Player Matchup

Vamana
Vamana
 
Vamana
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DaRealZuko3000
Hel
Level 56
God Stats
4W - 1L
1,838 SR
Queue Stats
73W - 47L
1,562 Elo+
Party 1
Hachiman
Hachiman
IronHunny
Hachiman
Level 148
God Stats
2W - 1L
1,556 SR
Queue Stats
85W - 60L
1,600 Elo+
Party 1
Loki
Loki
MoistForApophis
Loki
Level 148
God Stats
5W - 4L
1,642 SR
Queue Stats
138W - 124L
1,551 Elo+
Party 1
Team Averages
Level 130
1,607 SR
1,543 Elo+

VS

Team Averages
Level 75
1,469 SR
1,514 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
AngelHeartGaming
Guan Yu
Level 148
God Stats
1W - 2L
1,344 SR
Queue Stats
176W - 176L
1,570 Elo+
Solo
Vamana
Vamana
GucciAsh-
Vamana
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 50L
1,527 Elo+
Party 3
Skadi
Skadi
Rfbhackingxx
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 60L
1,285 Elo+
Solo
Khepri
Khepri
Step-Bro_WRYD_
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,690 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
5 / 1 / 16
12,079
1,007
16,872
18,757
23,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
 
Khepri
17
2 / 2 / 20
10,614
885
7,649
15,393
23,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 1 / 17
8,905
742
11,627
8,568
9,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
IronHunny
Hachiman
17
9 / 4 / 11
10,616
885
19,599
14,092
8,186
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 2 / 10
10,511
876
11,098
11,115
7,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 6 / 6
8,698
725
7,327
14,093
7,468
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 7
8,487
707
7,674
15,481
17,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
GucciAsh-
Vamana
17
3 / 3 / 6
9,743
812
18,422
16,425
18,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 7 / 6
9,317
776
14,632
14,198
6,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 3 / 7
8,817
735
6,275
14,851
19,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
24
Kills
10
10
Deaths
24
74
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
16
13
W
Khepri
 
Khepri
2
2
20
6
L
Ao Kuang
 
Ao Kuang
2
6
6
0.83
L
1
5
7
0.9
W
0
1
17
8.5
L
Vamana
GucciAsh-
Vamana
3
3
6
2
W
Hachiman
IronHunny
Hachiman
9
4
11
3.63
W
8
2
10
6.5
L
3
7
6
0.86
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,845
Damage
54,330
67,925
Taken
75,048
72,635
Mitigated
69,118
34,569
Healing
31,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
16,872
7,659
3,030
6,452
18,757
23,926
475
4,809
13,948
0
34,400
W
Khepri
 
Khepri
7,649
331
1,492
1,619
15,393
23,359
433
3,674
11,719
16,964
0
L
Ao Kuang
 
Ao Kuang
7,327
2,911
1,724
2,553
14,093
7,468
746
2,745
11,348
12,982
0
L
7,674
2,048
8,487
5,303
15,481
17,062
633
4,939
10,542
27
13,266
W
11,627
1,814
11,401
3,805
8,568
9,835
568
1,820
6,748
17,864
0
L
Vamana
GucciAsh-
Vamana
18,422
7,150
2,728
6,463
16,425
18,283
663
6,303
10,122
2,626
37,387
W
Hachiman
IronHunny
Hachiman
19,599
13,882
1,725
1,146
14,092
8,186
2,687
2,987
11,105
0
37,274
W
11,098
3,182
2,471
1,428
11,115
7,329
1,011
1,634
9,481
0
24,196
L
14,632
7,342
1,247
1,270
14,198
6,546
723
2,041
12,157
0
24,856
L
6,275
273
1,188
1,027
14,851
19,759
286
3,248
11,603
14,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,725
Gold Earned
45,062
138
Minions Killed
108
0
Camps Cleared
0
1,081,676
Distance Traveled
1,026,040
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,079
1,007
41
3
0
204,375
0
W
Khepri
10,614
885
22
2
0
193,411
0
L
Ao Kuang
8,698
725
17
1
0
175,748
0
L
Guan Yu
8,487
707
16
1
0
216,792
1
W
Hel
8,905
742
18
2
0
242,714
2
L
Vamana
9,743
812
33
3
0
224,927
0
W
Hachiman
10,616
885
35
3
0
198,130
2
W
Loki
10,511
876
22
2
0
243,046
2
L
Skadi
9,317
776
25
2
0
190,982
0
L
Khepri
8,817
735
17
1
0
217,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role