Player Matchup

Khepri
Khepri
Ciypher
Khepri
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,289 Elo+
Party 3
Awilix
Awilix
CrustyBodyPillow
Awilix
Level 28
God Stats
6W - 3L
1,617 SR
Queue Stats
27W - 14L
1,663 Elo+
Solo
Hercules
Hercules
FangTWS
Hercules
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,215 Elo+
Party 1
Kukulkan
Kukulkan
Hysturie
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,215 Elo+
Party 1
Rama
Rama
OrphicIQ
Rama
Level 14
God Stats
4W - 1L
1,645 SR
Queue Stats
11W - 15L
1,261 Elo+
Party 3
Team Averages
Level 12
1,552 SR
1,329 Elo+

VS

Team Averages
Level 23
1,491 SR
1,385 Elo+
Izanami
Izanami
DsyRVenom
Izanami
Level 40
God Stats
6W - 15L
1,558 SR
Queue Stats
34W - 47L
1,451 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HamothyTheGreat
Tsukuyomi
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
554W - 592L
1,334 Elo+
Solo
Anubis
Anubis
YLVATHRALL
Anubis
Level 21
God Stats
6W - 9L
1,551 SR
Queue Stats
129W - 175L
1,403 Elo+
Solo
Mulan
Mulan
chopov1
Mulan
Level 16
God Stats
20W - 26L
1,220 SR
Queue Stats
93W - 105L
1,261 Elo+
Solo
Cthulhu
Cthulhu
conte500
Cthulhu
Level 17
God Stats
25W - 26L
1,627 SR
Queue Stats
86W - 97L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ciypher
Khepri
16
4 / 1 / 8
10,419
521
11,156
10,969
7,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
17 / 0 / 4
12,619
631
22,100
12,437
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
FangTWS
Hercules
17
9 / 1 / 4
10,700
535
9,851
9,503
9,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
Hysturie
Kukulkan
14
0 / 5 / 4
8,650
433
2,187
8,311
1,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
14
0 / 3 / 6
7,851
393
3,393
10,086
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DsyRVenom
Izanami
14
2 / 4 / 2
8,744
437
7,768
15,158
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
HamothyTheGreat
Tsukuyomi
13
3 / 7 / 0
8,367
418
5,837
12,984
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
YLVATHRALL
Anubis
14
4 / 8 / 1
8,985
449
11,395
15,573
8,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
chopov1
Mulan
16
0 / 7 / 1
9,242
462
3,421
14,595
6,383
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
conte500
Cthulhu
12
1 / 5 / 3
8,302
415
6,813
14,096
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
30
Kills
10
10
Deaths
31
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
Ciypher
Khepri
4
1
8
8
W
17
0
4
19
L
Izanami
DsyRVenom
Izanami
2
4
2
0.75
W
Hercules
FangTWS
Hercules
9
1
4
11
L
Tsukuyomi
HamothyTheGreat
Tsukuyomi
3
7
0
0.43
W
Kukulkan
Hysturie
Kukulkan
0
5
4
0.4
W
Rama
0
3
6
1
L
Anubis
YLVATHRALL
Anubis
4
8
1
0.56
L
Mulan
chopov1
Mulan
0
7
1
0.07
L
Cthulhu
conte500
Cthulhu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,687
Damage
35,234
51,306
Taken
72,406
26,747
Mitigated
34,395
9,927
Healing
18,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Ciypher
Khepri
11,156
984
0
750
10,969
7,295
61
3,731
7,238
47,654
0
W
22,100
9,488
0
3,317
12,437
4,668
0
4,345
8,092
0
118,748
L
Izanami
DsyRVenom
Izanami
7,768
4,731
0
4,142
15,158
5,278
1,934
4,492
10,666
0
63,049
W
Hercules
FangTWS
Hercules
9,851
3,845
0
4,012
9,503
9,626
1,183
896
8,607
0
39,286
L
Tsukuyomi
HamothyTheGreat
Tsukuyomi
5,837
1,751
0
2,112
12,984
4,752
0
787
12,072
0
38,283
W
Kukulkan
Hysturie
Kukulkan
2,187
232
0
430
8,311
1,941
1,418
5,300
3,011
36,546
0
W
Rama
3,393
2,465
0
1,418
10,086
3,217
188
3,936
6,150
0
27,847
L
Anubis
YLVATHRALL
Anubis
11,395
131
0
4,587
15,573
8,600
0
1,893
13,630
46,830
0
L
Mulan
chopov1
Mulan
3,421
806
307
4,678
14,595
6,383
567
1,263
12,907
0
54,610
L
Cthulhu
conte500
Cthulhu
6,813
191
748
1,669
14,096
9,382
0
4,908
9,188
23,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,239
Gold Earned
43,640
467
Minions Killed
441
0
Camps Cleared
0
1,911,827
Distance Traveled
1,683,917
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,419
521
61
3
0
405,026
0
W
Awilix
12,619
631
159
8
0
470,189
2
L
Izanami
8,744
437
117
6
0
346,441
7
W
Hercules
10,700
535
94
5
0
398,894
2
L
Tsukuyomi
8,367
418
68
3
0
381,761
0
W
Kukulkan
8,650
433
79
4
0
353,924
3
W
Rama
7,851
393
74
4
0
283,794
1
L
Anubis
8,985
449
78
4
0
278,077
2
L
Mulan
9,242
462
133
7
0
282,149
0
L
Cthulhu
8,302
415
45
2
0
395,489
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role