Player Matchup

Khepri
Khepri
GawrGuraFan
Khepri
Level 5
God Stats
4W - 3L
1,544 SR
Queue Stats
7W - 5L
1,496 Elo+
Party 1
Nemesis
Nemesis
SoWillable
Nemesis
Level 7
God Stats
2W - 1L
1,328 SR
Queue Stats
5W - 5L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
TurtleBlast9000
Danzaburou
Level 6
God Stats
7W - 4L
1,734 SR
Queue Stats
8W - 6L
1,476 Elo+
Party 1
Amaterasu
Amaterasu
ptjsf
Amaterasu
Level 18
God Stats
7W - 4L
1,595 SR
Queue Stats
10W - 9L
1,474 Elo+
Party 1
Anubis
Anubis
小小食人魔
Anubis
Level 17
God Stats
11W - 13L
1,560 SR
Queue Stats
48W - 50L
1,407 Elo+
Solo
Team Averages
Level 11
1,552 SR
1,465 Elo+

VS

Team Averages
Level 17
1,549 SR
1,543 Elo+
Susano
Susano
FGUL
Susano
Level 7
God Stats
1W - 2L
1,711 SR
Queue Stats
6W - 8L
1,687 Elo+
Party 2
Artio
Artio
FlacidKitty
Artio
Level 28
God Stats
3W - 6L
1,549 SR
Queue Stats
38W - 40L
1,456 Elo+
Solo
Thor
Thor
ForsakenPaladin
Thor
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,557 Elo+
Party 2
Hercules
Hercules
Marvinsroom420
Hercules
Level 27
God Stats
3W - 1L
1,487 SR
Queue Stats
40W - 40L
1,457 Elo+
Solo
Kukulkan
Kukulkan
Veneyno
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
5 / 3 / 20
10,889
544
7,402
12,640
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SoWillable
Nemesis
14
2 / 3 / 3
9,749
487
3,318
10,762
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
TurtleBlast9000
Danzaburou
15
8 / 2 / 7
11,545
577
9,631
8,448
3,349
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
ptjsf
Amaterasu
14
6 / 2 / 13
10,039
502
8,875
12,599
8,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
22 / 2 / 2
14,344
717
28,811
21,075
13,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FGUL
Susano
13
1 / 9 / 6
8,904
445
7,618
16,019
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

10
0 / 8 / 4
7,850
393
2,112
12,936
4,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 5 / 1
10,387
519
11,960
16,110
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
10
2 / 13 / 2
7,847
392
7,835
18,628
10,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Veneyno
Kukulkan
14
2 / 8 / 3
9,800
490
8,627
12,089
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
43
Kills
12
12
Deaths
43
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Susano
FGUL
Susano
1
9
6
0.44
L
0
8
4
0.25
L
7
5
1
1.5
W
Khepri
5
3
20
5
L
Hercules
2
13
2
0.23
W
Nemesis
SoWillable
Nemesis
2
3
3
1.17
W
Danzaburou
TurtleBlast9000
Danzaburou
8
2
7
5.75
L
Kukulkan
Veneyno
Kukulkan
2
8
3
0.44
W
Amaterasu
ptjsf
Amaterasu
6
2
13
6.25
W
22
2
2
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,037
Damage
38,152
65,524
Taken
75,782
43,841
Mitigated
31,591
26,153
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
FGUL
Susano
7,618
1,557
0
2,846
16,019
4,520
0
7,751
8,268
0
45,099
L
2,112
185
164
1,126
12,936
4,689
0
8,050
4,886
10,142
0
L
11,960
2,906
0
4,985
16,110
7,780
1,869
6,279
9,831
0
47,751
W
Khepri
7,402
1,378
0
1,452
12,640
13,971
718
2,538
9,722
16,311
0
L
Hercules
7,835
2,799
0
2,080
18,628
10,567
270
8,438
10,190
0
25,735
W
Nemesis
SoWillable
Nemesis
3,318
1,497
0
709
10,762
4,704
0
679
9,924
0
61,955
W
Danzaburou
TurtleBlast9000
Danzaburou
9,631
4,746
0
2,312
8,448
3,349
6,630
694
7,645
0
70,450
L
Kukulkan
Veneyno
Kukulkan
8,627
1,088
0
0
12,089
4,035
0
5,695
6,394
46,953
0
W
Amaterasu
ptjsf
Amaterasu
8,875
4,349
0
5,551
12,599
8,659
1,042
3,531
8,751
0
27,596
W
28,811
1,547
0
16,129
21,075
13,158
5,345
4,842
15,631
110,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,566
Gold Earned
44,788
423
Minions Killed
287
0
Camps Cleared
0
1,789,208
Distance Traveled
1,556,386
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,904
445
74
4
0
357,742
0
L
Artio
7,850
393
16
1
0
227,838
0
L
Thor
10,387
519
75
4
0
355,020
1
W
Khepri
10,889
544
9
0
0
398,838
3
L
Hercules
7,847
392
28
1
0
286,487
0
W
Nemesis
9,749
487
88
4
0
353,579
3
W
Danzaburou
11,545
577
113
6
0
365,323
3
L
Kukulkan
9,800
490
94
5
0
329,299
2
W
Amaterasu
10,039
502
37
2
0
386,336
0
W
Anubis
14,344
717
176
9
0
285,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role