Player Matchup

Neith
Neith
Gold V
FireproofHarpy0
Neith
Gold V
Level 116
God Stats
5W - 4L
1,720 SR
Queue Stats
110W - 100L
1,511 MMR
Solo
Ymir
Ymir
Gold III
Kingkotsu
Ymir
Gold III
Level 44
God Stats
3W - 1L
1,504 SR
Queue Stats
57W - 60L
1,504 MMR
Solo
Hercules
Hercules
Silver III
NoobishBubbles
Hercules
Silver III
Level 120
God Stats
2W - 0L
1,589 SR
Queue Stats
22W - 14L
1,465 MMR
Solo
Merlin
Merlin
Gold V
UnMente
Merlin
Gold V
Level 68
God Stats
3W - 1L
1,570 SR
Queue Stats
22W - 21L
1,517 MMR
Party 2
Nemesis
Nemesis
Gold IV
aCvrter
Nemesis
Gold IV
Level 102
God Stats
21W - 13L
1,662 SR
Queue Stats
40W - 37L
1,449 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,609 SR
1,489 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,513 SR
1,487 MMR
Cu Chulainn
Cu Chulainn
Silver II
Alkamenez47
Cu Chulainn
Silver II
Level 107
God Stats
3W - 4L
1,472 SR
Queue Stats
208W - 226L
1,235 MMR
Party 1
Danzaburou
Danzaburou
Gold II
BigGreenLeaf67
Danzaburou
Gold II
Level 129
God Stats
2W - 11L
1,382 SR
Queue Stats
405W - 389L
1,589 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
Pimp_Master_Guru
Zhong Kui
Gold I
Level 107
God Stats
27W - 19L
1,605 SR
Queue Stats
241W - 223L
1,564 MMR
Solo
Fafnir
Fafnir
Gold II
SINISTER_AT_WAR
Fafnir
Gold II
Level 107
God Stats
1W - 3L
1,483 SR
Queue Stats
386W - 367L
1,530 MMR
Solo
Mulan
Mulan
Gold I
fatherofdman
Mulan
Gold I
Level 144
God Stats
16W - 15L
1,623 SR
Queue Stats
118W - 107L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 7
22,011
710
36,449
21,146
9,477
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
20
1 / 4 / 17
15,879
512
12,972
30,746
42,226
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
20
3 / 1 / 13
17,008
549
22,236
42,800
53,558
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
UnMente
Merlin
20
7 / 7 / 10
17,237
556
26,490
18,722
9,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
aCvrter
Nemesis
20
9 / 5 / 11
16,894
545
17,815
26,282
15,528
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AthenaSetKing ArthurTiamatThe Morrigan

VS

Bans
GilgameshTyrCthulhuCerberusXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alkamenez47
Cu Chulainn
20
1 / 5 / 6
13,743
443
16,152
26,300
27,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
BigGreenLeaf67
Danzaburou
20
4 / 4 / 0
15,860
512
19,214
27,799
12,431
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
20
4 / 10 / 5
13,799
445
20,469
29,775
17,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 5 / 8
12,655
408
12,057
27,090
33,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 6 / 5
15,844
511
17,524
32,244
30,093
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
30
Kills
19
19
Deaths
30
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Alkamenez47
Cu Chulainn
1
5
6
0.8
L
Danzaburou
BigGreenLeaf67
Danzaburou
4
4
0
1
W
10
2
7
6.75
W
Ymir
1
4
17
2.38
W
Hercules
3
1
13
9.5
L
Zhong Kui
4
10
5
0.65
L
4
5
8
1.6
W
Merlin
UnMente
Merlin
7
7
10
1.71
W
Nemesis
aCvrter
Nemesis
9
5
11
2.9
L
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,962
Damage
85,416
139,696
Taken
143,208
130,671
Mitigated
121,752
50,946
Healing
38,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Alkamenez47
Cu Chulainn
16,152
3,545
0
2,775
26,300
27,879
0
4,532
20,875
0
98,692
L
Danzaburou
BigGreenLeaf67
Danzaburou
19,214
11,295
0
12,526
27,799
12,431
0
7,714
19,905
0
133,041
W
36,449
25,770
0
12,161
21,146
9,477
6,667
6,449
14,524
0
203,251
W
Ymir
12,972
2,235
0
2,595
30,746
42,226
193
6,976
23,683
97,725
4,913
W
Hercules
22,236
7,834
0
23,609
42,800
53,558
3,243
8,461
33,861
0
110,355
L
Zhong Kui
20,469
2,081
0
8,579
29,775
17,608
600
3,491
26,034
92,378
0
L
12,057
2,919
890
7,443
27,090
33,741
0
11,889
15,054
48,028
0
W
Merlin
UnMente
Merlin
26,490
1,384
0
6,721
18,722
9,882
2,684
5,730
12,789
126,078
0
W
Nemesis
aCvrter
Nemesis
17,815
8,307
0
5,860
26,282
15,528
1,653
7,829
18,255
0
146,304
L
17,524
2,686
0
6,584
32,244
30,093
0
11,637
20,482
0
139,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,029
Gold Earned
71,901
915
Minions Killed
788
0
Camps Cleared
0
2,877,806
Distance Traveled
2,573,398
47
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,743
443
162
5
0
566,062
2
L
Danzaburou
15,860
512
201
6
0
529,297
6
W
Neith
22,011
710
262
8
0
559,666
7
W
Ymir
15,879
512
134
4
0
510,850
9
W
Hercules
17,008
549
179
6
0
626,146
10
L
Zhong Kui
13,799
445
169
5
0
377,544
3
L
Fafnir
12,655
408
48
2
0
526,653
5
W
Merlin
17,237
556
171
6
0
508,589
2
W
Nemesis
16,894
545
169
5
0
672,555
19
L
Mulan
15,844
511
208
7
0
573,842
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role