Player Matchup

Freya
Freya
KyleShort
Freya
Level 28
God Stats
37W - 24L
1,479 SR
Queue Stats
69W - 53L
1,429 Elo+
Solo
Medusa
Medusa
SpartanChief085
Medusa
Level 7
God Stats
7W - 5L
1,625 SR
Queue Stats
8W - 11L
1,324 Elo+
Party 3
Ymir
Ymir
TheElderFam7
Ymir
Level 25
God Stats
33W - 27L
1,507 SR
Queue Stats
44W - 45L
1,486 Elo+
Party 3
Cu Chulainn
Cu Chulainn
bynkyy
Cu Chulainn
Level 24
God Stats
2W - 2L
1,585 SR
Queue Stats
47W - 47L
1,412 Elo+
Party 2
Pele
Pele
ri1ezzzz
Pele
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
192W - 216L
1,275 Elo+
Party 2
Team Averages
Level 22
1,539 SR
1,385 Elo+

VS

Team Averages
Level 25
1,595 SR
1,578 Elo+
Ymir
Ymir
Crane81below
Ymir
Level 4
God Stats
6W - 5L
1,739 SR
Queue Stats
73W - 88L
1,693 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Drewski69
Tsukuyomi
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 13L
1,797 Elo+
Party 1
Hercules
Hercules
GrandiosoSeven
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Iced Crispy
Olorun
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
115W - 124L
1,145 Elo+
Solo
Artemis
Artemis
Scupie
Artemis
Level 75
God Stats
2W - 0L
1,739 SR
Queue Stats
23W - 18L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
KyleShort
Freya
12
2 / 8 / 3
7,593
447
2,877
10,561
4,454
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 8 / 1
6,815
401
4,024
9,988
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 5 / 3
7,133
420
3,876
15,716
14,288
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
bynkyy
Cu Chulainn
12
6 / 5 / 0
8,091
476
8,492
12,488
10,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
15
4 / 5 / 1
8,912
524
5,615
15,339
6,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 18
8,605
506
4,747
8,713
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Drewski69
Tsukuyomi
17
20 / 1 / 6
11,186
658
24,041
11,384
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
8
0 / 7 / 0
6,278
369
1,198
8,080
5,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
12
2 / 2 / 10
7,659
451
6,785
9,250
3,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Scupie
Artemis
15
7 / 0 / 10
8,780
516
8,962
8,919
3,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
12
Kills
31
31
Deaths
14
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
4
18
2.75
W
Tsukuyomi
Drewski69
Tsukuyomi
20
1
6
23
W
Hercules
0
7
0
0
W
Olorun
2
2
10
3.5
L
Freya
KyleShort
Freya
2
8
3
0.44
W
Artemis
Scupie
Artemis
7
0
10
12
L
0
8
1
0.06
L
0
5
3
0.3
L
Cu Chulainn
bynkyy
Cu Chulainn
6
5
0
1.2
L
Pele
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,884
Damage
45,733
64,092
Taken
46,346
38,552
Mitigated
22,656
10,155
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,747
1,679
148
1,122
8,713
6,513
32
2,461
6,206
14,839
0
W
Tsukuyomi
Drewski69
Tsukuyomi
24,041
7,912
0
3,228
11,384
4,214
1,342
1,405
9,859
0
77,102
W
Hercules
1,198
862
0
903
8,080
5,479
140
855
7,075
0
19,746
W
Olorun
6,785
2,738
166
3,656
9,250
3,051
245
2,069
7,106
27,648
0
L
Freya
KyleShort
Freya
2,877
1,254
342
2,098
10,561
4,454
740
1,339
9,197
29,739
2,148
W
Artemis
Scupie
Artemis
8,962
6,052
0
5,014
8,919
3,399
721
1,189
7,705
0
45,732
L
4,024
1,530
0
161
9,988
3,203
673
2,162
7,826
0
20,095
L
3,876
378
0
2,760
15,716
14,288
394
3,475
12,241
28,605
0
L
Cu Chulainn
bynkyy
Cu Chulainn
8,492
1,471
0
1,164
12,488
10,406
664
1,852
10,511
4,029
38,327
L
Pele
5,615
1,387
112
3,518
15,339
6,201
816
2,704
12,635
0
57,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,544
Gold Earned
42,508
365
Minions Killed
263
0
Camps Cleared
0
1,454,977
Distance Traveled
1,443,490
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,605
506
18
1
0
286,190
0
W
Tsukuyomi
11,186
658
96
6
0
385,085
3
W
Hercules
6,278
369
35
2
0
192,452
1
W
Olorun
7,659
451
43
3
0
268,024
1
L
Freya
7,593
447
82
5
0
288,594
4
W
Artemis
8,780
516
71
4
0
311,739
1
L
Medusa
6,815
401
54
3
0
281,968
1
L
Ymir
7,133
420
33
2
0
275,574
2
L
Cu Chulainn
8,091
476
85
5
0
276,315
0
L
Pele
8,912
524
111
7
0
332,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role