Player Matchup

Mercury
Mercury
Diamond V
BorregoGamer
Mercury
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold I
Bạzzalinko
Yemoja
Gold I
Level 91
God Stats
4W - 1L
1,945 SR
Queue Stats
27W - 14L
1,963 MMR
Solo
Chernobog
Chernobog
Diamond III
lJerkzl
Chernobog
Diamond III
Level 159
God Stats
1W - 2L
1,554 SR
Queue Stats
83W - 62L
2,365 MMR
Party 1
Scylla
Scylla
Diamond II
lSilas
Scylla
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond I
wabux
Tiamat
Diamond I
Level 127
God Stats
3W - 6L
1,568 SR
Queue Stats
507W - 442L
2,486 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,613 SR
1,963 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,549 SR
1,926 MMR
Zhong Kui
Zhong Kui
Diamond V
CobasMiras
Zhong Kui
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond II
Reindear
Sobek
Diamond II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum IV
TBEmi
King Arthur
Platinum IV
Level 108
God Stats
6W - 7L
1,557 SR
Queue Stats
320W - 301L
2,001 MMR
Solo
Ravana
Ravana
Platinum I
pumpkio9
Ravana
Platinum I
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
400W - 374L
1,932 MMR
Solo
Heimdallr
Heimdallr
Masters
xNMRx
Heimdallr
Masters
Level 98
God Stats
31W - 32L
1,687 SR
Queue Stats
926W - 820L
2,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BorregoGamer
Mercury
20
3 / 4 / 7
14,074
563
13,292
21,429
10,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
19
0 / 1 / 13
14,179
567
4,990
16,680
18,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
lJerkzl
Chernobog
20
4 / 0 / 5
16,895
676
24,617
23,781
12,413
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
lSilas
Scylla
19
2 / 4 / 5
13,548
542
8,964
13,014
5,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
wabux
Tiamat
20
5 / 1 / 6
16,237
649
32,404
21,455
34,458
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TsukuyomiSetAnhurGilgameshAthena

VS

Bans
ApolloGuan YuSun WukongVamanaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CobasMiras
Zhong Kui
20
4 / 3 / 1
12,811
512
17,400
21,899
17,729
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Reindear
Sobek
18
2 / 2 / 3
12,602
504
9,004
25,576
32,004
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
TBEmi
King Arthur
19
0 / 7 / 2
12,024
481
10,051
35,678
32,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
pumpkio9
Ravana
16
3 / 0 / 4
10,971
439
8,439
11,724
9,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
xNMRx
Heimdallr
20
1 / 2 / 2
14,340
574
18,507
20,523
10,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
14
Kills
10
10
Deaths
14
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
BorregoGamer
Mercury
3
4
7
1.63
W
Yemoja
0
1
13
6.5
L
Zhong Kui
CobasMiras
Zhong Kui
4
3
1
1.5
L
Sobek
Reindear
Sobek
2
2
3
1.75
L
King Arthur
TBEmi
King Arthur
0
7
2
0.14
W
Chernobog
lJerkzl
Chernobog
4
0
5
6.5
W
Scylla
lSilas
Scylla
2
4
5
1.13
L
Ravana
pumpkio9
Ravana
3
0
4
5
W
Tiamat
wabux
Tiamat
5
1
6
8
L
Heimdallr
xNMRx
Heimdallr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,267
Damage
63,401
96,359
Taken
115,400
81,194
Mitigated
101,897
45,343
Healing
36,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BorregoGamer
Mercury
13,292
8,495
0
1,690
21,429
10,493
1,301
6,931
14,498
0
123,625
W
Yemoja
4,990
2,405
9,103
5,923
16,680
18,397
1,170
5,808
10,872
21,603
0
L
Zhong Kui
CobasMiras
Zhong Kui
17,400
754
0
8,518
21,899
17,729
1,108
12,510
8,941
114,578
0
L
Sobek
Reindear
Sobek
9,004
769
0
4,426
25,576
32,004
0
9,139
16,155
38,244
0
L
King Arthur
TBEmi
King Arthur
10,051
1,566
0
9,985
35,678
32,020
0
15,492
19,400
0
90,654
W
Chernobog
lJerkzl
Chernobog
24,617
18,879
0
14,383
23,781
12,413
12,623
3,515
20,266
0
166,649
W
Scylla
lSilas
Scylla
8,964
444
0
867
13,014
5,433
1,468
5,785
7,229
93,490
0
L
Ravana
pumpkio9
Ravana
8,439
1,430
0
3,836
11,724
9,860
0
2,577
8,967
0
66,962
W
Tiamat
wabux
Tiamat
32,404
2,999
765
12,612
21,455
34,458
2,625
4,825
16,630
115,675
0
L
Heimdallr
xNMRx
Heimdallr
18,507
13,954
0
9,559
20,523
10,284
1,318
4,828
15,579
0
152,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,933
Gold Earned
62,748
809
Minions Killed
828
0
Camps Cleared
0
2,636,685
Distance Traveled
2,367,094
38
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,074
563
153
6
0
613,516
1
W
Yemoja
14,179
567
49
2
0
478,478
15
L
Zhong Kui
12,811
512
215
9
0
479,747
7
L
Sobek
12,602
504
51
2
0
559,959
8
L
King Arthur
12,024
481
195
8
0
458,249
3
W
Chernobog
16,895
676
231
9
0
507,650
6
W
Scylla
13,548
542
181
7
0
501,685
6
L
Ravana
10,971
439
117
5
0
409,356
7
W
Tiamat
16,237
649
195
8
0
535,356
10
L
Heimdallr
14,340
574
250
10
0
459,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role