Player Matchup

Tiamat
Tiamat
BILLIEElLlSH
Tiamat
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 52L
1,438 Elo+
Party 2
Sol
Sol
FaceThyDevil
Sol
Level 7
God Stats
0W - 2L
1,472 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 3
Yemoja
Yemoja
FumbIesz
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Awilix
Awilix
Tuffmuffin_
Awilix
Level 121
God Stats
12W - 14L
1,393 SR
Queue Stats
193W - 180L
1,492 Elo+
Party 3
Neith
Neith
XMX
Neith
Level 23
God Stats
6W - 9L
1,396 SR
Queue Stats
11W - 16L
1,390 Elo+
Party 2
Team Averages
Level 36
1,452 SR
1,410 Elo+

VS

Team Averages
Level 27
1,665 SR
1,585 Elo+
Ra
Ra
ApcLobbyst
Ra
Level 17
God Stats
4W - 5L
1,451 SR
Queue Stats
4W - 6L
1,184 Elo+
Solo
Ymir
Ymir
Crane81below
Ymir
Level 4
God Stats
6W - 5L
1,819 SR
Queue Stats
73W - 88L
1,747 Elo+
Party 1
Gilgamesh
Gilgamesh
Drewski69
Gilgamesh
Level 15
God Stats
4W - 0L
1,811 SR
Queue Stats
32W - 13L
1,800 Elo+
Party 1
Artemis
Artemis
Scupie
Artemis
Level 75
God Stats
2W - 0L
1,819 SR
Queue Stats
23W - 18L
1,787 Elo+
Party 1
Anubis
Anubis
bynkyy
Anubis
Level 24
God Stats
8W - 3L
1,427 SR
Queue Stats
47W - 47L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 5 / 0
6,874
458
1,937
7,771
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 10 / 0
6,564
438
1,899
9,946
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
FumbIesz
Yemoja
8
0 / 4 / 1
5,841
389
2,137
8,161
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
14
5 / 4 / 1
8,099
540
8,431
9,849
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
XMX
Neith
11
2 / 4 / 0
7,126
475
4,290
6,727
1,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,457
430
990
3,879
1,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
4 / 2 / 5
7,575
505
2,932
6,830
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Drewski69
Gilgamesh
16
7 / 1 / 5
9,200
613
7,055
10,100
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Scupie
Artemis
13
2 / 2 / 6
7,304
487
7,295
8,506
2,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
bynkyy
Anubis
15
13 / 1 / 1
9,977
665
11,205
8,212
3,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
8
Kills
26
27
Deaths
9
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
Tiamat
0
5
0
0
W
4
2
5
3.25
W
Gilgamesh
Drewski69
Gilgamesh
7
1
5
9.5
L
1
10
0
0.1
L
Yemoja
FumbIesz
Yemoja
0
4
1
0.13
W
Artemis
Scupie
Artemis
2
2
6
2.5
L
Awilix
5
4
1
1.38
L
Neith
XMX
Neith
2
4
0
0.5
W
Anubis
bynkyy
Anubis
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,694
Damage
29,477
42,454
Taken
37,527
14,807
Mitigated
18,281
5,797
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
990
305
0
33
3,879
1,790
594
872
2,832
21,366
0
L
Tiamat
1,937
779
0
694
7,771
5,255
977
2,671
5,100
23,603
0
W
2,932
965
246
1,504
6,830
6,075
378
915
5,915
10,226
0
W
Gilgamesh
Drewski69
Gilgamesh
7,055
2,636
0
4,230
10,100
4,374
3,007
384
9,691
0
58,339
L
1,899
401
0
577
9,946
1,046
0
6,553
3,393
19,037
0
L
Yemoja
FumbIesz
Yemoja
2,137
446
113
330
8,161
4,184
58
1,799
6,362
13,542
0
W
Artemis
Scupie
Artemis
7,295
4,562
0
4,282
8,506
2,771
0
1,125
7,381
0
40,946
L
Awilix
8,431
2,874
0
2,985
9,849
2,387
20
3,135
6,714
0
49,823
L
Neith
XMX
Neith
4,290
1,834
0
1,098
6,727
1,935
734
969
5,758
0
25,701
W
Anubis
bynkyy
Anubis
11,205
803
0
4,389
8,212
3,271
311
2,147
5,735
50,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,504
Gold Earned
40,513
252
Minions Killed
311
0
Camps Cleared
0
1,331,015
Distance Traveled
1,258,851
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,457
430
32
2
0
189,774
0
L
Tiamat
6,874
458
50
3
0
225,241
0
W
Ymir
7,575
505
12
1
0
249,549
0
W
Gilgamesh
9,200
613
107
7
0
285,863
3
L
Sol
6,564
438
40
3
0
250,926
0
L
Yemoja
5,841
389
16
1
0
273,234
0
W
Artemis
7,304
487
63
4
0
260,194
2
L
Awilix
8,099
540
92
6
0
344,656
4
L
Neith
7,126
475
54
4
0
236,958
5
W
Anubis
9,977
665
97
6
0
273,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role