Player Matchup

Cthulhu
Cthulhu
Admiral Mudbutt
Cthulhu
Level 29
God Stats
69W - 54L
1,532 SR
Queue Stats
82W - 81L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
Meezy--93
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,642 Elo+
Solo
Raijin
Raijin
ietbvr
Raijin
Level 35
God Stats
0W - 2L
1,237 SR
Queue Stats
48W - 51L
1,429 Elo+
Solo
Izanami
Izanami
jjflores2001
Izanami
Level 42
God Stats
6W - 11L
1,584 SR
Queue Stats
177W - 186L
1,506 Elo+
Solo
Thanatos
Thanatos
xHammah
Thanatos
Level 64
God Stats
66W - 72L
1,444 SR
Queue Stats
368W - 340L
1,513 Elo+
Party 1
Team Averages
Level 43
1,459 SR
1,509 Elo+

VS

Team Averages
Level 65
1,549 SR
1,569 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Jolksf
Pele
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
384W - 250L
1,635 Elo+
Party 3
Ah Puch
Ah Puch
TheRealJolksf
Ah Puch
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
322W - 165L
1,695 Elo+
Party 3
Medusa
Medusa
VioletDementia
Medusa
Level 49
God Stats
55W - 51L
1,499 SR
Queue Stats
446W - 422L
1,385 Elo+
Party 2
Sobek
Sobek
xExoticPainx
Sobek
Level 93
God Stats
9W - 3L
1,745 SR
Queue Stats
488W - 355L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
4,854
441
4,721
6,433
2,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Meezy--93
Danzaburou
9
0 / 5 / 0
5,438
494
908
6,011
2,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Raijin
ietbvr
Raijin
9
1 / 4 / 3
5,512
501
2,606
6,712
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
jjflores2001
Izanami
9
0 / 3 / 1
5,256
478
2,765
5,980
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
xHammah
Thanatos
10
5 / 2 / 1
6,557
596
3,487
7,355
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 1 / 0
6,804
619
4,545
5,450
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
Jolksf
Pele
10
6 / 1 / 4
6,440
585
5,932
7,021
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
10
4 / 3 / 2
6,675
607
5,637
4,433
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 2 / 0
6,013
547
3,208
5,248
1,375
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 0 / 7
6,048
550
1,974
6,033
2,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
18
18
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
0
5
L
1
4
2
0.5
W
Pele
Jolksf
Pele
6
1
4
8
L
Danzaburou
Meezy--93
Danzaburou
0
5
0
0
W
Ah Puch
4
3
2
1.67
W
3
2
0
1.5
L
Raijin
ietbvr
Raijin
1
4
3
0.63
L
Izanami
jjflores2001
Izanami
0
3
1
0.17
W
0
0
7
3.5
L
Thanatos
xHammah
Thanatos
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,487
Damage
21,296
32,491
Taken
28,185
10,505
Mitigated
9,997
9,802
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,545
1,661
0
2,748
5,450
3,061
666
0
5,450
0
32,912
L
4,721
345
234
1,535
6,433
2,072
0
2,244
4,121
14,857
0
W
Pele
Jolksf
Pele
5,932
1,735
0
2,506
7,021
2,057
0
2,179
4,788
0
27,210
L
Danzaburou
Meezy--93
Danzaburou
908
664
99
643
6,011
2,029
1,136
0
6,011
0
22,973
W
Ah Puch
5,637
464
0
1,305
4,433
1,113
0
1,533
2,704
29,899
0
W
3,208
1,425
0
2,443
5,248
1,375
754
605
4,643
0
30,592
L
Raijin
ietbvr
Raijin
2,606
168
0
1,009
6,712
1,943
0
3,132
3,266
22,841
0
L
Izanami
jjflores2001
Izanami
2,765
2,171
0
1,817
5,980
1,532
550
558
5,380
0
26,360
W
1,974
186
0
3,060
6,033
2,391
0
2,582
3,273
12,972
0
L
Thanatos
xHammah
Thanatos
3,487
1,427
0
4,465
7,355
2,929
0
1,219
6,102
0
28,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,617
Gold Earned
31,980
268
Minions Killed
279
0
Camps Cleared
0
957,780
Distance Traveled
1,029,799
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,804
619
80
7
0
211,375
2
L
Cthulhu
4,854
441
17
2
0
219,743
1
W
Pele
6,440
585
52
5
0
239,726
4
L
Danzaburou
5,438
494
62
6
0
168,204
2
W
Ah Puch
6,675
607
75
7
0
186,143
5
W
Medusa
6,013
547
59
5
0
169,636
0
L
Raijin
5,512
501
56
5
0
172,380
1
L
Izanami
5,256
478
69
6
0
177,749
3
W
Sobek
6,048
550
13
1
0
222,919
4
L
Thanatos
6,557
596
64
6
0
219,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role