Player Matchup

Da Ji
Da Ji
DREWZILLA22
Da Ji
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 108L
1,579 Elo+
Party 2
Mulan
Mulan
DangerDewm
Mulan
Level 149
God Stats
2W - 1L
1,785 SR
Queue Stats
413W - 381L
1,577 Elo+
Solo
The Morrigan
The Morrigan
Jewpider
The Morrigan
Level 117
God Stats
11W - 11L
1,518 SR
Queue Stats
995W - 1,002L
1,602 Elo+
Solo
Hachiman
Hachiman
JustAGentt
Hachiman
Level 126
God Stats
6W - 7L
1,773 SR
Queue Stats
395W - 383L
1,614 Elo+
Solo
Neith
Neith
amezaing
Neith
Level 138
God Stats
5W - 2L
1,651 SR
Queue Stats
220W - 187L
1,581 Elo+
Party 2
Team Averages
Level 136
1,645 SR
1,591 Elo+

VS

Team Averages
Level 141
1,495 SR
1,528 Elo+
Osiris
Osiris
 
Osiris
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
AlmostDecent
He Bo
Level 147
God Stats
0W - 3L
1,476 SR
Queue Stats
133W - 142L
1,463 Elo+
Party 3
Thor
Thor
Chef Onex
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,589 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EagleBeagle
Ah Muzen Cab
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
218W - 223L
1,561 Elo+
Solo
Baba Yaga
Baba Yaga
Killvoid
Baba Yaga
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 14
12,965
763
16,211
21,748
14,547
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
19
2 / 7 / 29
12,524
737
16,368
39,844
35,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Jewpider
The Morrigan
20
10 / 5 / 20
13,911
818
17,645
14,640
8,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
JustAGentt
Hachiman
20
8 / 4 / 15
13,534
796
15,242
15,987
6,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
amezaing
Neith
20
6 / 5 / 22
13,072
769
18,963
18,830
8,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
5 / 5 / 17
13,388
788
20,265
22,086
30,998
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
8 / 10 / 10
12,206
718
18,363
19,653
16,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
18
3 / 9 / 11
11,890
699
9,474
18,249
13,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
EagleBeagle
Ah Muzen Cab
20
7 / 7 / 9
13,752
809
23,911
19,693
10,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Killvoid
Baba Yaga
20
5 / 6 / 13
12,916
760
19,910
17,757
10,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
88
37
Kills
28
28
Deaths
37
100
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
5
17
2.7
L
8
10
10
1.3
L
Thor
3
9
11
0.94
W
11
7
14
2.57
W
Mulan
2
7
29
2.36
L
Ah Muzen Cab
EagleBeagle
Ah Muzen Cab
7
7
9
1.64
W
The Morrigan
Jewpider
The Morrigan
10
5
20
4
W
Hachiman
JustAGentt
Hachiman
8
4
15
3.88
L
Baba Yaga
Killvoid
Baba Yaga
5
6
13
1.92
W
Neith
amezaing
Neith
6
5
22
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,429
Damage
91,923
111,049
Taken
97,438
72,966
Mitigated
81,432
49,356
Healing
22,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
20,265
5,607
2,043
3,402
22,086
30,998
625
4,860
16,846
0
46,001
L
18,363
692
1,336
3,291
19,653
16,583
560
3,469
15,701
23,837
0
L
Thor
9,474
1,570
113
1,799
18,249
13,382
673
1,786
16,138
0
23,702
W
16,211
4,614
2,200
5,342
21,748
14,547
893
7,815
13,601
0
21,102
W
Mulan
16,368
2,027
2,627
16,795
39,844
35,609
228
13,814
25,712
0
31,346
L
Ah Muzen Cab
EagleBeagle
Ah Muzen Cab
23,911
10,868
1,154
4,999
19,693
10,378
2,700
3,499
16,044
0
52,693
W
The Morrigan
Jewpider
The Morrigan
17,645
2,013
3,073
2,808
14,640
8,150
1,568
2,908
11,670
42,683
1,890
W
Hachiman
JustAGentt
Hachiman
15,242
6,819
2,405
4,642
15,987
6,365
1,376
6,079
9,880
0
37,698
L
Baba Yaga
Killvoid
Baba Yaga
19,910
2,324
0
4,002
17,757
10,091
1,065
3,181
14,295
45,645
0
W
Neith
amezaing
Neith
18,963
7,008
2,316
7,148
18,830
8,295
2,641
6,737
11,913
0
48,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,006
Gold Earned
64,152
195
Minions Killed
194
0
Camps Cleared
0
1,340,099
Distance Traveled
1,358,706
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,388
788
51
3
0
303,773
4
L
He Bo
12,206
718
11
1
0
248,811
1
L
Thor
11,890
699
22
1
0
234,534
0
W
Da Ji
12,965
763
24
1
0
272,582
3
W
Mulan
12,524
737
19
1
0
293,448
1
L
Ah Muzen Cab
13,752
809
62
4
0
284,399
0
W
The Morrigan
13,911
818
56
3
0
249,669
1
W
Hachiman
13,534
796
39
2
0
237,127
1
L
Baba Yaga
12,916
760
48
3
0
287,189
0
W
Neith
13,072
769
57
3
0
287,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role