Player Matchup

Ymir
Ymir
ChiefJiraiyuhTTV
Ymir
Level 28
God Stats
23W - 21L
1,510 SR
Queue Stats
106W - 136L
1,365 Elo+
Party 1
Gilgamesh
Gilgamesh
ManWhoEatsPants
Gilgamesh
Level 39
God Stats
18W - 8L
1,734 SR
Queue Stats
72W - 75L
1,432 Elo+
Party 1
Neith
Neith
islanddutchman
Neith
Level 26
God Stats
13W - 12L
1,506 SR
Queue Stats
40W - 30L
1,439 Elo+
Party 1
Team Averages
Level 31
1,583 SR
1,412 Elo+

VS

Team Averages
Level 39
1,652 SR
1,408 Elo+
Tyr
Tyr
AlTeBoi3
Tyr
Level 40
God Stats
3W - 7L
1,854 SR
Queue Stats
258W - 343L
1,323 Elo+
Solo
Artemis
Artemis
BigSmooky98
Artemis
Level 6
God Stats
1W - 3L
1,608 SR
Queue Stats
1W - 5L
1,394 Elo+
Solo
Nox
Nox
SilentWillow
Nox
Level 71
God Stats
37W - 45L
1,494 SR
Queue Stats
398W - 464L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 15
12,944
761
10,834
16,589
15,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ManWhoEatsPants
Gilgamesh
14
7 / 2 / 16
11,980
705
12,187
15,328
17,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 2 / 14
13,401
788
14,866
10,554
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
10,201
600
5,454
17,728
14,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
BigSmooky98
Artemis
11
0 / 12 / 3
9,195
541
7,253
14,790
5,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 5 / 1
12,806
753
17,777
11,548
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
25
Kills
8
8
Deaths
25
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Artemis
BigSmooky98
Artemis
0
12
3
0.13
W
9
4
15
4.13
W
Gilgamesh
ManWhoEatsPants
Gilgamesh
7
2
16
7.5
L
7
5
1
1.5
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,887
Damage
30,484
42,471
Taken
44,066
37,174
Mitigated
24,614
8,502
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,454
1,606
190
1,969
17,728
14,744
150
3,417
13,983
0
20,929
L
Artemis
BigSmooky98
Artemis
7,253
4,023
0
1,642
14,790
5,099
0
3,573
11,029
0
27,276
W
10,834
1,692
1,361
1,643
16,589
15,090
576
7,310
9,279
44,751
0
W
Gilgamesh
ManWhoEatsPants
Gilgamesh
12,187
3,374
0
265
15,328
17,864
248
4,593
10,735
0
40,022
L
17,777
923
0
3,038
11,548
4,771
0
3,304
8,052
68,508
0
W
14,866
6,000
588
4,645
10,554
4,220
2,496
5,939
4,615
0
61,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,325
Gold Earned
32,202
195
Minions Killed
155
0
Camps Cleared
0
854,614
Distance Traveled
775,946
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,201
600
20
1
0
285,662
2
L
Artemis
9,195
541
30
2
0
203,424
2
W
Ymir
12,944
761
64
4
0
254,228
0
W
Gilgamesh
11,980
705
29
2
0
306,351
0
L
Nox
12,806
753
105
6
0
286,860
3
W
Neith
13,401
788
102
6
0
294,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role