Player Matchup

Nemesis
Nemesis
Bilkiller22
Nemesis
Level 3
God Stats
2W - 0L
1,667 SR
Queue Stats
2W - 0L
1,647 Elo+
Solo
Sun Wukong
Sun Wukong
DeathVengance
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
KingDiego1727
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,107 Elo+
Solo
Neith
Neith
RyuketsuEyes
Neith
Level 28
God Stats
5W - 9L
1,445 SR
Queue Stats
284W - 261L
1,432 Elo+
Solo
Chang'e
Chang'e
TickleMyPixels
Chang'e
Level 16
God Stats
8W - 12L
1,370 SR
Queue Stats
20W - 20L
1,571 Elo+
Solo
Team Averages
Level 11
1,496 SR
1,451 Elo+

VS

Team Averages
Level 18
1,495 SR
1,479 Elo+
Cthulhu
Cthulhu
Cosmo4321
Cthulhu
Level 29
God Stats
0W - 2L
1,646 SR
Queue Stats
63W - 63L
1,549 Elo+
Solo
Apollo
Apollo
Franozzz
Apollo
Level 14
God Stats
0W - 2L
1,243 SR
Queue Stats
22W - 22L
1,320 Elo+
Solo
The Morrigan
The Morrigan
KILLEDYAB-TCH327
The Morrigan
Level 13
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 2L
1,675 Elo+
Solo
Bastet
Bastet
RosaParksBuh
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,522 Elo+
Solo
Neith
Neith
jake97
Neith
Level 26
God Stats
1W - 3L
1,371 SR
Queue Stats
8W - 15L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bilkiller22
Nemesis
13
3 / 1 / 4
7,899
527
4,876
9,878
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
DeathVengance
Sun Wukong
3
0 / 1 / 1
4,849
323
67
882
268
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

13
4 / 6 / 0
8,178
545
3,861
9,180
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 2 / 2
8,478
565
6,310
7,312
2,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 2 / 4
8,642
576
8,336
11,267
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cosmo4321
Cthulhu
15
6 / 2 / 2
8,888
593
8,684
11,840
8,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Franozzz
Apollo
12
2 / 5 / 0
7,331
489
3,562
10,038
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
KILLEDYAB-TCH327
The Morrigan
8
0 / 9 / 2
5,526
368
1,813
10,645
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
10
2 / 1 / 3
6,709
447
3,542
7,225
2,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
jake97
Neith
11
2 / 0 / 0
6,814
454
4,738
5,641
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
17
Kills
12
12
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bilkiller22
Nemesis
3
1
4
5
L
Cthulhu
Cosmo4321
Cthulhu
6
2
2
3.5
W
Sun Wukong
DeathVengance
Sun Wukong
0
1
1
0.5
L
Apollo
Franozzz
Apollo
2
5
0
0.4
L
The Morrigan
KILLEDYAB-TCH327
The Morrigan
0
9
2
0.11
W
4
6
0
0.67
L
Bastet
2
1
3
3.5
W
6
2
2
3.5
W
4
2
4
3
L
Neith
jake97
Neith
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,450
Damage
22,339
38,519
Taken
45,389
13,961
Mitigated
17,904
13,051
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bilkiller22
Nemesis
4,876
3,092
0
2,018
9,878
3,630
970
640
9,238
0
42,528
L
Cthulhu
Cosmo4321
Cthulhu
8,684
368
0
5,202
11,840
8,080
254
3,034
8,623
57,815
0
W
Sun Wukong
DeathVengance
Sun Wukong
67
0
0
0
882
268
0
0
882
0
1,144
L
Apollo
Franozzz
Apollo
3,562
1,405
0
2,749
10,038
3,050
52
1,773
8,173
0
45,785
L
The Morrigan
KILLEDYAB-TCH327
The Morrigan
1,813
1,219
0
243
10,645
2,984
78
1,529
9,008
11,634
151
W
3,861
961
0
330
9,180
3,917
1,078
5,848
3,332
0
33,432
L
Bastet
3,542
1,508
0
2,068
7,225
2,154
0
718
6,413
0
27,527
W
6,310
3,504
0
3,368
7,312
2,304
682
833
6,479
0
49,342
W
8,336
734
1,423
5,912
11,267
3,842
114
3,026
8,241
49,741
0
L
Neith
jake97
Neith
4,738
1,283
0
3,339
5,641
1,636
412
743
4,836
0
33,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,046
Gold Earned
35,268
357
Minions Killed
330
0
Camps Cleared
0
1,139,894
Distance Traveled
1,249,545
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,899
527
84
6
0
318,022
0
L
Cthulhu
8,888
593
108
7
0
264,188
1
W
Sun Wukong
4,849
323
4
0
0
45,186
0
L
Apollo
7,331
489
81
5
0
254,847
1
L
The Morrigan
5,526
368
18
1
0
247,016
3
W
Mulan
8,178
545
82
5
0
226,793
0
L
Bastet
6,709
447
57
4
0
209,104
0
W
Neith
8,478
565
92
6
0
272,847
5
W
Chang'e
8,642
576
95
6
0
277,046
11
L
Neith
6,814
454
66
4
0
274,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role