Player Matchup

Fafnir
Fafnir
AedifexAuger916
Fafnir
Level 102
God Stats
6W - 5L
1,499 SR
Queue Stats
19W - 19L
1,495 Elo+
Party 1
Tiamat
Tiamat
AnguisRex
Tiamat
Level 69
God Stats
48W - 32L
1,622 SR
Queue Stats
235W - 190L
1,603 Elo+
Party 3
Set
Set
LookingForCarry
Set
Level 25
God Stats
35W - 28L
1,529 SR
Queue Stats
46W - 41L
1,483 Elo+
Party 3
Sol
Sol
imTheeHoyboi
Sol
Level 123
God Stats
6W - 2L
1,990 SR
Queue Stats
58W - 68L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
oguppy
Gilgamesh
Level 29
God Stats
1W - 1L
1,370 SR
Queue Stats
27W - 29L
1,549 Elo+
Party 1
Team Averages
Level 70
1,602 SR
1,524 Elo+

VS

Team Averages
Level 49
1,456 SR
1,346 Elo+
Kukulkan
Kukulkan
Chewmiser500
Kukulkan
Level 21
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 2
Achilles
Achilles
SC Cleric
Achilles
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 14L
1,284 Elo+
Party 2
Sol
Sol
TheBigMoose101
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,214 Elo+
Party 2
Cthulhu
Cthulhu
beastlyc26
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,446 Elo+
Party 2
Susano
Susano
prohibxt
Susano
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,151
615
2,070
5,412
3,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
AnguisRex
Tiamat
12
1 / 0 / 1
6,378
638
2,805
3,634
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 1 / 1
5,904
590
860
5,121
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
4 / 0 / 1
6,309
631
8,191
5,943
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
oguppy
Gilgamesh
11
4 / 3 / 0
6,384
638
4,889
6,121
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chewmiser500
Kukulkan
9
1 / 0 / 0
4,832
483
1,007
2,939
1,005
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
SC Cleric
Achilles
9
2 / 4 / 0
5,065
507
2,365
6,843
7,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 1
4,773
477
3,667
4,864
1,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
beastlyc26
Cthulhu
8
1 / 1 / 0
5,150
515
1,809
7,800
3,666
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
prohibxt
Susano
8
1 / 2 / 0
5,114
511
2,122
5,279
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
5
5
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Tiamat
AnguisRex
Tiamat
1
0
1
1.5
L
Kukulkan
Chewmiser500
Kukulkan
1
0
0
1
W
1
1
1
1.5
L
Achilles
SC Cleric
Achilles
2
4
0
0.5
L
0
3
1
0.17
L
Cthulhu
beastlyc26
Cthulhu
1
1
0
1
W
4
0
1
4.5
W
Gilgamesh
oguppy
Gilgamesh
4
3
0
1.33
L
Susano
prohibxt
Susano
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,815
Damage
10,970
26,231
Taken
27,725
12,034
Mitigated
14,662
8,444
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,070
453
0
1,695
5,412
3,352
50
2,773
2,639
10,805
0
W
Tiamat
AnguisRex
Tiamat
2,805
270
0
2,003
3,634
1,504
40
369
3,265
43,464
0
L
Kukulkan
Chewmiser500
Kukulkan
1,007
34
0
0
2,939
1,005
0
1,719
1,220
17,856
0
W
860
154
0
0
5,121
1,682
572
638
4,483
0
35,589
L
Achilles
SC Cleric
Achilles
2,365
766
0
785
6,843
7,093
30
38
6,805
0
11,357
L
3,667
1,593
0
1,812
4,864
1,435
0
3,667
1,197
26,137
0
L
Cthulhu
beastlyc26
Cthulhu
1,809
112
0
2,566
7,800
3,666
0
5,809
1,991
13,573
0
W
8,191
2,334
0
4,222
5,943
1,776
1,340
2,703
3,240
44,454
0
W
Gilgamesh
oguppy
Gilgamesh
4,889
1,639
0
524
6,121
3,720
51
0
6,121
0
28,167
L
Susano
prohibxt
Susano
2,122
398
0
1,418
5,279
1,463
0
1,833
3,446
0
19,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
24,934
338
Minions Killed
193
0
Camps Cleared
0
1,008,113
Distance Traveled
896,577
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,151
615
24
2
0
204,174
2
W
Tiamat
6,378
638
93
9
0
199,378
5
L
Kukulkan
4,832
483
43
4
0
180,296
1
W
Set
5,904
590
76
8
0
226,975
2
L
Achilles
5,065
507
22
2
0
190,454
0
L
Sol
4,773
477
62
6
0
172,218
1
L
Cthulhu
5,150
515
15
2
0
184,971
1
W
Sol
6,309
631
74
7
0
183,127
2
W
Gilgamesh
6,384
638
71
7
0
194,459
0
L
Susano
5,114
511
51
5
0
168,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role