Player Matchup

Persephone
Persephone
CaitSith1123
Persephone
Level 112
God Stats
0W - 1L
1,560 SR
Queue Stats
77W - 88L
1,400 Elo+
Party 4
Pele
Pele
HanPolo520
Pele
Level 122
God Stats
4W - 15L
1,468 SR
Queue Stats
47W - 51L
1,527 Elo+
Party 3
Heimdallr
Heimdallr
SMITEFcCKINBLOWS
Heimdallr
Level 18
God Stats
3W - 1L
1,929 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 3
Mulan
Mulan
WolfGuardians
Mulan
Level 23
God Stats
10W - 8L
1,592 SR
Queue Stats
44W - 55L
1,421 Elo+
Party 4
Sylvanus
Sylvanus
forbiddenhaylo
Sylvanus
Level 116
God Stats
6W - 5L
1,466 SR
Queue Stats
91W - 84L
1,451 Elo+
Party 3
Team Averages
Level 78
1,603 SR
1,460 Elo+

VS

Team Averages
Level 70
1,632 SR
1,589 Elo+
Ymir
Ymir
Bow_Down2theKing
Ymir
Level 160
God Stats
6W - 3L
1,732 SR
Queue Stats
154W - 109L
1,691 Elo+
Party 1
Tiamat
Tiamat
BunaSpliff
Tiamat
Level 48
God Stats
72W - 52L
1,761 SR
Queue Stats
143W - 116L
1,679 Elo+
Party 1
Bakasura
Bakasura
Eyaslunaa
Bakasura
Level 22
God Stats
8W - 6L
1,412 SR
Queue Stats
21W - 25L
1,322 Elo+
Party 2
Nike
Nike
GetWrecked27
Nike
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
KonkreteSmile
Cernunnos
Level 75
God Stats
16W - 8L
1,755 SR
Queue Stats
90W - 60L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CaitSith1123
Persephone
6
0 / 4 / 0
4,428
443
333
4,260
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 4 / 0
5,424
542
4,309
7,610
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
6
0 / 6 / 1
4,350
435
1,739
6,394
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
4,691
469
3,167
4,951
2,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
7
0 / 6 / 0
4,213
421
4,025
7,395
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 8
5,961
596
3,686
8,063
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
BunaSpliff
Tiamat
11
7 / 0 / 5
6,949
695
6,780
4,628
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Eyaslunaa
Bakasura
8
5 / 2 / 4
5,597
560
3,246
4,632
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 1
5,796
580
3,294
4,008
1,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
KonkreteSmile
Cernunnos
11
5 / 1 / 5
6,374
637
4,604
5,837
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
22
22
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Tiamat
BunaSpliff
Tiamat
7
0
5
9.5
L
Persephone
CaitSith1123
Persephone
0
4
0
0
W
Bakasura
Eyaslunaa
Bakasura
5
2
4
3.5
W
1
0
1
1.5
L
3
4
0
0.75
W
Cernunnos
KonkreteSmile
Cernunnos
5
1
5
7.5
L
Heimdallr
0
6
1
0.08
L
0
2
1
0.25
L
Sylvanus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,573
Damage
21,610
30,610
Taken
27,168
9,406
Mitigated
12,162
6,174
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,686
828
0
2,433
8,063
3,908
0
1,457
6,606
18,176
0
W
Tiamat
BunaSpliff
Tiamat
6,780
836
86
2,980
4,628
2,927
0
766
3,822
35,503
0
L
Persephone
CaitSith1123
Persephone
333
0
0
833
4,260
1,368
0
2,764
1,492
13,193
0
W
Bakasura
Eyaslunaa
Bakasura
3,246
2,363
0
1,051
4,632
1,901
0
435
4,147
0
14,411
W
3,294
773
0
1,827
4,008
1,769
0
0
3,833
0
24,832
L
4,309
664
0
1,564
7,610
1,619
0
1,382
5,998
0
22,159
W
Cernunnos
KonkreteSmile
Cernunnos
4,604
2,251
0
4,059
5,837
1,657
389
1,172
4,665
0
38,224
L
Heimdallr
1,739
757
37
624
6,394
1,347
0
2,863
3,531
0
10,303
L
3,167
918
0
1,284
4,951
2,243
187
118
4,558
0
15,445
L
Sylvanus
4,025
1,817
748
1,084
7,395
2,829
0
3,335
3,918
15,600
3,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,106
Gold Earned
30,677
161
Minions Killed
269
0
Camps Cleared
0
873,672
Distance Traveled
985,569
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,961
596
20
2
0
225,527
2
W
Tiamat
6,949
695
68
7
0
194,315
1
L
Persephone
4,428
443
39
4
0
131,426
0
W
Bakasura
5,597
560
38
4
0
194,705
2
W
Nike
5,796
580
67
7
0
202,991
5
L
Pele
5,424
542
40
4
0
205,638
0
W
Cernunnos
6,374
637
76
8
0
168,031
3
L
Heimdallr
4,350
435
14
1
0
193,129
1
L
Mulan
4,691
469
37
4
0
185,499
0
L
Sylvanus
4,213
421
31
3
0
157,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role