Player Matchup

Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
D-Man2798
Ne Zha
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 214L
1,531 Elo+
Party 1
Mulan
Mulan
Hallapeanyo
Mulan
Level 89
God Stats
1W - 1L
1,812 SR
Queue Stats
87W - 101L
1,515 Elo+
Party 1
Persephone
Persephone
cupcake240swager
Persephone
Level 128
God Stats
4W - 2L
1,594 SR
Queue Stats
150W - 143L
1,474 Elo+
Party 1
Thor
Thor
manstunna
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,431 Elo+
Party 1
Team Averages
Level 96
1,581 SR
1,490 Elo+

VS

Team Averages
Level 75
1,317 SR
1,464 Elo+
Raijin
Raijin
I Keep Sleeping
Raijin
Level 99
God Stats
4W - 3L
1,560 SR
Queue Stats
350W - 306L
1,533 Elo+
Party 2
Neith
Neith
MetroxPanda
Neith
Level 25
God Stats
29W - 22L
1,260 SR
Queue Stats
35W - 28L
1,358 Elo+
Party 2
Fenrir
Fenrir
RoyalRyhu
Fenrir
Level 61
God Stats
5W - 12L
1,062 SR
Queue Stats
87W - 95L
1,471 Elo+
Party 2
Cerberus
Cerberus
VanillaDelight_
Cerberus
Level 60
God Stats
1W - 4L
1,205 SR
Queue Stats
326W - 317L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
l RemixPanda l
Cu Chulainn
Level 129
God Stats
27W - 11L
1,495 SR
Queue Stats
428W - 373L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
5 / 2 / 0
6,193
563
4,696
6,748
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
D-Man2798
Ne Zha
7
0 / 3 / 3
4,672
425
3,933
7,308
2,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 4 / 0
5,399
491
2,590
8,596
4,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
cupcake240swager
Persephone
9
0 / 3 / 0
5,533
503
2,850
4,315
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
10
1 / 3 / 1
5,762
524
3,176
8,250
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
6,493
590
3,387
4,696
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 3 / 2
5,651
514
5,630
5,615
1,320
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
RoyalRyhu
Fenrir
10
0 / 0 / 2
5,680
516
2,317
5,338
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
9
2 / 2 / 3
5,821
529
3,627
8,225
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
l RemixPanda l
Cu Chulainn
12
5 / 0 / 1
7,267
661
7,818
5,724
2,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
15
15
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
2
0
2.5
L
Ne Zha
D-Man2798
Ne Zha
0
3
3
0.5
L
0
4
0
0
W
5
1
0
5
W
3
3
2
1.33
W
Fenrir
RoyalRyhu
Fenrir
0
0
2
1
W
Cerberus
2
2
3
1.75
L
Persephone
cupcake240swager
Persephone
0
3
0
0
W
Cu Chulainn
l RemixPanda l
Cu Chulainn
5
0
1
5.5
L
Thor
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,245
Damage
22,779
35,217
Taken
29,598
13,398
Mitigated
8,807
8,150
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,696
2,290
0
1,747
6,748
1,833
0
1,185
5,563
0
28,398
L
Ne Zha
D-Man2798
Ne Zha
3,933
636
0
928
7,308
2,806
0
2,484
4,788
0
14,201
L
2,590
199
0
1,766
8,596
4,759
0
0
8,596
0
26,800
W
3,387
96
0
425
4,696
1,328
301
2,104
2,419
28,989
0
W
5,630
3,148
564
1,499
5,615
1,320
37
0
5,540
0
23,641
W
Fenrir
RoyalRyhu
Fenrir
2,317
660
0
2,851
5,338
1,682
0
440
4,816
0
29,058
W
Cerberus
3,627
384
441
2,246
8,225
2,133
0
0
7,900
16,390
0
L
Persephone
cupcake240swager
Persephone
2,850
97
0
179
4,315
1,324
273
2,298
1,758
26,024
0
W
Cu Chulainn
l RemixPanda l
Cu Chulainn
7,818
1,620
0
1,702
5,724
2,344
0
96
5,373
0
41,889
L
Thor
3,176
949
0
3,530
8,250
2,676
0
694
7,498
0
32,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,559
Gold Earned
30,912
292
Minions Killed
313
0
Camps Cleared
0
1,016,879
Distance Traveled
1,025,134
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,193
563
70
6
0
196,413
3
L
Ne Zha
4,672
425
14
1
0
217,810
0
L
Mulan
5,399
491
71
6
0
206,604
0
W
Raijin
6,493
590
62
6
0
189,967
4
W
Neith
5,651
514
46
4
0
176,432
0
W
Fenrir
5,680
516
72
7
0
220,830
5
W
Cerberus
5,821
529
42
4
0
213,610
3
L
Persephone
5,533
503
63
6
0
211,609
0
W
Cu Chulainn
7,267
661
91
8
0
224,295
5
L
Thor
5,762
524
74
7
0
184,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role