Player Matchup

Scylla
Scylla
DeeTricksterz
Scylla
Level 24
God Stats
9W - 26L
1,600 SR
Queue Stats
767W - 771L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
EnVi-Blitz
Gilgamesh
Level 38
God Stats
7W - 10L
1,627 SR
Queue Stats
939W - 917L
1,477 Elo+
Party 1
Fenrir
Fenrir
Fly-Tha-Guy
Fenrir
Level 8
God Stats
33W - 44L
1,734 SR
Queue Stats
570W - 537L
1,543 Elo+
Party 1
Hou Yi
Hou Yi
Gwoodzy2009
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,510 Elo+
Solo
Aphrodite
Aphrodite
PepeFierce
Aphrodite
Level 29
God Stats
6W - 11L
1,541 SR
Queue Stats
264W - 257L
1,496 Elo+
Solo
Team Averages
Level 25
1,600 SR
1,498 Elo+

VS

Team Averages
Level 14
1,564 SR
1,494 Elo+
Nemesis
Nemesis
CapTaiN ArSH
Nemesis
Level 27
God Stats
12W - 8L
1,675 SR
Queue Stats
119W - 98L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
CulturedAnimeMan
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 151L
1,541 Elo+
Solo
Janus
Janus
EEZYQ
Janus
Level 16
God Stats
14W - 8L
1,868 SR
Queue Stats
129W - 111L
1,473 Elo+
Solo
Arachne
Arachne
RosaParksBuh
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,507 Elo+
Solo
Cthulhu
Cthulhu
tacoeater57
Cthulhu
Level 7
God Stats
1W - 1L
1,276 SR
Queue Stats
4W - 5L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 2
8,754
337
6,775
19,223
6,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
EnVi-Blitz
Gilgamesh
18
4 / 7 / 4
12,009
462
16,455
20,614
15,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
16
3 / 11 / 3
11,066
426
10,392
23,758
11,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
18
3 / 7 / 2
11,633
447
13,620
22,640
9,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
PepeFierce
Aphrodite
17
0 / 8 / 6
11,442
440
7,406
21,115
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CapTaiN ArSH
Nemesis
20
5 / 3 / 12
14,022
539
8,467
17,607
13,536
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
CulturedAnimeMan
Baron Samedi
19
7 / 3 / 18
12,650
487
14,669
18,696
11,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Janus
EEZYQ
Janus
20
10 / 2 / 10
14,498
558
17,351
10,957
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
RosaParksBuh
Arachne
20
19 / 1 / 15
15,921
612
31,110
28,738
18,588
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
tacoeater57
Cthulhu
16
4 / 2 / 15
11,032
424
7,316
17,063
19,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
115
10
Kills
45
45
Deaths
11
17
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CapTaiN ArSH
Nemesis
5
3
12
3.67
W
Baron Samedi
CulturedAnimeMan
Baron Samedi
7
3
18
5.33
L
0
12
2
0.08
W
Janus
EEZYQ
Janus
10
2
10
7.5
L
Gilgamesh
EnVi-Blitz
Gilgamesh
4
7
4
0.86
L
Fenrir
3
11
3
0.41
L
Hou Yi
3
7
2
0.57
L
Aphrodite
PepeFierce
Aphrodite
0
8
6
0.38
W
Arachne
RosaParksBuh
Arachne
19
1
15
26.5
W
Cthulhu
tacoeater57
Cthulhu
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,648
Damage
78,913
107,350
Taken
93,061
55,540
Mitigated
68,007
27,275
Healing
32,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CapTaiN ArSH
Nemesis
8,467
3,529
0
5,639
17,607
13,536
2,723
4,247
13,308
0
82,371
W
Baron Samedi
CulturedAnimeMan
Baron Samedi
14,669
804
3,269
7,062
18,696
11,876
1,828
3,643
14,987
66,907
0
L
6,775
559
0
3,340
19,223
6,329
28
9,771
9,104
30,932
0
W
Janus
EEZYQ
Janus
17,351
781
0
1,994
10,957
4,613
1,413
2,181
8,652
100,443
0
L
Gilgamesh
EnVi-Blitz
Gilgamesh
16,455
5,055
0
3,840
20,614
15,939
0
8,699
11,825
0
57,996
L
Fenrir
10,392
2,607
0
4,748
23,758
11,841
0
7,499
16,061
0
64,444
L
Hou Yi
13,620
6,406
0
5,882
22,640
9,246
995
8,612
13,718
0
102,094
L
Aphrodite
PepeFierce
Aphrodite
7,406
806
1,681
7,784
21,115
12,185
240
4,516
16,426
57,429
0
W
Arachne
RosaParksBuh
Arachne
31,110
19,538
0
12,845
28,738
18,588
896
6,036
22,604
0
160,166
W
Cthulhu
tacoeater57
Cthulhu
7,316
198
1,052
867
17,063
19,394
1,149
5,152
11,743
22,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,904
Gold Earned
68,123
498
Minions Killed
643
0
Camps Cleared
0
2,089,980
Distance Traveled
2,551,324
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,022
539
155
6
0
479,026
11
W
Baron Samedi
12,650
487
86
3
0
502,133
5
L
Scylla
8,754
337
60
2
0
356,834
3
W
Janus
14,498
558
180
7
0
513,805
1
L
Gilgamesh
12,009
462
102
4
0
473,535
3
L
Fenrir
11,066
426
92
4
0
502,989
1
L
Hou Yi
11,633
447
154
6
0
410,804
3
L
Aphrodite
11,442
440
90
3
0
345,818
10
W
Arachne
15,921
612
182
7
0
586,772
1
W
Cthulhu
11,032
424
40
2
0
469,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role