Player Matchup

Pele
Pele
BlackTarXan
Pele
Level 89
God Stats
2W - 5L
1,276 SR
Queue Stats
517W - 518L
1,497 Elo+
Party 1
Tyr
Tyr
CadeozZ_
Tyr
Level 121
God Stats
3W - 0L
1,256 SR
Queue Stats
38W - 30L
1,471 Elo+
Solo
Sylvanus
Sylvanus
EbonyHouseWifez
Sylvanus
Level 84
God Stats
36W - 29L
1,513 SR
Queue Stats
750W - 728L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
PonchoSinbad
Danzaburou
Level 100
God Stats
25W - 9L
1,755 SR
Queue Stats
347W - 325L
1,543 Elo+
Party 1
Discordia
Discordia
warrior_RN-49
Discordia
Level 97
God Stats
7W - 10L
1,503 SR
Queue Stats
305W - 313L
1,351 Elo+
Solo
Team Averages
Level 98
1,460 SR
1,472 Elo+

VS

Team Averages
Level 109
1,460 SR
1,413 Elo+
Merlin
Merlin
BioToxxins
Merlin
Level 66
God Stats
14W - 13L
1,468 SR
Queue Stats
271W - 340L
1,377 Elo+
Party 2
Skadi
Skadi
Cridex82
Skadi
Level 158
God Stats
74W - 63L
1,550 SR
Queue Stats
155W - 174L
1,421 Elo+
Solo
Athena
Athena
Drink Local
Athena
Level 141
God Stats
14W - 21L
1,389 SR
Queue Stats
661W - 697L
1,395 Elo+
Solo
Danzaburou
Danzaburou
Mario_Benguini
Danzaburou
Level 66
God Stats
84W - 75L
1,563 SR
Queue Stats
320W - 362L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
jer5687
Gilgamesh
Level 116
God Stats
0W - 2L
1,329 SR
Queue Stats
58W - 61L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 3
10,403
548
8,353
13,520
5,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 2 / 0
10,506
553
3,508
17,642
16,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
15
5 / 1 / 11
10,390
547
9,671
14,243
13,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
PonchoSinbad
Danzaburou
20
10 / 0 / 4
14,021
738
15,143
10,417
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
warrior_RN-49
Discordia
15
1 / 1 / 4
8,915
469
4,171
8,877
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BioToxxins
Merlin
13
0 / 4 / 0
8,022
422
7,276
7,423
2,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Cridex82
Skadi
18
2 / 1 / 0
10,540
555
12,271
8,749
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
12
0 / 9 / 1
7,493
394
5,567
17,302
6,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Mario_Benguini
Danzaburou
13
1 / 6 / 0
8,167
430
5,735
12,634
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
jer5687
Gilgamesh
14
1 / 3 / 1
8,606
453
7,167
14,682
7,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
23
Kills
4
4
Deaths
23
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
BioToxxins
Merlin
0
4
0
0
W
7
0
3
8.5
W
0
2
0
0
L
Skadi
Cridex82
Skadi
2
1
0
2
L
Athena
0
9
1
0.06
W
Sylvanus
5
1
11
10.5
L
Danzaburou
Mario_Benguini
Danzaburou
1
6
0
0.17
W
Danzaburou
PonchoSinbad
Danzaburou
10
0
4
12
L
Gilgamesh
jer5687
Gilgamesh
1
3
1
0.5
W
Discordia
warrior_RN-49
Discordia
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,846
Damage
38,016
64,699
Taken
60,790
42,468
Mitigated
22,945
37,779
Healing
16,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BioToxxins
Merlin
7,276
93
0
579
7,423
2,275
184
3,490
3,933
44,325
0
W
8,353
2,461
0
8,700
13,520
5,231
0
1,682
11,668
0
70,871
W
3,508
93
0
8,121
17,642
16,311
0
1,097
16,481
0
71,043
L
Skadi
Cridex82
Skadi
12,271
6,760
0
3,531
8,749
3,016
601
1,955
6,794
0
79,673
L
Athena
5,567
2,578
356
2,878
17,302
6,541
443
2,249
15,053
38,769
0
W
Sylvanus
9,671
1,955
1,288
7,785
14,243
13,404
0
4,035
10,012
33,228
0
L
Danzaburou
Mario_Benguini
Danzaburou
5,735
1,150
465
3,376
12,634
3,444
66
2,823
9,811
0
42,581
W
Danzaburou
PonchoSinbad
Danzaburou
15,143
7,952
0
7,989
10,417
4,528
2,778
2,693
7,684
0
120,681
L
Gilgamesh
jer5687
Gilgamesh
7,167
2,251
0
5,376
14,682
7,669
0
3,325
11,357
0
62,611
W
Discordia
warrior_RN-49
Discordia
4,171
178
235
3,661
8,877
2,994
176
2,372
6,011
50,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,235
Gold Earned
42,828
625
Minions Killed
539
0
Camps Cleared
0
1,872,390
Distance Traveled
1,705,956
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,022
422
99
5
0
346,665
3
W
Pele
10,403
548
127
7
0
408,702
0
W
Tyr
10,506
553
162
9
0
418,413
1
L
Skadi
10,540
555
163
9
0
321,185
4
L
Athena
7,493
394
68
4
0
337,055
4
W
Sylvanus
10,390
547
48
3
0
342,543
1
L
Danzaburou
8,167
430
86
5
0
365,848
1
W
Danzaburou
14,021
738
202
11
0
365,194
6
L
Gilgamesh
8,606
453
123
6
0
335,203
1
W
Discordia
8,915
469
86
5
0
337,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role