Player Matchup

Ganesha
Ganesha
F3arTheTurtle
Ganesha
Level 117
God Stats
3W - 3L
1,719 SR
Queue Stats
339W - 296L
1,470 Elo+
Party 1
Medusa
Medusa
GunnaKillYou3
Medusa
Level 28
God Stats
30W - 14L
1,667 SR
Queue Stats
156W - 128L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
armysnake88
Nu Wa
Level 101
God Stats
2W - 1L
1,754 SR
Queue Stats
213W - 168L
1,465 Elo+
Party 1
Team Averages
Level 82
1,713 SR
1,466 Elo+

VS

Team Averages
Level 34
1,734 SR
1,249 Elo+
Medusa
Medusa
A28mwfb
Medusa
Level 16
God Stats
2W - 1L
1,734 SR
Queue Stats
16W - 22L
1,199 Elo+
Party 2
Gilgamesh
Gilgamesh
AstralVisionz25
Gilgamesh
Level 69
God Stats
1W - 1L
1,734 SR
Queue Stats
2W - 6L
1,350 Elo+
Party 2
Baron Samedi
Baron Samedi
Pwnjr
Baron Samedi
Level 16
God Stats
1W - 1L
1,734 SR
Queue Stats
16W - 22L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
3 / 5 / 21
10,468
748
12,322
14,063
6,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
10 / 4 / 12
11,221
802
10,973
10,809
4,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
13 / 1 / 11
12,064
862
16,734
9,197
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A28mwfb
Medusa
12
2 / 10 / 5
9,003
643
5,653
16,936
3,799
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
AstralVisionz25
Gilgamesh
12
4 / 8 / 4
9,826
702
14,459
17,078
11,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Pwnjr
Baron Samedi
12
4 / 8 / 4
9,152
654
5,809
13,752
6,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
26
Kills
10
10
Deaths
26
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
A28mwfb
Medusa
2
10
5
0.45
L
Gilgamesh
AstralVisionz25
Gilgamesh
4
8
4
0.75
W
Ganesha
3
5
21
2.7
W
10
4
12
4
L
Baron Samedi
Pwnjr
Baron Samedi
4
8
4
0.75
W
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,029
Damage
25,921
34,069
Taken
47,766
14,219
Mitigated
21,838
5,863
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
A28mwfb
Medusa
5,653
2,046
735
1,560
16,936
3,799
172
10,513
5,725
0
26,498
L
Gilgamesh
AstralVisionz25
Gilgamesh
14,459
3,892
477
1,024
17,078
11,704
320
10,298
6,151
0
34,924
W
Ganesha
12,322
634
0
1,466
14,063
6,504
508
2,425
11,638
38,520
0
W
10,973
5,896
0
750
10,809
4,103
503
2,591
8,218
0
31,966
L
Baron Samedi
Pwnjr
Baron Samedi
5,809
456
968
2,426
13,752
6,335
0
6,553
6,765
35,234
0
W
16,734
4,851
0
3,647
9,197
3,612
2,416
873
8,324
48,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
27,981
150
Minions Killed
138
0
Camps Cleared
0
734,071
Distance Traveled
605,283
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,003
643
43
3
0
185,614
0
L
Gilgamesh
9,826
702
40
3
0
216,589
0
W
Ganesha
10,468
748
13
1
0
249,460
4
W
Medusa
11,221
802
40
3
0
249,888
0
L
Baron Samedi
9,152
654
55
4
0
203,080
2
W
Nu Wa
12,064
862
97
7
0
234,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role