Player Matchup

Bellona
Bellona
ApplejackOo91oO
Bellona
Level 29
God Stats
5W - 8L
1,496 SR
Queue Stats
105W - 112L
1,514 Elo+
Solo
Loki
Loki
Imanol_cuenca
Loki
Level 29
God Stats
7W - 6L
1,622 SR
Queue Stats
49W - 39L
1,561 Elo+
Solo
Scylla
Scylla
Vicowas
Scylla
Level 26
God Stats
6W - 4L
1,499 SR
Queue Stats
140W - 92L
1,612 Elo+
Solo
Hercules
Hercules
johnthefox21
Hercules
Level 28
God Stats
1W - 3L
1,568 SR
Queue Stats
136W - 153L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
qMazoo
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,645 Elo+
Solo
Team Averages
Level 23
1,537 SR
1,577 Elo+

VS

Team Averages
Level 18
1,588 SR
1,514 Elo+
Camazotz
Camazotz
Hairyman619
Camazotz
Level 29
God Stats
11W - 5L
1,836 SR
Queue Stats
336W - 269L
1,585 Elo+
Solo
Khepri
Khepri
OsOk_GusT
Khepri
Level 28
God Stats
3W - 2L
1,790 SR
Queue Stats
90W - 91L
1,390 Elo+
Solo
Nemesis
Nemesis
Quisquilla123
Nemesis
Level 16
God Stats
2W - 0L
1,619 SR
Queue Stats
11W - 10L
1,514 Elo+
Solo
Scylla
Scylla
Sateenkaarisika
Scylla
Level 14
God Stats
2W - 4L
1,196 SR
Queue Stats
38W - 30L
1,582 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
borislavkata23
Ah Muzen Cab
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
8,545
372
4,596
15,163
8,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
2 / 8 / 1
11,665
507
12,434
17,946
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Vicowas
Scylla
20
3 / 4 / 2
12,891
560
10,165
10,989
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
johnthefox21
Hercules
16
5 / 7 / 2
10,715
466
9,772
31,582
30,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
qMazoo
Baron Samedi
13
2 / 12 / 2
8,660
377
8,681
14,871
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Hairyman619
Camazotz
20
15 / 2 / 4
15,101
657
19,641
27,868
17,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
OsOk_GusT
Khepri
17
4 / 4 / 9
12,731
554
7,126
16,641
18,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
19
6 / 1 / 17
13,515
588
13,804
15,997
8,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 2 / 6
15,005
652
18,707
14,866
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
borislavkata23
Ah Muzen Cab
20
5 / 3 / 10
14,254
620
14,609
20,213
9,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
84
12
Kills
38
38
Deaths
12
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Camazotz
Hairyman619
Camazotz
15
2
4
8.5
L
2
8
1
0.31
W
Khepri
OsOk_GusT
Khepri
4
4
9
2.13
W
Nemesis
6
1
17
14.5
W
8
2
6
5.5
L
Scylla
Vicowas
Scylla
3
4
2
1
W
Ah Muzen Cab
borislavkata23
Ah Muzen Cab
5
3
10
3.33
L
Hercules
johnthefox21
Hercules
5
7
2
0.86
L
Baron Samedi
qMazoo
Baron Samedi
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,648
Damage
73,887
90,551
Taken
95,585
53,902
Mitigated
59,692
20,792
Healing
42,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,596
1,512
501
1,090
15,163
8,906
730
6,209
8,856
0
38,614
W
Camazotz
Hairyman619
Camazotz
19,641
4,320
0
16,719
27,868
17,805
7,447
3,633
24,065
0
116,764
L
12,434
2,732
0
4,249
17,946
6,394
0
3,877
13,978
0
95,866
W
Khepri
OsOk_GusT
Khepri
7,126
559
0
2,934
16,641
18,540
436
5,818
10,292
39,657
0
W
Nemesis
13,804
6,748
0
2,220
15,997
8,376
2,541
2,828
12,990
0
83,897
W
18,707
3,121
24
7,049
14,866
5,970
1,614
4,019
10,631
122,366
0
L
Scylla
Vicowas
Scylla
10,165
733
0
2,151
10,989
3,383
0
1,870
8,982
88,356
0
W
Ah Muzen Cab
borislavkata23
Ah Muzen Cab
14,609
7,241
0
13,425
20,213
9,001
2,583
5,061
14,880
0
117,561
L
Hercules
johnthefox21
Hercules
9,772
1,895
0
11,325
31,582
30,959
0
9,413
21,987
0
34,839
L
Baron Samedi
qMazoo
Baron Samedi
8,681
1,327
614
862
14,871
4,260
0
3,892
10,915
32,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,476
Gold Earned
70,606
576
Minions Killed
698
0
Camps Cleared
0
2,099,007
Distance Traveled
2,352,439
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,545
372
81
4
0
444,580
2
W
Camazotz
15,101
657
141
6
0
489,246
5
L
Loki
11,665
507
173
8
0
450,627
7
W
Khepri
12,731
554
52
2
0
454,480
1
W
Nemesis
13,515
588
123
5
0
542,466
6
W
Scylla
15,005
652
214
9
0
455,549
2
L
Scylla
12,891
560
200
9
0
417,760
6
W
Ah Muzen Cab
14,254
620
168
7
0
410,698
3
L
Hercules
10,715
466
56
2
0
429,236
0
L
Baron Samedi
8,660
377
66
3
0
356,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role