Player Matchup

Merlin
Merlin
Aflamme
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Elvisbrooklyn
Susano
Level 17
God Stats
15W - 6L
1,582 SR
Queue Stats
163W - 165L
1,438 Elo+
Solo
Janus
Janus
GoodAlien
Janus
Level 18
God Stats
1W - 6L
1,315 SR
Queue Stats
7W - 16L
1,419 Elo+
Party 1
Bellona
Bellona
Homeee
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,448 Elo+
Solo
Neith
Neith
vlad0ssik
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 15
1,480 SR
1,461 Elo+

VS

Team Averages
Level 31
1,532 SR
1,468 Elo+
Hercules
Hercules
Hacpy
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
TheRatOfTheLand
Ratatoskr
Level 88
God Stats
156W - 126L
1,639 SR
Queue Stats
173W - 144L
1,607 Elo+
Party 3
Artemis
Artemis
ThesHii
Artemis
Level 10
God Stats
10W - 13L
1,439 SR
Queue Stats
14W - 28L
1,280 Elo+
Party 2
Neith
Neith
karyl320
Neith
Level 25
God Stats
9W - 8L
1,329 SR
Queue Stats
54W - 62L
1,357 Elo+
Party 2
Zeus
Zeus
ВиННи
Zeus
Level 29
God Stats
47W - 21L
1,755 SR
Queue Stats
161W - 149L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aflamme
Merlin
16
1 / 8 / 5
10,157
923
7,369
11,694
4,444
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
4 / 13 / 5
11,361
1,033
15,396
22,704
10,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
GoodAlien
Janus
17
4 / 3 / 4
11,676
1,061
16,497
10,069
4,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Homeee
Bellona
17
0 / 10 / 8
10,338
940
9,826
32,037
30,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
vlad0ssik
Neith
15
3 / 7 / 3
10,001
909
6,266
11,361
5,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hacpy
Hercules
20
9 / 1 / 22
13,229
1,203
20,439
20,915
16,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
TheRatOfTheLand
Ratatoskr
19
17 / 4 / 10
14,154
1,287
28,482
16,423
7,604
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
ThesHii
Artemis
14
0 / 2 / 7
9,977
907
2,113
3,651
1,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Neith
karyl320
Neith
18
4 / 3 / 17
11,642
1,058
8,802
11,069
4,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
11 / 2 / 16
13,431
1,221
24,038
9,254
3,189
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
113
12
Kills
41
41
Deaths
12
25
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aflamme
Merlin
1
8
5
0.44
L
4
13
5
0.5
L
Janus
GoodAlien
Janus
4
3
4
2
W
Hercules
Hacpy
Hercules
9
1
22
20
L
Bellona
Homeee
Bellona
0
10
8
0.4
W
Ratatoskr
TheRatOfTheLand
Ratatoskr
17
4
10
5.5
W
Artemis
ThesHii
Artemis
0
2
7
1.75
W
Neith
karyl320
Neith
4
3
17
4.17
L
Neith
vlad0ssik
Neith
3
7
3
0.64
W
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,354
Damage
83,874
87,865
Taken
61,312
55,641
Mitigated
33,387
3,131
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aflamme
Merlin
7,369
702
0
0
11,694
4,444
0
3,267
8,427
20,592
0
L
15,396
5,367
118
645
22,704
10,291
0
3,876
18,828
0
25,247
L
Janus
GoodAlien
Janus
16,497
126
0
0
10,069
4,264
0
1,507
8,562
42,926
0
W
Hercules
Hacpy
Hercules
20,439
8,357
0
6,607
20,915
16,912
0
7,292
13,623
0
43,429
L
Bellona
Homeee
Bellona
9,826
2,981
199
1,732
32,037
30,824
0
11,052
20,985
0
20,093
W
Ratatoskr
TheRatOfTheLand
Ratatoskr
28,482
16,422
0
4,014
16,423
7,604
0
5,284
11,139
0
38,983
W
Artemis
ThesHii
Artemis
2,113
1,018
0
192
3,651
1,196
0
2,381
1,270
0
3,512
W
Neith
karyl320
Neith
8,802
4,234
0
1,670
11,069
4,486
0
5,215
5,854
0
28,813
L
Neith
vlad0ssik
Neith
6,266
2,589
0
437
11,361
5,818
0
4,336
7,025
0
10,957
W
24,038
5,062
0
599
9,254
3,189
0
3,694
5,560
54,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,533
Gold Earned
62,433
160
Minions Killed
192
2
Camps Cleared
8
926,831
Distance Traveled
907,361
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,157
923
34
3
0
143,623
0
L
Susano
11,361
1,033
13
1
1
203,193
0
L
Janus
11,676
1,061
78
7
1
221,049
0
W
Hercules
13,229
1,203
42
4
7
240,600
1
L
Bellona
10,338
940
24
2
0
208,155
1
W
Ratatoskr
14,154
1,287
28
3
1
226,768
3
W
Artemis
9,977
907
4
0
0
79,154
0
W
Neith
11,642
1,058
51
5
0
173,663
0
L
Neith
10,001
909
11
1
0
150,811
2
W
Zeus
13,431
1,221
67
6
0
187,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role