Player Matchup

Gilgamesh
Gilgamesh
HansderKiller
Gilgamesh
Level 128
God Stats
13W - 11L
1,351 SR
Queue Stats
243W - 243L
1,412 Elo+
Solo
King Arthur
King Arthur
HuuunterPL
King Arthur
Level 60
God Stats
2W - 2L
1,317 SR
Queue Stats
6W - 6L
1,160 Elo+
Solo
Kumbhakarna
Kumbhakarna
jashidu1
Kumbhakarna
Level 92
God Stats
46W - 35L
1,545 SR
Queue Stats
325W - 318L
1,519 Elo+
Solo
Zeus
Zeus
krissisgod
Zeus
Level 160
God Stats
15W - 12L
1,489 SR
Queue Stats
430W - 427L
1,478 Elo+
Solo
Hachiman
Hachiman
krono14
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 109
1,440 SR
1,414 Elo+

VS

Team Averages
Level 89
1,491 SR
1,480 Elo+
Mercury
Mercury
CrazyGoobis
Mercury
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dusknnoir
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 106L
1,509 Elo+
Solo
Persephone
Persephone
Kiloch1
Persephone
Level 62
God Stats
0W - 2L
1,378 SR
Queue Stats
186W - 173L
1,480 Elo+
Solo
Mulan
Mulan
LePyxx
Mulan
Level 70
God Stats
49W - 43L
1,583 SR
Queue Stats
226W - 233L
1,464 Elo+
Solo
Sobek
Sobek
PurgingFlame
Sobek
Level 149
God Stats
0W - 3L
1,492 SR
Queue Stats
261W - 262L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HansderKiller
Gilgamesh
19
9 / 3 / 9
12,058
635
15,957
18,786
7,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
HuuunterPL
King Arthur
17
5 / 3 / 6
10,716
564
11,447
13,347
10,957
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
jashidu1
Kumbhakarna
14
2 / 0 / 8
10,081
531
4,085
12,945
12,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
9 / 5 / 3
11,657
614
20,176
12,865
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
krono14
Hachiman
17
6 / 1 / 4
10,963
577
8,825
14,511
6,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrazyGoobis
Mercury
16
5 / 10 / 4
10,538
555
9,679
18,316
7,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Dusknnoir
Izanami
13
0 / 8 / 0
8,264
435
6,647
14,091
4,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Kiloch1
Persephone
14
2 / 5 / 5
9,378
494
7,658
14,215
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
LePyxx
Mulan
17
5 / 5 / 3
11,278
594
8,346
17,936
12,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 3 / 0
7,826
412
4,640
16,031
12,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
31
Kills
12
12
Deaths
31
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
CrazyGoobis
Mercury
5
10
4
0.7
L
Izanami
Dusknnoir
Izanami
0
8
0
0
W
Gilgamesh
HansderKiller
Gilgamesh
9
3
9
4.5
W
King Arthur
HuuunterPL
King Arthur
5
3
6
2.67
L
Persephone
Kiloch1
Persephone
2
5
5
0.9
L
Mulan
LePyxx
Mulan
5
5
3
1.3
L
0
3
0
0
W
Kumbhakarna
jashidu1
Kumbhakarna
2
0
8
6
W
9
5
3
2.1
W
Hachiman
krono14
Hachiman
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,490
Damage
36,970
72,454
Taken
80,589
42,072
Mitigated
40,917
22,544
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CrazyGoobis
Mercury
9,679
5,183
0
3,676
18,316
7,460
1,374
3,299
15,017
0
57,748
L
Izanami
Dusknnoir
Izanami
6,647
3,446
0
2,267
14,091
4,261
0
1,582
12,509
0
54,243
W
Gilgamesh
HansderKiller
Gilgamesh
15,957
5,052
0
5,360
18,786
7,463
2,281
3,069
14,285
0
93,439
W
King Arthur
HuuunterPL
King Arthur
11,447
658
0
2,400
13,347
10,957
651
1,751
11,583
0
51,173
L
Persephone
Kiloch1
Persephone
7,658
1,061
0
1,331
14,215
4,511
164
8,283
5,927
37,258
0
L
Mulan
LePyxx
Mulan
8,346
1,148
0
2,767
17,936
12,368
76
6,129
11,807
1,212
50,744
L
4,640
74
0
6,242
16,031
12,317
0
4,877
11,066
36,686
0
W
Kumbhakarna
jashidu1
Kumbhakarna
4,085
192
0
2,132
12,945
12,433
83
1,815
11,060
29,760
0
W
20,176
2,092
0
4,146
12,865
4,768
1,214
4,065
8,530
82,724
0
W
Hachiman
krono14
Hachiman
8,825
4,125
0
8,506
14,511
6,451
5,015
1,503
13,004
0
77,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,475
Gold Earned
47,284
509
Minions Killed
461
0
Camps Cleared
0
1,837,620
Distance Traveled
1,584,793
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,538
555
90
5
0
338,256
0
L
Izanami
8,264
435
126
7
0
288,561
6
W
Gilgamesh
12,058
635
134
7
0
423,680
6
W
King Arthur
10,716
564
83
4
0
395,412
2
L
Persephone
9,378
494
82
4
0
327,968
1
L
Mulan
11,278
594
125
7
0
320,833
6
L
Sobek
7,826
412
38
2
0
309,175
4
W
Kumbhakarna
10,081
531
29
2
0
361,753
9
W
Zeus
11,657
614
136
7
0
318,077
6
W
Hachiman
10,963
577
127
7
0
338,698
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role