Player Matchup

Mercury
Mercury
Gurvirx
Mercury
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 42L
1,225 Elo+
Party 1
Baron Samedi
Baron Samedi
PintoConLizano
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 133L
1,544 Elo+
Solo
Ra
Ra
ScrubNuker
Ra
Level 15
God Stats
7W - 6L
1,570 SR
Queue Stats
72W - 62L
1,455 Elo+
Solo
King Arthur
King Arthur
spir0s
King Arthur
Level 112
God Stats
4W - 2L
1,552 SR
Queue Stats
49W - 41L
1,225 Elo+
Party 1
Gilgamesh
Gilgamesh
你身上的跳蛋
Gilgamesh
Level 29
God Stats
29W - 25L
1,554 SR
Queue Stats
37W - 37L
1,453 Elo+
Solo
Team Averages
Level 38
1,535 SR
1,380 Elo+

VS

Team Averages
Level 16
1,525 SR
1,420 Elo+
Nemesis
Nemesis
Brocklee99
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,087 Elo+
Solo
Cernunnos
Cernunnos
Hanz4770
Cernunnos
Level 29
God Stats
0W - 2L
1,346 SR
Queue Stats
168W - 202L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
Rubixyeet
Gilgamesh
Level 27
God Stats
1W - 2L
1,794 SR
Queue Stats
161W - 175L
1,554 Elo+
Solo
Hel
Hel
Teoru
Hel
Level 7
God Stats
3W - 11L
1,483 SR
Queue Stats
34W - 46L
1,437 Elo+
Solo
Cthulhu
Cthulhu
АНТИХАКАС
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gurvirx
Mercury
16
2 / 2 / 6
9,233
513
5,749
11,723
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
PintoConLizano
Baron Samedi
16
6 / 2 / 6
9,527
529
11,306
11,317
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 4
9,836
546
7,641
9,796
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
spir0s
King Arthur
15
9 / 0 / 5
9,287
516
8,801
8,258
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 2 / 2
10,614
590
11,342
13,322
10,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brocklee99
Nemesis
14
5 / 7 / 1
9,012
501
7,211
13,940
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Hanz4770
Cernunnos
11
0 / 4 / 1
6,779
377
1,812
8,379
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Gilgamesh
Rubixyeet
Gilgamesh
14
1 / 4 / 4
8,489
472
10,236
19,883
18,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
Teoru
Hel
14
1 / 5 / 1
8,167
454
6,029
9,612
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 0
6,838
380
6,064
12,104
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
24
Kills
8
9
Deaths
26
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Brocklee99
Nemesis
5
7
1
0.79
W
Mercury
Gurvirx
Mercury
2
2
6
2.5
L
Cernunnos
Hanz4770
Cernunnos
0
4
1
0.13
W
Baron Samedi
PintoConLizano
Baron Samedi
6
2
6
4.5
L
Gilgamesh
Rubixyeet
Gilgamesh
1
4
4
0.75
W
3
3
4
1.67
L
Hel
Teoru
Hel
1
5
1
0.3
W
King Arthur
spir0s
King Arthur
9
0
5
11.5
L
1
6
0
0.17
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,839
Damage
31,352
54,416
Taken
63,918
29,384
Mitigated
37,225
22,479
Healing
17,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Brocklee99
Nemesis
7,211
3,383
0
3,494
13,940
6,403
0
2,867
10,875
0
47,761
W
Mercury
Gurvirx
Mercury
5,749
2,947
0
6,747
11,723
4,265
358
516
11,057
0
62,791
L
Cernunnos
Hanz4770
Cernunnos
1,812
791
0
1,511
8,379
2,239
0
3,222
4,757
0
29,264
W
Baron Samedi
PintoConLizano
Baron Samedi
11,306
2,329
782
4,103
11,317
4,539
0
3,749
7,268
68,706
0
L
Gilgamesh
Rubixyeet
Gilgamesh
10,236
2,495
0
7,370
19,883
18,507
34
187
19,590
0
44,983
W
7,641
1,818
579
4,085
9,796
4,156
175
3,697
6,074
66,425
0
L
Hel
Teoru
Hel
6,029
438
816
3,268
9,612
3,343
704
5,026
4,165
42,651
0
W
King Arthur
spir0s
King Arthur
8,801
1,058
0
2,115
8,258
6,361
22
3,161
4,827
0
30,777
L
6,064
457
0
1,540
12,104
6,733
370
6,561
4,919
29,395
0
W
11,342
4,139
0
4,068
13,322
10,063
1,700
449
12,373
0
71,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,497
Gold Earned
39,285
526
Minions Killed
361
0
Camps Cleared
0
1,696,676
Distance Traveled
1,358,500
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,012
501
82
5
0
255,105
1
W
Mercury
9,233
513
101
6
0
370,988
0
L
Cernunnos
6,779
377
61
3
0
233,070
4
W
Baron Samedi
9,527
529
120
7
0
289,682
4
L
Gilgamesh
8,489
472
80
4
0
291,880
5
W
Ra
9,836
546
126
7
0
309,788
7
L
Hel
8,167
454
89
5
0
291,574
3
W
King Arthur
9,287
516
50
3
0
375,564
0
L
Cthulhu
6,838
380
49
3
0
286,871
0
W
Gilgamesh
10,614
590
129
7
0
350,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role