Player Matchup

Apollo
Apollo
CoachKavik
Apollo
Level 67
God Stats
27W - 25L
1,610 SR
Queue Stats
193W - 212L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
SnapsEsquire
Kukulkan
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 187L
1,582 Elo+
Solo
Ne Zha
Ne Zha
andres0799
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
cargoesnyoom
Fenrir
Level 128
God Stats
33W - 22L
1,619 SR
Queue Stats
354W - 352L
1,485 Elo+
Solo
King Arthur
King Arthur
ºCatCake
King Arthur
Level 106
God Stats
130W - 127L
1,662 SR
Queue Stats
345W - 336L
1,524 Elo+
Party 1
Team Averages
Level 102
1,578 SR
1,505 Elo+

VS

Team Averages
Level 105
1,557 SR
1,652 Elo+
Mercury
Mercury
ANTHONYSEMPAI
Mercury
Level 85
God Stats
20W - 5L
1,743 SR
Queue Stats
689W - 371L
1,765 Elo+
Party 2
Poseidon
Poseidon
DabLlama
Poseidon
Level 160
God Stats
1W - 2L
1,330 SR
Queue Stats
352W - 233L
1,795 Elo+
Party 2
Xing Tian
Xing Tian
Dynavolt1009
Xing Tian
Level 68
God Stats
1W - 3L
1,419 SR
Queue Stats
237W - 290L
1,443 Elo+
Solo
Rama
Rama
ManintheMoon94
Rama
Level 86
God Stats
2W - 4L
1,466 SR
Queue Stats
57W - 52L
1,536 Elo+
Solo
Hercules
Hercules
TropicalWasTaken
Hercules
Level 127
God Stats
11W - 9L
1,825 SR
Queue Stats
567W - 378L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CoachKavik
Apollo
15
1 / 1 / 9
9,302
581
6,236
8,714
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
SnapsEsquire
Kukulkan
14
4 / 1 / 8
8,899
556
8,217
5,854
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
andres0799
Ne Zha
15
7 / 1 / 5
9,269
579
8,052
7,998
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
13
7 / 1 / 6
8,648
541
9,530
10,235
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ºCatCake
King Arthur
15
3 / 1 / 1
9,426
589
9,389
11,769
7,565
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
0 / 3 / 2
7,606
475
3,140
12,023
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
DabLlama
Poseidon
12
0 / 6 / 0
7,339
459
3,814
10,210
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Dynavolt1009
Xing Tian
9
0 / 5 / 0
5,921
370
1,936
8,799
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 6 / 0
8,010
501
5,552
8,465
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 1
9,263
579
11,873
20,654
18,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
22
Kills
5
5
Deaths
22
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
3
2
0.33
W
Apollo
CoachKavik
Apollo
1
1
9
5.5
L
Poseidon
DabLlama
Poseidon
0
6
0
0
L
Xing Tian
Dynavolt1009
Xing Tian
0
5
0
0
L
1
6
0
0.17
W
Kukulkan
SnapsEsquire
Kukulkan
4
1
8
8
L
4
2
1
2.25
W
Ne Zha
andres0799
Ne Zha
7
1
5
9.5
W
Fenrir
7
1
6
10
W
King Arthur
ºCatCake
King Arthur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,424
Damage
26,315
44,570
Taken
60,151
21,203
Mitigated
33,976
16,842
Healing
19,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,140
881
0
4,648
12,023
4,071
0
907
10,946
0
49,572
W
Apollo
CoachKavik
Apollo
6,236
3,878
0
4,760
8,714
2,988
305
757
7,932
0
70,606
L
Poseidon
DabLlama
Poseidon
3,814
744
0
1,895
10,210
2,802
0
2,680
7,310
53,380
0
L
Xing Tian
Dynavolt1009
Xing Tian
1,936
163
0
1,312
8,799
6,984
0
2,137
6,528
16,433
0
L
5,552
4,996
0
515
8,465
2,002
413
487
7,916
0
45,821
W
Kukulkan
SnapsEsquire
Kukulkan
8,217
1,248
0
1,856
5,854
2,203
0
2,336
3,486
49,978
0
L
11,873
4,804
0
11,017
20,654
18,117
0
1,329
19,234
5,332
50,092
W
Ne Zha
andres0799
Ne Zha
8,052
1,881
0
3,742
7,998
3,801
0
809
7,114
0
53,575
W
Fenrir
9,530
3,544
0
2,652
10,235
4,646
122
1,975
8,185
0
33,875
W
King Arthur
ºCatCake
King Arthur
9,389
2,258
0
3,832
11,769
7,565
0
1,028
10,374
0
59,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,544
Gold Earned
38,139
507
Minions Killed
466
0
Camps Cleared
0
1,632,472
Distance Traveled
1,470,488
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,606
475
97
6
0
372,390
2
W
Apollo
9,302
581
127
8
0
300,361
1
L
Poseidon
7,339
459
122
8
0
261,588
4
L
Xing Tian
5,921
370
23
1
0
245,797
5
L
Rama
8,010
501
107
7
0
273,561
4
W
Kukulkan
8,899
556
99
6
0
309,854
6
L
Hercules
9,263
579
117
7
0
317,152
2
W
Ne Zha
9,269
579
111
7
0
348,319
4
W
Fenrir
8,648
541
44
3
0
334,935
6
W
King Arthur
9,426
589
126
8
0
339,003
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role