Player Matchup

Cthulhu
Cthulhu
HanPolo520
Cthulhu
Level 122
God Stats
37W - 18L
1,695 SR
Queue Stats
644W - 521L
1,597 Elo+
Party 1
Xing Tian
Xing Tian
SMITEFcCKINBLOWS
Xing Tian
Level 18
God Stats
2W - 0L
1,702 SR
Queue Stats
143W - 145L
1,565 Elo+
Party 1
Cerberus
Cerberus
forbiddenhaylo
Cerberus
Level 116
God Stats
2W - 3L
1,338 SR
Queue Stats
99W - 86L
1,585 Elo+
Party 1
Team Averages
Level 85
1,578 SR
1,582 Elo+

VS

Team Averages
Level 32
1,493 SR
1,343 Elo+
Cthulhu
Cthulhu
KaneOmatic666
Cthulhu
Level 49
God Stats
1W - 6L
1,500 SR
Queue Stats
50W - 82L
1,432 Elo+
Party 2
Zeus
Zeus
qP Bangers
Zeus
Level 41
God Stats
1W - 4L
1,478 SR
Queue Stats
47W - 70L
1,402 Elo+
Party 2
Ra
Ra
公子小红
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HanPolo520
Cthulhu
11
7 / 1 / 9
8,802
880
8,843
7,927
4,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
11
4 / 0 / 14
8,552
855
3,961
7,904
5,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
12
9 / 0 / 6
9,081
908
5,950
8,144
5,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 5 / 0
5,849
585
3,116
8,615
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 7 / 1
6,338
634
5,646
7,964
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 8 / 0
5,666
567
801
6,832
2,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
20
Kills
0
1
Deaths
20
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HanPolo520
Cthulhu
7
1
9
11.5
L
Cthulhu
0
5
0
0
W
Xing Tian
4
0
14
11
W
Cerberus
9
0
6
12
L
0
7
1
0.07
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,754
Damage
9,563
23,975
Taken
23,411
16,143
Mitigated
7,343
3,346
Healing
1,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HanPolo520
Cthulhu
8,843
371
96
1,000
7,927
4,943
285
3,606
4,057
33,165
0
L
Cthulhu
3,116
81
80
0
8,615
2,810
0
5,857
2,758
16,378
0
W
Xing Tian
3,961
512
624
465
7,904
5,959
297
2,686
5,032
10,207
0
W
Cerberus
5,950
85
0
1,161
8,144
5,241
528
2,703
5,271
20,509
0
L
5,646
914
0
1,020
7,964
2,450
0
6,712
1,252
20,382
0
L
801
227
30
54
6,832
2,083
0
6,217
615
8,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,435
Gold Earned
17,853
106
Minions Killed
64
0
Camps Cleared
0
582,496
Distance Traveled
474,309
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,802
880
45
5
0
193,965
1
L
Cthulhu
5,849
585
20
2
0
165,124
2
W
Xing Tian
8,552
855
13
1
0
187,870
2
W
Cerberus
9,081
908
48
5
0
200,661
1
L
Zeus
6,338
634
29
3
0
146,653
1
L
Ra
5,666
567
15
2
0
162,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role