Player Matchup

Tsukuyomi
Tsukuyomi
AnarchistDonut
Tsukuyomi
Level 11
God Stats
15W - 9L
1,585 SR
Queue Stats
180W - 168L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
ArturTuts
Cthulhu
Level 17
God Stats
10W - 7L
1,511 SR
Queue Stats
332W - 304L
1,496 Elo+
Party 1
Loki
Loki
DHath
Loki
Level 25
God Stats
8W - 2L
1,868 SR
Queue Stats
189W - 171L
1,615 Elo+
Solo
Jing Wei
Jing Wei
Kotrovsky
Jing Wei
Level 16
God Stats
6W - 9L
1,511 SR
Queue Stats
303W - 288L
1,486 Elo+
Party 1
Thoth
Thoth
Warlocknnd
Thoth
Level 3
God Stats
2W - 6L
1,494 SR
Queue Stats
13W - 14L
1,599 Elo+
Party 1
Team Averages
Level 14
1,594 SR
1,542 Elo+

VS

Team Averages
Level 16
1,484 SR
1,549 Elo+
Pele
Pele
DisEthan
Pele
Level 29
God Stats
11W - 4L
1,421 SR
Queue Stats
108W - 84L
1,580 Elo+
Solo
Hou Yi
Hou Yi
JustinChmpn
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 155L
1,527 Elo+
Solo
Hercules
Hercules
Noc0ut
Hercules
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 56L
1,453 Elo+
Solo
Sol
Sol
ShwizzyLeWizzy
Sol
Level 3
God Stats
3W - 2L
1,715 SR
Queue Stats
3W - 4L
1,686 Elo+
Solo
Ares
Ares
landeez
Ares
Level 17
God Stats
13W - 14L
1,283 SR
Queue Stats
32W - 37L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnarchistDonut
Tsukuyomi
12
4 / 6 / 7
9,168
458
10,799
13,468
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ArturTuts
Cthulhu
14
3 / 3 / 11
9,785
489
12,609
28,404
19,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Loki
DHath
Loki
18
8 / 6 / 5
11,382
569
10,809
18,523
11,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
Kotrovsky
Jing Wei
14
7 / 7 / 5
9,543
477
10,305
12,313
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
12
3 / 6 / 4
8,259
413
8,167
8,229
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
14 / 5 / 1
12,140
607
16,675
15,575
7,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
15
2 / 4 / 5
9,149
457
12,195
14,649
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Noc0ut
Hercules
18
8 / 5 / 7
11,260
563
17,292
18,119
15,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 5 / 5
8,872
444
8,911
10,588
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
landeez
Ares
15
4 / 6 / 4
9,912
496
8,725
16,689
12,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
50
25
Kills
28
28
Deaths
25
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AnarchistDonut
Tsukuyomi
4
6
7
1.25
L
Cthulhu
ArturTuts
Cthulhu
3
3
11
2.83
L
Loki
DHath
Loki
8
6
5
1.75
W
Pele
14
5
1
2.9
W
Hou Yi
2
4
5
1.13
L
Jing Wei
Kotrovsky
Jing Wei
7
7
5
1.36
W
Hercules
Noc0ut
Hercules
8
5
7
2.3
W
0
5
5
0.5
L
Thoth
3
6
4
0.83
W
Ares
landeez
Ares
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,689
Damage
63,798
80,937
Taken
75,620
42,641
Mitigated
43,936
22,126
Healing
20,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AnarchistDonut
Tsukuyomi
10,799
3,449
0
2,410
13,468
5,207
390
2,009
11,459
0
33,215
L
Cthulhu
ArturTuts
Cthulhu
12,609
1,515
814
11,826
28,404
19,681
259
10,937
17,467
38,178
0
L
Loki
DHath
Loki
10,809
2,344
0
6,196
18,523
11,305
0
4,765
13,758
0
73,709
W
Pele
16,675
4,357
0
346
15,575
7,653
2,673
2,707
12,742
0
92,905
W
Hou Yi
12,195
5,162
723
4,385
14,649
5,053
0
4,579
9,972
0
63,568
L
Jing Wei
Kotrovsky
Jing Wei
10,305
7,857
0
430
12,313
3,918
988
1,785
10,528
0
37,657
W
Hercules
Noc0ut
Hercules
17,292
4,883
0
6,960
18,119
15,004
877
3,781
14,180
11,695
49,828
W
8,911
2,363
0
4,670
10,588
3,723
494
4,245
6,097
45,876
2,538
L
Thoth
8,167
491
0
450
8,229
2,530
0
1,170
7,059
28,863
0
W
Ares
landeez
Ares
8,725
1,689
510
2,780
16,689
12,503
482
4,734
11,853
32,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,137
Gold Earned
51,333
357
Minions Killed
458
0
Camps Cleared
0
1,889,783
Distance Traveled
1,811,083
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,168
458
56
3
0
410,290
5
L
Cthulhu
9,785
489
60
3
0
379,730
4
L
Loki
11,382
569
126
6
0
369,764
1
W
Pele
12,140
607
140
7
0
404,451
1
W
Hou Yi
9,149
457
89
4
0
356,985
4
L
Jing Wei
9,543
477
61
3
0
369,950
4
W
Hercules
11,260
563
101
5
0
361,289
0
W
Sol
8,872
444
79
4
0
333,752
6
L
Thoth
8,259
413
54
3
0
360,049
0
W
Ares
9,912
496
49
2
0
354,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role