Player Matchup

Pele
Pele
Agent 1Eighty7
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,352 Elo+
Party 2
Hercules
Hercules
Braxtonmad
Hercules
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,627 Elo+
Party 2
Neith
Neith
IBETHATGUY24
Neith
Level 18
God Stats
3W - 8L
1,449 SR
Queue Stats
10W - 16L
1,349 Elo+
Party 2
Cerberus
Cerberus
Solhaven6
Cerberus
Level 29
God Stats
24W - 27L
1,453 SR
Queue Stats
650W - 700L
1,440 Elo+
Solo
Merlin
Merlin
fergyhotcake
Merlin
Level 14
God Stats
9W - 9L
1,274 SR
Queue Stats
544W - 572L
1,366 Elo+
Solo
Team Averages
Level 18
1,435 SR
1,427 Elo+

VS

Team Averages
Level 15
1,523 SR
1,425 Elo+
Izanami
Izanami
Caleb670
Izanami
Level 17
God Stats
2W - 2L
1,458 SR
Queue Stats
4W - 3L
1,465 Elo+
Party 3
Vulcan
Vulcan
Cody670
Vulcan
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 6L
1,115 Elo+
Party 3
Scylla
Scylla
SpawnSlays
Scylla
Level 15
God Stats
5W - 5L
1,612 SR
Queue Stats
148W - 179L
1,394 Elo+
Party 1
Bellona
Bellona
ZaMron_
Bellona
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 1
Anubis
Anubis
tone916
Anubis
Level 10
God Stats
29W - 25L
1,545 SR
Queue Stats
264W - 286L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 3
10,958
996
10,528
17,356
5,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Braxtonmad
Hercules
14
1 / 9 / 1
9,250
841
6,535
20,483
12,730
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 7 / 4
10,456
951
8,406
15,642
8,526
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Solhaven6
Cerberus
16
2 / 3 / 3
10,713
974
6,065
20,130
8,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
16
0 / 7 / 3
9,486
862
7,070
13,908
4,969
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caleb670
Izanami
19
10 / 1 / 16
12,791
1,163
25,560
12,374
4,929
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Cody670
Vulcan
18
5 / 4 / 15
11,187
1,017
12,061
8,349
2,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
SpawnSlays
Scylla
18
4 / 0 / 17
10,959
996
9,501
5,243
1,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
ZaMron_
Bellona
18
0 / 1 / 23
10,736
976
11,413
11,290
6,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
tone916
Anubis
19
16 / 1 / 11
13,851
1,259
23,461
5,986
3,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
117
7
Kills
35
35
Deaths
7
14
Assists
82
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
L
Hercules
Braxtonmad
Hercules
1
9
1
0.17
W
Izanami
Caleb670
Izanami
10
1
16
18
W
Vulcan
Cody670
Vulcan
5
4
15
3.13
L
1
7
4
0.43
L
Cerberus
Solhaven6
Cerberus
2
3
3
1.17
W
Scylla
SpawnSlays
Scylla
4
0
17
12.5
W
Bellona
ZaMron_
Bellona
0
1
23
11.5
L
Merlin
0
7
3
0.21
W
Anubis
tone916
Anubis
16
1
11
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,604
Damage
81,996
87,519
Taken
43,242
40,121
Mitigated
19,503
6,403
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,528
2,588
0
861
17,356
5,410
0
9,394
7,962
0
26,696
L
Hercules
Braxtonmad
Hercules
6,535
1,782
0
3,166
20,483
12,730
0
8,772
11,711
0
12,999
W
Izanami
Caleb670
Izanami
25,560
20,968
585
4,178
12,374
4,929
0
3,365
9,009
0
50,539
W
Vulcan
Cody670
Vulcan
12,061
4,980
158
323
8,349
2,681
0
3,982
4,367
27,701
0
L
8,406
4,098
0
576
15,642
8,526
0
8,955
6,687
0
22,949
L
Cerberus
Solhaven6
Cerberus
6,065
51
0
1,722
20,130
8,486
0
9,838
10,292
20,097
0
W
Scylla
SpawnSlays
Scylla
9,501
510
0
263
5,243
1,769
0
1,134
4,109
24,320
0
W
Bellona
ZaMron_
Bellona
11,413
1,982
666
1,964
11,290
6,926
0
3,826
6,849
0
22,944
L
Merlin
7,070
696
0
78
13,908
4,969
0
8,064
5,844
23,052
0
W
Anubis
tone916
Anubis
23,461
163
0
2,481
5,986
3,198
0
828
5,158
42,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,863
Gold Earned
59,524
166
Minions Killed
214
3
Camps Cleared
7
736,974
Distance Traveled
975,516
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,958
996
50
5
0
141,714
0
L
Hercules
9,250
841
14
1
0
121,199
3
W
Izanami
12,791
1,163
67
6
3
177,019
0
W
Vulcan
11,187
1,017
41
4
2
193,540
2
L
Neith
10,456
951
41
4
2
161,269
1
L
Cerberus
10,713
974
41
4
1
144,921
0
W
Scylla
10,959
996
38
3
1
213,946
0
W
Bellona
10,736
976
28
3
0
205,271
0
L
Merlin
9,486
862
20
2
0
167,871
0
W
Anubis
13,851
1,259
40
4
1
185,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role