Player Matchup

Amaterasu
Amaterasu
Lesauzage
Amaterasu
Level 48
God Stats
1W - 3L
1,299 SR
Queue Stats
122W - 147L
1,422 Elo+
Party 2
Bacchus
Bacchus
ZenPessiMIST
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
cornedfrog
Anhur
Level 84
God Stats
21W - 32L
1,445 SR
Queue Stats
272W - 288L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
kiIIerkabe
Tsukuyomi
Level 69
God Stats
5W - 3L
1,724 SR
Queue Stats
391W - 445L
1,448 Elo+
Party 1
Zeus
Zeus
wolfwood97
Zeus
Level 98
God Stats
1W - 4L
1,356 SR
Queue Stats
173W - 166L
1,441 Elo+
Party 2
Team Averages
Level 85
1,465 SR
1,459 Elo+

VS

Team Averages
Level 79
1,592 SR
1,570 Elo+
Tiamat
Tiamat
GiovaJedi
Tiamat
Level 39
God Stats
15W - 10L
1,759 SR
Queue Stats
253W - 219L
1,643 Elo+
Party 3
Baron Samedi
Baron Samedi
NotBerms
Baron Samedi
Level 67
God Stats
5W - 4L
1,592 SR
Queue Stats
379W - 335L
1,684 Elo+
Party 3
Danzaburou
Danzaburou
Pumba23
Danzaburou
Level 62
God Stats
18W - 11L
1,591 SR
Queue Stats
221W - 243L
1,614 Elo+
Party 3
Chaac
Chaac
Tarcoz
Chaac
Level 152
God Stats
27W - 11L
1,710 SR
Queue Stats
229W - 228L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
rosher
Tsukuyomi
Level 77
God Stats
5W - 4L
1,308 SR
Queue Stats
237W - 249L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lesauzage
Amaterasu
5
0 / 2 / 0
3,106
518
407
2,553
1,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
ZenPessiMIST
Bacchus
5
0 / 1 / 0
3,498
583
1,525
4,073
1,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
6
0 / 1 / 0
3,276
546
1,139
2,341
490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
kiIIerkabe
Tsukuyomi
6
0 / 2 / 0
3,607
601
958
3,912
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
3,390
565
1,866
2,220
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GiovaJedi
Tiamat
7
0 / 0 / 2
4,048
675
1,113
2,086
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
NotBerms
Baron Samedi
7
2 / 0 / 1
4,079
680
1,458
3,072
757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Pumba23
Danzaburou
7
0 / 0 / 2
4,013
669
2,090
2,277
507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Tarcoz
Chaac
8
3 / 0 / 0
4,655
776
2,538
2,904
1,943
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
rosher
Tsukuyomi
7
3 / 0 / 1
4,466
744
2,057
3,291
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
8
8
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
GiovaJedi
Tiamat
0
0
2
1
L
Amaterasu
Lesauzage
Amaterasu
0
2
0
0
W
Baron Samedi
NotBerms
Baron Samedi
2
0
1
2.5
W
Danzaburou
Pumba23
Danzaburou
0
0
2
1
W
Chaac
Tarcoz
Chaac
3
0
0
3
L
Bacchus
ZenPessiMIST
Bacchus
0
1
0
0
L
Anhur
0
1
0
0
L
Tsukuyomi
kiIIerkabe
Tsukuyomi
0
2
0
0
W
Tsukuyomi
rosher
Tsukuyomi
3
0
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,895
Damage
9,256
15,099
Taken
13,630
4,885
Mitigated
4,723
4,455
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
GiovaJedi
Tiamat
1,113
98
0
1,292
2,086
721
0
1,515
571
14,144
0
L
Amaterasu
Lesauzage
Amaterasu
407
47
0
171
2,553
1,049
0
146
2,407
0
5,876
W
Baron Samedi
NotBerms
Baron Samedi
1,458
359
308
1,089
3,072
757
0
732
2,340
10,696
0
W
Danzaburou
Pumba23
Danzaburou
2,090
988
0
1,098
2,277
507
0
578
1,699
0
15,885
W
Chaac
Tarcoz
Chaac
2,538
285
0
953
2,904
1,943
338
0
2,904
3,450
19,265
L
Bacchus
ZenPessiMIST
Bacchus
1,525
72
0
1,636
4,073
1,841
0
766
3,307
6,367
0
L
Anhur
1,139
638
0
773
2,341
490
0
500
1,841
0
11,253
L
Tsukuyomi
kiIIerkabe
Tsukuyomi
958
198
0
1,262
3,912
1,038
0
1,031
2,831
0
13,592
W
Tsukuyomi
rosher
Tsukuyomi
2,057
569
0
2,025
3,291
795
0
566
2,725
0
14,431
L
1,866
414
0
613
2,220
467
32
415
1,703
11,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,877
Gold Earned
21,261
102
Minions Killed
170
0
Camps Cleared
0
486,505
Distance Traveled
563,700
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,048
675
33
6
0
120,142
2
L
Amaterasu
3,106
518
14
2
0
82,858
1
W
Baron Samedi
4,079
680
18
3
0
106,335
1
W
Danzaburou
4,013
669
31
5
0
101,019
1
W
Chaac
4,655
776
50
8
0
104,308
3
L
Bacchus
3,498
583
12
2
0
100,633
1
L
Anhur
3,276
546
20
3
0
103,299
1
L
Tsukuyomi
3,607
601
34
6
0
125,829
2
W
Tsukuyomi
4,466
744
38
6
0
131,896
0
L
Zeus
3,390
565
22
4
0
73,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role