Player Matchup

Chaac
Chaac
BackwoodWizard
Chaac
Level 69
God Stats
9W - 9L
1,442 SR
Queue Stats
83W - 111L
1,344 Elo+
Party 4
Sol
Sol
BioToxxins
Sol
Level 66
God Stats
8W - 17L
1,346 SR
Queue Stats
271W - 340L
1,369 Elo+
Party 1
Janus
Janus
Ieyejukez
Janus
Level 45
God Stats
3W - 2L
1,300 SR
Queue Stats
79W - 96L
1,374 Elo+
Party 4
Bacchus
Bacchus
Mario_Benguini
Bacchus
Level 66
God Stats
7W - 3L
1,881 SR
Queue Stats
320W - 362L
1,425 Elo+
Party 1
Arachne
Arachne
SEYVANHEL
Arachne
Level 71
God Stats
46W - 28L
1,694 SR
Queue Stats
1,805W - 2,003L
1,400 Elo+
Solo
Team Averages
Level 63
1,533 SR
1,383 Elo+

VS

Team Averages
Level 96
1,518 SR
1,408 Elo+
Nox
Nox
Papa_Luigi_666
Nox
Level 99
God Stats
7W - 8L
1,562 SR
Queue Stats
93W - 103L
1,426 Elo+
Party 2
Chang'e
Chang'e
SavMcTavish
Chang'e
Level 119
God Stats
1W - 2L
1,535 SR
Queue Stats
83W - 87L
1,418 Elo+
Party 2
Da Ji
Da Ji
TGS Go0se
Da Ji
Level 69
God Stats
1W - 3L
1,300 SR
Queue Stats
40W - 60L
1,349 Elo+
Party 3
Medusa
Medusa
ZackeryD
Medusa
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
42W - 56L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
trippycombo6
Cu Chulainn
Level 89
God Stats
24W - 23L
1,480 SR
Queue Stats
154W - 160L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
8,962
498
8,857
12,674
11,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 1 / 3
8,848
492
7,471
8,158
2,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Ieyejukez
Janus
17
10 / 2 / 2
10,891
605
12,432
9,087
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 7
9,041
502
7,296
12,414
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
SEYVANHEL
Arachne
15
4 / 3 / 6
8,948
497
6,972
11,861
4,495
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
8,834
491
6,354
9,670
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
SavMcTavish
Chang'e
14
4 / 5 / 4
9,761
542
8,240
13,109
5,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
TGS Go0se
Da Ji
14
3 / 5 / 0
8,407
467
5,350
13,818
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
ZackeryD
Medusa
13
1 / 6 / 4
8,242
458
5,029
13,312
4,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
trippycombo6
Cu Chulainn
14
0 / 5 / 1
8,085
449
7,659
15,265
7,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
24
Kills
10
10
Deaths
24
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
4
1
3
5.5
W
Janus
Ieyejukez
Janus
10
2
2
5.5
W
2
3
7
1.83
L
2
3
3
1.17
W
Arachne
SEYVANHEL
Arachne
4
3
6
2.33
L
Chang'e
SavMcTavish
Chang'e
4
5
4
1.2
L
Da Ji
TGS Go0se
Da Ji
3
5
0
0.6
L
Medusa
ZackeryD
Medusa
1
6
4
0.5
L
Cu Chulainn
trippycombo6
Cu Chulainn
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,028
Damage
32,632
54,194
Taken
65,174
31,790
Mitigated
27,618
15,201
Healing
17,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,857
2,761
0
6,434
12,674
11,179
538
177
12,497
0
54,439
W
7,471
1,274
208
3,016
8,158
2,648
3,712
3,435
4,723
43,727
0
W
Janus
Ieyejukez
Janus
12,432
1,121
0
766
9,087
3,487
1,946
6,647
2,440
59,413
0
W
7,296
421
517
3,746
12,414
9,981
501
2,387
10,027
30,020
0
L
6,354
44
0
1,656
9,670
3,736
47
5,831
3,503
57,679
0
W
Arachne
SEYVANHEL
Arachne
6,972
5,438
0
514
11,861
4,495
0
1,948
9,913
0
40,550
L
Chang'e
SavMcTavish
Chang'e
8,240
547
2,203
3,822
13,109
5,856
0
8,660
4,063
44,532
0
L
Da Ji
TGS Go0se
Da Ji
5,350
2,057
288
4,479
13,818
5,702
0
489
13,117
0
48,552
L
Medusa
ZackeryD
Medusa
5,029
2,984
0
1,904
13,312
4,864
0
8,592
4,407
0
40,040
L
Cu Chulainn
trippycombo6
Cu Chulainn
7,659
1,373
0
3,545
15,265
7,460
472
2,459
12,334
0
49,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,690
Gold Earned
43,329
434
Minions Killed
428
0
Camps Cleared
0
1,680,544
Distance Traveled
1,537,895
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,962
498
98
5
0
371,070
1
W
Sol
8,848
492
97
5
0
316,448
0
W
Janus
10,891
605
114
6
0
333,660
0
W
Bacchus
9,041
502
50
3
0
354,170
2
L
Nox
8,834
491
103
6
0
333,387
7
W
Arachne
8,948
497
75
4
0
305,196
1
L
Chang'e
9,761
542
69
4
0
308,425
4
L
Da Ji
8,407
467
93
5
0
306,852
1
L
Medusa
8,242
458
72
4
0
287,573
0
L
Cu Chulainn
8,085
449
91
5
0
301,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role