Player Matchup

Cthulhu
Cthulhu
GALLBLADDER420
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 133L
1,430 Elo+
Party 3
Zeus
Zeus
ISENI
Zeus
Level 15
God Stats
19W - 22L
1,494 SR
Queue Stats
31W - 43L
1,333 Elo+
Party 2
Neith
Neith
MFohtzz
Neith
Level 8
God Stats
25W - 15L
1,554 SR
Queue Stats
50W - 43L
1,456 Elo+
Party 3
Khepri
Khepri
Nervend
Khepri
Level 16
God Stats
20W - 24L
1,488 SR
Queue Stats
37W - 42L
1,452 Elo+
Party 2
Nemesis
Nemesis
justinickname
Nemesis
Level 17
God Stats
3W - 2L
1,583 SR
Queue Stats
151W - 137L
1,412 Elo+
Solo
Team Averages
Level 16
1,524 SR
1,417 Elo+

VS

Team Averages
Level 25
1,560 SR
1,483 Elo+
Thanatos
Thanatos
Aye Plug Walk
Thanatos
Level 13
God Stats
1W - 1L
1,774 SR
Queue Stats
8W - 4L
1,650 Elo+
Solo
Jing Wei
Jing Wei
Seas1de
Jing Wei
Level 28
God Stats
40W - 39L
1,527 SR
Queue Stats
40W - 41L
1,458 Elo+
Solo
Kukulkan
Kukulkan
VIC41510
Kukulkan
Level 49
God Stats
19W - 19L
1,402 SR
Queue Stats
62W - 59L
1,351 Elo+
Party 1
Chang'e
Chang'e
ingrid99
Chang'e
Level 26
God Stats
25W - 26L
1,570 SR
Queue Stats
90W - 86L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
tooKbubs
Gilgamesh
Level 8
God Stats
9W - 9L
1,527 SR
Queue Stats
36W - 39L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 13
13,415
1,118
12,689
26,077
37,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zeus
ISENI
Zeus
19
11 / 10 / 6
14,758
1,230
29,995
19,855
7,032
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Neith
MFohtzz
Neith
19
3 / 8 / 11
12,430
1,036
13,211
18,795
6,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Nervend
Khepri
18
0 / 9 / 12
11,527
961
5,761
24,239
20,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
18
2 / 9 / 10
11,545
962
8,925
17,120
9,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aye Plug Walk
Thanatos
20
24 / 4 / 12
16,794
1,400
27,684
13,831
6,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Seas1de
Jing Wei
20
8 / 4 / 26
13,709
1,142
19,116
17,629
7,553
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
VIC41510
Kukulkan
20
6 / 8 / 27
13,399
1,117
27,184
16,935
7,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
ingrid99
Chang'e
20
4 / 1 / 27
13,354
1,113
15,928
13,624
5,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
tooKbubs
Gilgamesh
20
3 / 4 / 30
12,958
1,080
10,924
14,940
12,085
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
167
21
Kills
45
45
Deaths
21
52
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aye Plug Walk
Thanatos
24
4
12
7.5
L
5
9
13
1.28
L
Zeus
ISENI
Zeus
11
10
6
1.4
L
Neith
MFohtzz
Neith
3
8
11
1.06
L
Khepri
Nervend
Khepri
0
9
12
0.67
W
Jing Wei
Seas1de
Jing Wei
8
4
26
5.25
W
Kukulkan
VIC41510
Kukulkan
6
8
27
2.44
W
Chang'e
ingrid99
Chang'e
4
1
27
17.5
L
Nemesis
2
9
10
0.78
W
Gilgamesh
tooKbubs
Gilgamesh
3
4
30
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,581
Damage
100,836
106,086
Taken
76,959
80,176
Mitigated
38,820
5,015
Healing
28,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aye Plug Walk
Thanatos
27,684
9,054
0
9,020
13,831
6,086
0
5,268
8,563
0
43,564
L
12,689
775
306
0
26,077
37,073
0
11,701
14,376
22,506
0
L
Zeus
ISENI
Zeus
29,995
6,785
531
1,017
19,855
7,032
0
4,907
14,948
58,297
0
L
Neith
MFohtzz
Neith
13,211
6,629
0
1,660
18,795
6,238
0
8,268
10,527
0
48,339
L
Khepri
Nervend
Khepri
5,761
441
0
368
24,239
20,665
0
12,946
11,293
17,087
0
W
Jing Wei
Seas1de
Jing Wei
19,116
18,021
0
3,616
17,629
7,553
0
12,975
4,442
0
36,615
W
Kukulkan
VIC41510
Kukulkan
27,184
2,638
267
2,251
16,935
7,493
0
9,535
7,400
50,265
0
W
Chang'e
ingrid99
Chang'e
15,928
2,213
6,116
7,309
13,624
5,603
0
10,066
3,558
39,760
0
L
Nemesis
8,925
3,487
0
1,133
17,120
9,168
0
5,290
11,830
0
24,479
W
Gilgamesh
tooKbubs
Gilgamesh
10,924
1,901
0
196
14,940
12,085
0
10,601
4,339
0
26,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,675
Gold Earned
70,214
216
Minions Killed
224
8
Camps Cleared
8
996,097
Distance Traveled
1,121,339
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,794
1,400
25
2
4
247,365
0
L
Cthulhu
13,415
1,118
25
2
0
225,595
0
L
Zeus
14,758
1,230
79
7
3
173,957
0
L
Neith
12,430
1,036
62
5
1
190,529
1
L
Khepri
11,527
961
10
1
0
189,705
0
W
Jing Wei
13,709
1,142
39
3
2
226,588
0
W
Kukulkan
13,399
1,117
66
6
1
191,902
0
W
Chang'e
13,354
1,113
65
5
1
238,606
2
L
Nemesis
11,545
962
40
3
4
216,311
1
W
Gilgamesh
12,958
1,080
29
2
0
216,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role