Player Matchup

Anhur
Anhur
Diamond III
Anthony767
Anhur
Diamond III
Level 155
God Stats
42W - 30L
1,773 SR
Queue Stats
244W - 235L
1,991 MMR
Solo
Nox
Nox
Platinum V
DRACKO91
Nox
Platinum V
Level 160
God Stats
42W - 51L
1,586 SR
Queue Stats
432W - 426L
1,778 MMR
Solo
Yemoja
Yemoja
Gold I
DistinctTaste
Yemoja
Gold I
Level 137
God Stats
5W - 1L
2,061 SR
Queue Stats
72W - 54L
1,916 MMR
Solo
Ravana
Ravana
Platinum IV
Gryph0nTM
Ravana
Platinum IV
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 118L
1,920 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
Rσgue
Sun Wukong
Gold III
Level 140
God Stats
2W - 3L
1,294 SR
Queue Stats
205W - 188L
1,499 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,643 SR
1,821 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,542 SR
1,823 MMR
Hercules
Hercules
Diamond V
Armand1
Hercules
Diamond V
Level 78
God Stats
97W - 88L
1,555 SR
Queue Stats
368W - 367L
1,860 MMR
Solo
Hou Yi
Hou Yi
Gold II
BadgerHands
Hou Yi
Gold II
Level 146
God Stats
28W - 27L
1,491 SR
Queue Stats
549W - 550L
1,648 MMR
Solo
The Morrigan
The Morrigan
Platinum II
DYNMcBATMAN
The Morrigan
Platinum II
Level 160
God Stats
3W - 5L
1,385 SR
Queue Stats
306W - 306L
1,929 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
Zenowen
Kumbhakarna
Gold I
Level 146
God Stats
3W - 3L
1,759 SR
Queue Stats
33W - 33L
1,584 MMR
Solo
Thanatos
Thanatos
Diamond IV
kiijo
Thanatos
Diamond IV
Level 126
God Stats
4W - 4L
1,518 SR
Queue Stats
297W - 287L
2,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
7 / 0 / 1
15,061
602
18,423
12,816
6,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 5 / 1
12,048
482
5,830
9,524
4,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 1 / 7
12,631
505
4,496
19,675
23,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Gryph0nTM
Ravana
20
5 / 1 / 5
14,569
583
9,615
8,627
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Rσgue
Sun Wukong
20
3 / 3 / 6
14,892
596
16,491
23,526
18,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SetTiamatGuan YuTsukuyomiGilgamesh

VS

Bans
AthenaKing ArthurHeimdallrSobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Armand1
Hercules
19
2 / 3 / 2
12,553
502
14,304
24,414
22,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
20
0 / 4 / 1
12,263
491
5,818
16,350
6,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
DYNMcBATMAN
The Morrigan
20
1 / 2 / 7
13,020
521
10,081
8,957
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Zenowen
Kumbhakarna
16
0 / 2 / 2
10,834
433
3,846
16,334
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
kiijo
Thanatos
19
7 / 4 / 1
12,667
507
8,641
19,105
9,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
15
Kills
10
10
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
7
0
1
7.5
L
Hercules
Armand1
Hercules
2
3
2
1
L
Hou Yi
0
4
1
0.13
W
0
5
1
0.1
L
The Morrigan
DYNMcBATMAN
The Morrigan
1
2
7
2.25
W
0
1
7
3.5
W
Ravana
Gryph0nTM
Ravana
5
1
5
7.5
W
Sun Wukong
Rσgue
Sun Wukong
3
3
6
2
L
Kumbhakarna
Zenowen
Kumbhakarna
0
2
2
0.5
L
Thanatos
kiijo
Thanatos
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,855
Damage
42,690
74,168
Taken
85,160
59,278
Mitigated
52,978
31,632
Healing
34,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
18,423
14,319
0
7,683
12,816
6,118
5,582
1,816
11,000
0
129,647
L
Hercules
Armand1
Hercules
14,304
5,817
0
10,362
24,414
22,295
500
1,233
23,181
11,759
73,109
L
Hou Yi
5,818
3,521
0
6,775
16,350
6,343
2,700
1,568
14,782
0
109,443
W
5,830
519
0
2,281
9,524
4,543
3,171
2,556
6,968
90,539
0
L
The Morrigan
DYNMcBATMAN
The Morrigan
10,081
2,547
0
1,322
8,957
4,440
154
1,721
7,236
119,920
7,875
W
4,496
1,268
1,687
5,414
19,675
23,718
296
6,834
12,841
25,404
0
W
Ravana
Gryph0nTM
Ravana
9,615
2,157
0
3,725
8,627
6,183
436
1,499
7,128
0
116,723
W
Sun Wukong
Rσgue
Sun Wukong
16,491
3,476
0
10,842
23,526
18,716
2,467
2,030
21,496
0
117,638
L
Kumbhakarna
Zenowen
Kumbhakarna
3,846
244
0
2,720
16,334
10,843
0
4,054
12,280
30,825
0
L
Thanatos
kiijo
Thanatos
8,641
2,867
0
13,061
19,105
9,057
0
1,750
17,355
0
102,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,201
Gold Earned
61,337
771
Minions Killed
799
0
Camps Cleared
0
2,408,161
Distance Traveled
2,361,576
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,061
602
200
8
0
427,872
5
L
Hercules
12,553
502
182
7
0
480,048
7
L
Hou Yi
12,263
491
183
7
0
430,736
6
W
Nox
12,048
482
161
6
0
417,949
6
L
The Morrigan
13,020
521
241
10
0
465,681
8
W
Yemoja
12,631
505
23
1
0
490,126
4
W
Ravana
14,569
583
168
7
0
572,425
10
W
Sun Wukong
14,892
596
219
9
0
499,789
4
L
Kumbhakarna
10,834
433
46
2
0
501,287
6
L
Thanatos
12,667
507
147
6
0
483,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role