Player Matchup

King Arthur
King Arthur
Platinum II
DoctorC00chy
King Arthur
Platinum II
Level 146
God Stats
31W - 28L
1,689 SR
Queue Stats
756W - 775L
2,118 MMR
Solo
Nemesis
Nemesis
Masters
PurpleGalaxy
Nemesis
Masters
Level 133
God Stats
37W - 25L
1,589 SR
Queue Stats
607W - 509L
2,458 MMR
Party 1
Ares
Ares
Diamond I
Reindear
Ares
Diamond I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Zurst
Hou Yi
Diamond I
Level 129
God Stats
23W - 20L
1,673 SR
Queue Stats
366W - 370L
2,437 MMR
Solo
Hel
Hel
Diamond I
simm
Hel
Diamond I
Level 159
God Stats
4W - 3L
1,721 SR
Queue Stats
53W - 35L
2,365 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,634 SR
2,176 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,626 SR
2,081 MMR
Kukulkan
Kukulkan
Diamond V
CobasMiras
Kukulkan
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
lJerkzl
Ganesha
Diamond III
Level 159
God Stats
3W - 0L
1,920 SR
Queue Stats
83W - 62L
2,318 MMR
Party 2
Serqet
Serqet
Diamond III
lSilas
Serqet
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond I
wabux
Hercules
Diamond I
Level 127
God Stats
43W - 29L
1,563 SR
Queue Stats
507W - 442L
2,439 MMR
Party 2
Heimdallr
Heimdallr
Masters
xNMRx
Heimdallr
Masters
Level 98
God Stats
31W - 32L
1,649 SR
Queue Stats
926W - 820L
2,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoctorC00chy
King Arthur
16
0 / 5 / 3
9,760
514
9,533
19,275
13,344
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
PurpleGalaxy
Nemesis
17
7 / 4 / 6
10,627
559
14,723
13,796
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
13
4 / 3 / 6
9,353
492
11,554
16,867
15,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Zurst
Hou Yi
16
2 / 6 / 0
9,741
513
7,963
17,000
5,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
simm
Hel
15
5 / 7 / 3
9,568
504
11,288
14,428
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
GilgameshSetTiamatAthenaScylla

VS

Bans
TsukuyomiJanusFenrirSobekEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CobasMiras
Kukulkan
17
4 / 8 / 7
10,786
568
10,906
13,276
6,031
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
lJerkzl
Ganesha
15
1 / 4 / 16
10,323
543
6,478
14,261
9,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
lSilas
Serqet
18
9 / 3 / 6
11,381
599
11,108
11,777
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hercules
wabux
Hercules
18
8 / 2 / 5
11,583
610
14,565
19,568
17,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
xNMRx
Heimdallr
19
3 / 1 / 6
12,064
635
14,853
15,013
6,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
18
Kills
25
25
Deaths
18
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CobasMiras
Kukulkan
4
8
7
0.94
L
King Arthur
DoctorC00chy
King Arthur
0
5
3
0.3
L
Nemesis
PurpleGalaxy
Nemesis
7
4
6
2.5
L
Ares
4
3
6
2.33
L
Hou Yi
Zurst
Hou Yi
2
6
0
0.33
W
Ganesha
lJerkzl
Ganesha
1
4
16
2.25
W
Serqet
lSilas
Serqet
9
3
6
4
L
Hel
simm
Hel
5
7
3
0.93
W
Hercules
wabux
Hercules
8
2
5
5.25
W
Heimdallr
xNMRx
Heimdallr
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,061
Damage
57,910
81,366
Taken
73,895
47,052
Mitigated
44,474
19,807
Healing
25,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CobasMiras
Kukulkan
10,906
1,640
0
2,504
13,276
6,031
836
4,000
9,276
81,277
0
L
King Arthur
DoctorC00chy
King Arthur
9,533
1,150
0
4,922
19,275
13,344
0
946
18,329
0
67,842
L
Nemesis
PurpleGalaxy
Nemesis
14,723
6,851
0
693
13,796
6,353
416
4,328
8,898
0
76,176
L
Ares
11,554
1,102
0
1,840
16,867
15,775
0
3,176
12,915
24,231
0
L
Hou Yi
Zurst
Hou Yi
7,963
4,407
0
4,941
17,000
5,342
0
2,352
14,153
0
66,979
W
Ganesha
lJerkzl
Ganesha
6,478
932
0
847
14,261
9,132
86
6,137
8,124
19,812
0
W
Serqet
lSilas
Serqet
11,108
3,125
0
4,153
11,777
5,028
323
3,060
8,717
0
63,176
L
Hel
simm
Hel
11,288
1,059
2,183
5,228
14,428
6,238
135
6,582
7,644
72,000
0
W
Hercules
wabux
Hercules
14,565
6,588
0
9,689
19,568
17,795
719
5,107
14,461
0
73,822
W
Heimdallr
xNMRx
Heimdallr
14,853
11,089
0
8,163
15,013
6,488
2,932
4,538
10,475
0
100,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,049
Gold Earned
56,137
566
Minions Killed
628
0
Camps Cleared
0
1,867,317
Distance Traveled
1,958,106
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,786
568
174
9
0
348,679
9
L
King Arthur
9,760
514
155
8
0
371,850
3
L
Nemesis
10,627
559
112
6
0
471,453
6
L
Ares
9,353
492
20
1
0
380,466
8
L
Hou Yi
9,741
513
140
7
0
280,141
5
W
Ganesha
10,323
543
9
0
0
407,273
8
W
Serqet
11,381
599
114
6
0
438,324
1
L
Hel
9,568
504
139
7
0
363,407
2
W
Hercules
11,583
610
148
8
0
404,248
9
W
Heimdallr
12,064
635
183
10
0
359,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role