Player Matchup

Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AlanaMayhem
Scylla
Level 25
God Stats
20W - 27L
1,445 SR
Queue Stats
120W - 136L
1,360 Elo+
Party 2
King Arthur
King Arthur
DuckyMayhem
King Arthur
Level 43
God Stats
2W - 4L
1,283 SR
Queue Stats
27W - 37L
1,205 Elo+
Party 2
Bellona
Bellona
MrMcSparcles_69
Bellona
Level 24
God Stats
51W - 73L
1,516 SR
Queue Stats
128W - 192L
1,334 Elo+
Party 1
Thor
Thor
saintsandsins187
Thor
Level 14
God Stats
0W - 7L
1,074 SR
Queue Stats
39W - 43L
1,336 Elo+
Party 2
Team Averages
Level 25
1,363 SR
1,347 Elo+

VS

Team Averages
Level 46
1,495 SR
1,464 Elo+
Tyr
Tyr
KILLEDYAB-TCH327
Tyr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 103L
1,305 Elo+
Solo
Cernunnos
Cernunnos
Mardo28
Cernunnos
Level 27
God Stats
40W - 28L
1,393 SR
Queue Stats
75W - 78L
1,324 Elo+
Solo
Geb
Geb
TSE Lacky
Geb
Level 24
God Stats
4W - 8L
1,500 SR
Queue Stats
366W - 337L
1,549 Elo+
Party 3
Janus
Janus
TSE Maji
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 199L
1,577 Elo+
Party 3
Camazotz
Camazotz
TSE Omega
Camazotz
Level 149
God Stats
33W - 26L
1,583 SR
Queue Stats
193W - 182L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
3 / 9 / 14
12,653
973
14,579
21,802
10,997
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
19
4 / 11 / 11
13,087
1,007
14,945
17,642
6,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
DuckyMayhem
King Arthur
19
5 / 6 / 12
12,860
989
19,020
26,165
25,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 7 / 12
12,960
997
18,512
28,387
22,310
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 11 / 9
12,049
927
9,821
20,589
8,068
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 19
12,332
949
9,290
21,418
18,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
Mardo28
Cernunnos
20
14 / 1 / 15
14,746
1,134
27,901
8,957
3,850
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
5 / 5 / 32
14,014
1,078
19,837
18,308
20,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
TSE Maji
Janus
20
6 / 6 / 24
13,546
1,042
19,829
13,830
5,172
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
TSE Omega
Camazotz
20
15 / 2 / 18
16,054
1,235
30,847
21,459
18,522
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
152
22
Kills
44
44
Deaths
22
58
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
9
14
1.11
L
Scylla
4
11
11
0.86
L
King Arthur
DuckyMayhem
King Arthur
5
6
12
1.83
W
4
8
19
1.69
W
Cernunnos
Mardo28
Cernunnos
14
1
15
21.5
L
6
7
12
1.71
W
5
5
32
4.2
W
Janus
TSE Maji
Janus
6
6
24
3
W
Camazotz
TSE Omega
Camazotz
15
2
18
12
L
4
11
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,877
Damage
107,704
114,585
Taken
83,972
73,025
Mitigated
66,548
8,271
Healing
13,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,579
2,512
1,194
3,910
21,802
10,997
0
6,241
15,561
28,404
0
L
Scylla
14,945
3,414
0
254
17,642
6,409
0
5,318
12,324
38,855
0
L
King Arthur
DuckyMayhem
King Arthur
19,020
3,568
0
1,435
26,165
25,241
0
9,540
16,625
250
43,570
W
9,290
5,074
0
407
21,418
18,480
0
7,000
14,318
0
21,118
W
Cernunnos
Mardo28
Cernunnos
27,901
17,525
0
1,043
8,957
3,850
0
3,321
5,611
0
61,267
L
18,512
10,142
0
1,478
28,387
22,310
0
10,604
17,783
0
25,002
W
19,837
2,910
0
0
18,308
20,524
0
8,841
9,180
26,646
0
W
Janus
TSE Maji
Janus
19,829
1,708
0
0
13,830
5,172
0
4,472
9,283
30,279
0
W
Camazotz
TSE Omega
Camazotz
30,847
13,625
0
12,383
21,459
18,522
0
6,140
15,094
0
54,498
L
9,821
2,884
0
0
20,589
8,068
0
7,963
12,626
0
18,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,609
Gold Earned
70,692
178
Minions Killed
177
4
Camps Cleared
7
1,101,064
Distance Traveled
1,114,750
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,653
973
36
3
1
166,397
3
L
Scylla
13,087
1,007
67
5
1
193,533
0
L
King Arthur
12,860
989
50
4
0
271,005
0
W
Tyr
12,332
949
21
2
2
214,445
3
W
Cernunnos
14,746
1,134
70
5
1
202,695
0
L
Bellona
12,960
997
14
1
1
246,256
0
W
Geb
14,014
1,078
14
1
0
245,819
0
W
Janus
13,546
1,042
38
3
1
188,714
0
W
Camazotz
16,054
1,235
34
3
3
263,077
0
L
Thor
12,049
927
11
1
1
223,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role