Player Matchup

Hun Batz
Hun Batz
ChogPamp
Hun Batz
Level 23
God Stats
7W - 5L
1,936 SR
Queue Stats
74W - 72L
1,638 Elo+
Solo
Kukulkan
Kukulkan
ChunkDueces
Kukulkan
Level 24
God Stats
1W - 3L
1,375 SR
Queue Stats
103W - 113L
1,593 Elo+
Solo
Hercules
Hercules
DionesBond
Hercules
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
92W - 76L
1,631 Elo+
Solo
Baron Samedi
Baron Samedi
KingDaryl
Baron Samedi
Level 14
God Stats
5W - 4L
1,607 SR
Queue Stats
10W - 12L
1,436 Elo+
Party 1
Izanami
Izanami
Necation
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,541 Elo+
Party 1
Team Averages
Level 15
1,584 SR
1,568 Elo+

VS

Team Averages
Level 25
1,585 SR
1,559 Elo+
Erlang Shen
Erlang Shen
Dmat
Erlang Shen
Level 28
God Stats
30W - 16L
1,634 SR
Queue Stats
116W - 113L
1,487 Elo+
Party 2
Ymir
Ymir
FrankCastle155
Ymir
Level 29
God Stats
23W - 22L
1,481 SR
Queue Stats
174W - 192L
1,510 Elo+
Solo
Loki
Loki
Rileyvb1
Loki
Level 29
God Stats
7W - 6L
1,300 SR
Queue Stats
224W - 229L
1,472 Elo+
Party 2
Hachiman
Hachiman
Wαlker
Hachiman
Level 17
God Stats
3W - 1L
1,937 SR
Queue Stats
85W - 23L
1,934 Elo+
Solo
Anubis
Anubis
yobhctiw
Anubis
Level 23
God Stats
7W - 1L
1,574 SR
Queue Stats
52W - 48L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChogPamp
Hun Batz
8
0 / 1 / 0
4,475
559
1,879
4,559
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ChunkDueces
Kukulkan
9
1 / 1 / 0
4,929
616
1,706
2,351
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
DionesBond
Hercules
8
1 / 1 / 1
4,393
549
1,570
2,825
1,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
KingDaryl
Baron Samedi
4
0 / 4 / 0
3,312
414
1,534
2,949
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Necation
Izanami
5
0 / 5 / 0
3,494
437
1,103
3,509
859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dmat
Erlang Shen
9
0 / 0 / 1
5,179
647
1,066
3,263
1,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 8
5,510
689
1,442
4,767
2,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
7
1 / 2 / 0
4,200
525
777
2,933
803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Wαlker
Hachiman
10
10 / 0 / 1
6,486
811
6,510
5,485
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
yobhctiw
Anubis
9
0 / 0 / 2
5,032
629
548
3,232
1,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
12
12
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ChogPamp
Hun Batz
0
1
0
0
L
Kukulkan
ChunkDueces
Kukulkan
1
1
0
1
L
Hercules
DionesBond
Hercules
1
1
1
1.5
W
Erlang Shen
Dmat
Erlang Shen
0
0
1
0.5
W
1
0
8
5
L
Baron Samedi
KingDaryl
Baron Samedi
0
4
0
0
L
Izanami
Necation
Izanami
0
5
0
0
W
Loki
1
2
0
0.5
W
Hachiman
Wαlker
Hachiman
10
0
1
10.5
W
Anubis
yobhctiw
Anubis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,792
Damage
10,343
16,193
Taken
19,680
4,735
Mitigated
7,474
3,822
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ChogPamp
Hun Batz
1,879
793
0
2,216
4,559
1,177
0
38
4,521
0
25,263
L
Kukulkan
ChunkDueces
Kukulkan
1,706
279
0
766
2,351
644
0
548
1,803
26,095
0
L
Hercules
DionesBond
Hercules
1,570
220
0
631
2,825
1,533
0
0
2,825
0
14,152
W
Erlang Shen
Dmat
Erlang Shen
1,066
602
0
340
3,263
1,169
534
0
3,163
0
18,953
W
1,442
315
0
1,770
4,767
2,544
0
1,016
3,603
16,561
0
L
Baron Samedi
KingDaryl
Baron Samedi
1,534
179
0
164
2,949
522
0
987
1,962
4,159
0
L
Izanami
Necation
Izanami
1,103
773
0
45
3,509
859
0
417
3,092
0
9,344
W
Loki
777
130
0
721
2,933
803
0
140
2,743
0
9,972
W
Hachiman
Wαlker
Hachiman
6,510
3,697
0
2,867
5,485
1,534
285
578
4,775
0
32,950
W
Anubis
yobhctiw
Anubis
548
84
0
2,038
3,232
1,424
120
1,226
2,006
24,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,603
Gold Earned
26,407
189
Minions Killed
226
0
Camps Cleared
0
700,760
Distance Traveled
689,645
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,475
559
61
8
0
175,256
2
L
Kukulkan
4,929
616
62
8
0
152,182
0
L
Hercules
4,393
549
34
4
0
150,365
0
W
Erlang Shen
5,179
647
52
7
0
152,698
0
W
Ymir
5,510
689
15
2
0
141,722
2
L
Baron Samedi
3,312
414
7
1
0
120,249
1
L
Izanami
3,494
437
25
3
0
102,708
1
W
Loki
4,200
525
29
4
0
136,416
0
W
Hachiman
6,486
811
62
8
0
134,269
1
W
Anubis
5,032
629
68
9
0
124,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role