Player Matchup

Mercury
Mercury
CARLOSSH
Mercury
Level 111
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 160L
1,358 Elo+
Party 4
Anubis
Anubis
Karlaaaaa29
Anubis
Level 41
God Stats
9W - 19L
1,413 SR
Queue Stats
21W - 33L
1,293 Elo+
Party 4
Cernunnos
Cernunnos
SamStacks
Cernunnos
Level 38
God Stats
18W - 12L
1,664 SR
Queue Stats
264W - 277L
1,421 Elo+
Party 1
Chang'e
Chang'e
SofiWolft
Chang'e
Level 64
God Stats
9W - 6L
1,509 SR
Queue Stats
49W - 77L
1,273 Elo+
Party 4
Ymir
Ymir
anti-christ99
Ymir
Level 101
God Stats
14W - 19L
1,472 SR
Queue Stats
562W - 552L
1,447 Elo+
Party 1
Team Averages
Level 71
1,512 SR
1,358 Elo+

VS

Team Averages
Level 69
1,461 SR
1,366 Elo+
Ao Kuang
Ao Kuang
GuardianSunshine
Ao Kuang
Level 106
God Stats
29W - 31L
1,430 SR
Queue Stats
176W - 230L
1,317 Elo+
Party 2
Discordia
Discordia
Itzeluwu6
Discordia
Level 29
God Stats
0W - 1L
1,469 SR
Queue Stats
7W - 9L
1,442 Elo+
Party 3
Bellona
Bellona
RunFastMcNasty15
Bellona
Level 47
God Stats
12W - 6L
1,500 SR
Queue Stats
577W - 639L
1,310 Elo+
Solo
Sylvanus
Sylvanus
SPQRDANYZUKO
Sylvanus
Level 127
God Stats
1W - 2L
1,652 SR
Queue Stats
63W - 90L
1,495 Elo+
Party 3
Jing Wei
Jing Wei
Sensei_Cthulhu
Jing Wei
Level 36
God Stats
0W - 2L
1,256 SR
Queue Stats
56W - 105L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CARLOSSH
Mercury
20
4 / 4 / 7
13,296
532
9,811
18,805
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
8 / 2 / 15
13,140
526
18,345
16,091
7,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
SamStacks
Cernunnos
19
4 / 1 / 6
12,564
503
14,648
11,051
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
SofiWolft
Chang'e
16
2 / 6 / 10
10,610
424
7,618
14,741
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 3 / 9
12,931
517
20,268
24,395
24,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 4
11,748
470
15,014
21,582
7,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Itzeluwu6
Discordia
18
3 / 4 / 2
11,297
452
12,127
11,281
3,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 4 / 2
10,690
428
4,621
19,751
17,591
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
SPQRDANYZUKO
Sylvanus
15
4 / 7 / 6
9,858
394
14,060
24,371
24,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
16
0 / 5 / 3
10,203
408
4,500
17,182
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
27
Kills
15
16
Deaths
27
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
CARLOSSH
Mercury
4
4
7
1.88
L
7
7
4
1.29
L
Discordia
Itzeluwu6
Discordia
3
4
2
1
W
Anubis
8
2
15
7.75
L
1
4
2
0.5
L
Sylvanus
SPQRDANYZUKO
Sylvanus
4
7
6
1
W
Cernunnos
SamStacks
Cernunnos
4
1
6
7
L
Jing Wei
0
5
3
0.3
W
Chang'e
SofiWolft
Chang'e
2
6
10
1.17
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,690
Damage
50,322
85,083
Taken
94,167
48,205
Mitigated
57,833
30,365
Healing
23,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CARLOSSH
Mercury
9,811
4,306
0
4,242
18,805
6,971
2,081
8,483
10,322
0
121,710
L
15,014
2,712
600
7,844
21,582
7,467
0
9,291
12,105
63,941
0
L
Discordia
Itzeluwu6
Discordia
12,127
76
0
250
11,281
3,823
1,268
6,662
4,605
86,268
0
W
Anubis
18,345
1,429
807
9,361
16,091
7,758
791
8,249
7,842
76,485
0
L
4,621
888
0
4,039
19,751
17,591
601
9,882
9,773
0
53,408
L
Sylvanus
SPQRDANYZUKO
Sylvanus
14,060
1,864
2,250
4,784
24,371
24,746
266
12,066
11,923
45,608
0
W
Cernunnos
SamStacks
Cernunnos
14,648
10,369
1,665
2,309
11,051
4,229
3,514
4,980
6,071
0
70,996
L
Jing Wei
4,500
3,406
488
3,156
17,182
4,206
132
7,120
10,034
0
45,288
W
Chang'e
SofiWolft
Chang'e
7,618
844
2,873
4,789
14,741
4,678
1,541
10,359
4,382
34,376
0
W
20,268
4,559
637
3,682
24,395
24,569
1,063
9,130
15,265
58,792
2,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,541
Gold Earned
53,796
548
Minions Killed
492
0
Camps Cleared
0
2,283,534
Distance Traveled
2,072,812
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,296
532
160
6
0
512,581
7
L
Ao Kuang
11,748
470
93
4
0
451,400
1
L
Discordia
11,297
452
152
6
0
402,296
3
W
Anubis
13,140
526
107
4
0
534,960
0
L
Bellona
10,690
428
97
4
0
456,843
2
L
Sylvanus
9,858
394
59
2
0
383,327
11
W
Cernunnos
12,564
503
145
6
0
420,106
4
L
Jing Wei
10,203
408
91
4
0
378,946
0
W
Chang'e
10,610
424
53
2
0
391,661
8
W
Ymir
12,931
517
83
3
0
424,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role