Player Matchup

Zeus
Zeus
Pmmmwwgmmcwdmcm
Zeus
Level 8
God Stats
4W - 0L
1,742 SR
Queue Stats
32W - 24L
1,629 Elo+
Solo
Artemis
Artemis
Shenqinhuan
Artemis
Level 16
God Stats
33W - 30L
1,277 SR
Queue Stats
40W - 39L
1,259 Elo+
Solo
Ra
Ra
YuRDedBud
Ra
Level 23
God Stats
1W - 0L
1,302 SR
Queue Stats
21W - 38L
1,222 Elo+
Party 2
Merlin
Merlin
YuRdEdBuD
Merlin
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 36L
1,240 Elo+
Party 2
Baron Samedi
Baron Samedi
uCKATEJLb_39
Baron Samedi
Level 5
God Stats
3W - 2L
1,609 SR
Queue Stats
4W - 3L
1,562 Elo+
Solo
Team Averages
Level 15
1,486 SR
1,382 Elo+

VS

Team Averages
Level 35
1,554 SR
1,426 Elo+
Rama
Rama
BBCOOMP
Rama
Level 119
God Stats
1W - 3L
1,573 SR
Queue Stats
30W - 38L
1,573 Elo+
Party 3
Olorun
Olorun
Timelessclock28
Olorun
Level 18
God Stats
5W - 1L
1,917 SR
Queue Stats
8W - 3L
1,862 Elo+
Solo
Hun Batz
Hun Batz
Tru Delo
Hun Batz
Level 9
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 26L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Z3DQ
Tsukuyomi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 32L
1,106 Elo+
Party 1
Tiamat
Tiamat
xI Zerx Ix
Tiamat
Level 15
God Stats
21W - 17L
1,282 SR
Queue Stats
30W - 36L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
33 / 4 / 13
20,664
1,722
42,758
15,729
5,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Shenqinhuan
Artemis
20
8 / 5 / 28
14,561
1,213
18,496
15,106
5,839
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
0 / 15 / 32
12,560
1,047
11,847
23,150
9,506
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
YuRdEdBuD
Merlin
20
6 / 9 / 30
14,369
1,197
15,394
22,775
9,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
uCKATEJLb_39
Baron Samedi
20
3 / 12 / 28
12,704
1,059
11,399
21,872
13,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BBCOOMP
Rama
20
17 / 10 / 9
15,014
1,251
31,467
27,124
7,298
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 6 / 12
12,657
1,055
8,595
18,210
14,893
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hun Batz
Tru Delo
Hun Batz
20
7 / 7 / 14
12,882
1,074
9,073
17,807
5,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Z3DQ
Tsukuyomi
20
12 / 18 / 18
15,672
1,306
33,392
29,087
9,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
xI Zerx Ix
Tiamat
20
4 / 9 / 14
13,060
1,088
10,451
19,305
10,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
112
50
Kills
45
45
Deaths
50
131
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Rama
BBCOOMP
Rama
17
10
9
2.15
W
33
4
13
9.88
W
Artemis
Shenqinhuan
Artemis
8
5
28
4.4
L
5
6
12
1.83
L
Hun Batz
Tru Delo
Hun Batz
7
7
14
2
W
0
15
32
1.07
W
Merlin
YuRdEdBuD
Merlin
6
9
30
2.33
L
Tsukuyomi
Z3DQ
Tsukuyomi
12
18
18
1.17
W
Baron Samedi
uCKATEJLb_39
Baron Samedi
3
12
28
1.42
L
Tiamat
xI Zerx Ix
Tiamat
4
9
14
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,894
Damage
92,978
98,632
Taken
111,533
43,396
Mitigated
47,485
15,378
Healing
17,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BBCOOMP
Rama
31,467
28,338
0
6,532
27,124
7,298
0
21,244
5,529
0
69,791
W
42,758
4,172
0
1,486
15,729
5,440
0
1,506
14,223
60,560
0
W
Artemis
Shenqinhuan
Artemis
18,496
11,119
0
2,274
15,106
5,839
0
1,833
13,273
0
37,217
L
8,595
3,708
2,084
5,594
18,210
14,893
0
14,079
3,991
38,241
0
L
Hun Batz
Tru Delo
Hun Batz
9,073
2,414
0
0
17,807
5,093
0
12,880
4,719
0
19,631
W
11,847
1,563
1,989
2,785
23,150
9,506
0
6,928
16,222
35,780
0
W
Merlin
YuRdEdBuD
Merlin
15,394
1,420
990
4,061
22,775
9,597
0
4,782
17,993
42,918
0
L
Tsukuyomi
Z3DQ
Tsukuyomi
33,392
8,515
0
248
29,087
9,570
0
19,473
9,250
0
49,393
W
Baron Samedi
uCKATEJLb_39
Baron Samedi
11,399
629
604
1,189
21,872
13,014
0
3,997
17,875
28,004
0
L
Tiamat
xI Zerx Ix
Tiamat
10,451
1,413
0
2,957
19,305
10,631
0
12,536
6,646
34,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,858
Gold Earned
69,285
230
Minions Killed
222
2
Camps Cleared
10
923,725
Distance Traveled
1,018,203
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
15,014
1,251
51
4
1
208,634
0
W
Zeus
20,664
1,722
51
4
0
199,012
0
W
Artemis
14,561
1,213
52
4
1
157,038
0
L
Olorun
12,657
1,055
61
5
0
159,823
0
L
Hun Batz
12,882
1,074
22
2
2
193,985
0
W
Ra
12,560
1,047
48
4
0
189,469
1
W
Merlin
14,369
1,197
48
4
1
204,854
0
L
Tsukuyomi
15,672
1,306
26
2
6
238,374
0
W
Baron Samedi
12,704
1,059
31
3
0
173,352
2
L
Tiamat
13,060
1,088
62
5
1
217,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role