Traveled
2,033,833
37
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,713
509
150
7
0
379,944
7
W
Nemesis
14,219
618
141
6
0
490,583
11
L
Sobek
8,839
384
20
1
0
499,160
4
L
Kukulkan
11,347
493
143
6
0
356,380
4
L
Vamana
11,301
491
118
5
0
398,514
0
W
Scylla
15,765
685
216
9
0
461,045
8
W
Heimdallr
14,388
626
193
8
0
419,579
3
L
Tyr
10,555
459
123
5
0
399,835
6
W
Geb
13,102
570
16
1
0
462,661
7
W
Gilgamesh
16,285
708
139
6
0
511,209
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role