Player Matchup

Terra
Terra
Hybris19
Terra
Level 15
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 2L
1,576 Elo+
Solo
Ullr
Ullr
Kiokco
Ullr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Masquerade7
The Morrigan
Level 160
God Stats
7W - 10L
1,401 SR
Queue Stats
380W - 425L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
SweetEuthanasia
Jing Wei
Level 69
God Stats
5W - 17L
1,302 SR
Queue Stats
684W - 746L
1,494 Elo+
Solo
Set
Set
valisukaru
Set
Level 157
God Stats
0W - 6L
1,359 SR
Queue Stats
169W - 170L
1,470 Elo+
Party 1
Team Averages
Level 94
1,464 SR
1,498 Elo+

VS

Team Averages
Level 125
1,478 SR
1,444 Elo+
Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
TribalPrune1
Odin
Level 138
God Stats
4W - 3L
1,313 SR
Queue Stats
145W - 151L
1,437 Elo+
Solo
Hera
Hera
Zlodeikin
Hera
Level 99
God Stats
2W - 2L
1,292 SR
Queue Stats
52W - 52L
1,415 Elo+
Solo
Da Ji
Da Ji
Zubzero420
Da Ji
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 125L
1,465 Elo+
Party 2
Guan Yu
Guan Yu
tomiadalaki
Guan Yu
Level 106
God Stats
17W - 12L
1,787 SR
Queue Stats
848W - 858L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hybris19
Terra
17
3 / 6 / 4
10,323
737
13,428
22,118
20,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
Kiokco
Ullr
16
0 / 7 / 7
8,862
633
9,187
16,841
7,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Masquerade7
The Morrigan
15
1 / 7 / 8
9,076
648
12,372
10,336
3,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
17
3 / 6 / 5
9,548
682
17,293
16,760
7,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 8 / 3
10,686
763
12,680
17,645
10,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
10 / 2 / 18
12,473
891
21,159
17,761
8,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 16
10,845
775
14,922
14,227
6,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hera
19
10 / 4 / 15
12,459
890
20,611
13,256
5,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
16
3 / 4 / 20
10,366
740
12,731
16,217
7,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
tomiadalaki
Guan Yu
19
4 / 2 / 25
11,308
808
5,508
25,312
18,415
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
128
13
Kills
34
34
Deaths
15
27
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
2
18
9.5
L
Terra
Hybris19
Terra
3
6
4
0.83
L
Ullr
Kiokco
Ullr
0
7
7
0.5
L
The Morrigan
Masquerade7
The Morrigan
1
7
8
0.71
L
Jing Wei
3
6
5
0.92
W
7
3
16
5
W
Hera
10
4
15
4.38
W
Da Ji
3
4
20
3.25
W
Guan Yu
tomiadalaki
Guan Yu
4
2
25
8.25
L
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,960
Damage
74,931
83,700
Taken
86,773
49,403
Mitigated
46,564
30,558
Healing
48,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
21,159
632
2,914
5,566
17,761
8,623
1,144
4,961
12,800
58,897
0
L
Terra
Hybris19
Terra
13,428
937
9,070
8,642
22,118
20,636
23
11,812
10,306
29,885
0
L
Ullr
Kiokco
Ullr
9,187
5,520
1,226
3,161
16,841
7,078
222
8,105
8,736
0
19,939
L
The Morrigan
Masquerade7
The Morrigan
12,372
2,563
0
898
10,336
3,892
162
4,706
5,476
29,097
2,942
L
Jing Wei
17,293
14,240
1,149
3,409
16,760
7,779
0
9,056
7,704
0
36,952
W
14,922
694
2,278
1,934
14,227
6,548
2,556
4,738
9,489
0
24,485
W
Hera
20,611
5,259
1,566
2,069
13,256
5,742
1,996
4,459
8,797
44,946
0
W
Da Ji
12,731
2,487
2,991
3,447
16,217
7,236
0
4,824
11,393
0
20,070
W
Guan Yu
tomiadalaki
Guan Yu
5,508
818
13,657
11,868
25,312
18,415
805
5,863
19,449
0
14,476
L
12,680
6,089
623
2,380
17,645
10,018
0
7,943
9,702
0
27,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,495
Gold Earned
57,451
127
Minions Killed
154
0
Camps Cleared
0
1,089,575
Distance Traveled
1,327,970
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,473
891
64
5
0
247,165
1
L
Terra
10,323
737
21
2
0
256,946
2
L
Ullr
8,862
633
21
2
0
204,136
1
L
The Morrigan
9,076
648
35
3
0
188,859
4
L
Jing Wei
9,548
682
30
2
0
227,293
0
W
Odin
10,845
775
22
2
0
276,085
0
W
Hera
12,459
890
39
3
0
234,475
1
W
Da Ji
10,366
740
15
1
0
265,309
2
W
Guan Yu
11,308
808
14
1
0
304,936
2
L
Set
10,686
763
20
1
0
212,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role