Player Matchup

Da Ji
Da Ji
CarnagellWorlD
Da Ji
Level 6
God Stats
19W - 10L
1,491 SR
Queue Stats
147W - 125L
1,255 Elo+
Solo
Ra
Ra
GEOSMADRID
Ra
Level 28
God Stats
3W - 2L
1,496 SR
Queue Stats
100W - 75L
1,637 Elo+
Solo
Izanami
Izanami
Smoolbean
Izanami
Level 28
God Stats
14W - 14L
1,476 SR
Queue Stats
42W - 56L
1,314 Elo+
Solo
Yemoja
Yemoja
Wysards
Yemoja
Level 23
God Stats
5W - 2L
1,664 SR
Queue Stats
15W - 11L
1,491 Elo+
Solo
Guan Yu
Guan Yu
imcarryingMAGNUS
Guan Yu
Level 11
God Stats
3W - 1L
1,610 SR
Queue Stats
7W - 9L
1,402 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,420 Elo+

VS

Team Averages
Level 16
1,483 SR
1,408 Elo+
Artemis
Artemis
IsusCristos11
Artemis
Level 8
God Stats
9W - 10L
1,222 SR
Queue Stats
13W - 22L
1,205 Elo+
Solo
Kukulkan
Kukulkan
Keinstrunmaar
Kukulkan
Level 26
God Stats
1W - 1L
1,695 SR
Queue Stats
32W - 35L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
LonelyPancakes
Ao Kuang
Level 18
God Stats
0W - 2L
1,280 SR
Queue Stats
38W - 44L
1,353 Elo+
Solo
Ares
Ares
StrikkerFerguson
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
era2038
Hercules
Level 27
God Stats
10W - 5L
1,719 SR
Queue Stats
131W - 91L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
19 / 7 / 10
11,752
619
23,727
21,581
10,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
18 / 4 / 9
12,303
648
24,062
16,924
8,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Smoolbean
Izanami
15
5 / 3 / 12
9,629
507
7,885
11,090
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Wysards
Yemoja
16
2 / 0 / 20
10,895
573
8,980
13,392
10,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
16 / 1 / 14
12,191
642
17,461
20,867
27,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 17 / 2
7,560
398
7,369
16,790
5,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Keinstrunmaar
Kukulkan
13
5 / 12 / 1
9,018
475
16,177
16,089
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
12
1 / 11 / 0
8,125
428
5,432
20,978
5,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 18 / 1
7,483
394
3,573
23,893
14,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
era2038
Hercules
15
6 / 5 / 2
9,571
504
14,812
23,641
13,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
20
60
Kills
14
15
Deaths
63
65
Assists
6
Player
Kills
Deaths
Assists
KDA
W
19
7
10
3.43
W
18
4
9
5.63
L
Artemis
1
17
2
0.12
L
Kukulkan
Keinstrunmaar
Kukulkan
5
12
1
0.46
L
Ao Kuang
1
11
0
0.09
W
Izanami
Smoolbean
Izanami
5
3
12
3.67
L
1
18
1
0.08
W
Yemoja
Wysards
Yemoja
2
0
20
12
L
Hercules
era2038
Hercules
6
5
2
1.4
W
16
1
14
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,115
Damage
47,363
83,854
Taken
101,391
61,520
Mitigated
44,771
39,749
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,727
6,881
0
6,141
21,581
10,484
25
3,619
17,930
0
62,417
W
24,062
4,639
3,362
9,337
16,924
8,003
2,172
9,184
7,314
94,080
0
L
Artemis
7,369
4,368
0
15
16,790
5,721
273
6,245
10,370
0
26,049
L
Kukulkan
Keinstrunmaar
Kukulkan
16,177
1,862
0
478
16,089
5,088
393
6,662
9,327
45,106
0
L
Ao Kuang
5,432
1,837
0
4,758
20,978
5,701
0
4,011
16,842
47,944
0
W
Izanami
Smoolbean
Izanami
7,885
5,460
0
2,221
11,090
5,309
2,292
4,310
6,632
0
55,236
L
3,573
1,292
0
279
23,893
14,440
12
8,229
15,539
15,219
0
W
Yemoja
Wysards
Yemoja
8,980
2,472
4,227
2,260
13,392
10,638
3,685
3,334
9,894
48,449
0
L
Hercules
era2038
Hercules
14,812
4,150
0
6,891
23,641
13,821
0
7,895
15,446
0
47,124
W
17,461
2,869
3,082
9,119
20,867
27,086
2,300
3,867
16,902
0
68,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,770
Gold Earned
41,757
487
Minions Killed
288
0
Camps Cleared
0
1,784,169
Distance Traveled
1,445,928
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,752
619
66
3
0
370,574
6
W
Ra
12,303
648
146
8
0
305,720
0
L
Artemis
7,560
398
41
2
0
237,033
0
L
Kukulkan
9,018
475
77
4
0
249,765
1
L
Ao Kuang
8,125
428
73
4
0
329,038
0
W
Izanami
9,629
507
86
5
0
346,144
0
L
Ares
7,483
394
16
1
0
288,097
0
W
Yemoja
10,895
573
70
4
0
360,519
5
L
Hercules
9,571
504
81
4
0
341,995
0
W
Guan Yu
12,191
642
119
6
0
401,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role