Player Matchup

Hercules
Hercules
APOLOBJJ1234
Hercules
Level 28
God Stats
3W - 0L
1,752 SR
Queue Stats
71W - 65L
1,505 Elo+
Solo
Rama
Rama
GnReD
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,537 Elo+
Solo
Osiris
Osiris
WaifuBeaterUwU
Osiris
Level 29
God Stats
2W - 0L
1,890 SR
Queue Stats
102W - 73L
1,644 Elo+
Solo
Janus
Janus
chin00b
Janus
Level 15
God Stats
7W - 5L
1,531 SR
Queue Stats
26W - 21L
1,576 Elo+
Solo
Ymir
Ymir
应钟拾壹
Ymir
Level 18
God Stats
16W - 19L
1,533 SR
Queue Stats
21W - 23L
1,613 Elo+
Solo
Team Averages
Level 21
1,641 SR
1,575 Elo+

VS

Team Averages
Level 21
1,612 SR
1,610 Elo+
Izanami
Izanami
DsyRVenom
Izanami
Level 40
God Stats
6W - 15L
1,595 SR
Queue Stats
34W - 47L
1,460 Elo+
Party 2
Da Ji
Da Ji
ElSesame
Da Ji
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
217W - 241L
1,529 Elo+
Party 1
Skadi
Skadi
Pimpward
Skadi
Level 15
God Stats
2W - 2L
1,824 SR
Queue Stats
63W - 47L
1,614 Elo+
Party 1
Loki
Loki
Wαlker
Loki
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 23L
1,963 Elo+
Solo
Cthulhu
Cthulhu
conte500
Cthulhu
Level 17
God Stats
25W - 26L
1,642 SR
Queue Stats
86W - 97L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
APOLOBJJ1234
Hercules
14
2 / 4 / 2
8,647
509
5,408
14,624
13,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
GnReD
Rama
16
11 / 1 / 5
10,262
604
13,197
10,408
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
10 / 1 / 5
11,158
656
13,426
10,108
7,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
chin00b
Janus
16
1 / 3 / 7
9,605
565
7,476
7,366
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 3 / 11
8,747
515
3,951
9,600
5,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DsyRVenom
Izanami
13
3 / 8 / 1
7,879
463
5,812
12,732
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
ElSesame
Da Ji
13
2 / 5 / 2
8,063
474
3,435
11,132
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Pimpward
Skadi
14
1 / 5 / 3
8,929
525
5,559
13,391
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Wαlker
Loki
18
4 / 1 / 1
9,987
587
9,398
9,431
3,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
conte500
Cthulhu
10
1 / 7 / 2
7,168
422
7,465
15,412
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
26
Kills
11
12
Deaths
26
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
APOLOBJJ1234
Hercules
2
4
2
0.75
L
Izanami
DsyRVenom
Izanami
3
8
1
0.44
L
Da Ji
ElSesame
Da Ji
2
5
2
0.6
W
Rama
GnReD
Rama
11
1
5
13.5
L
Skadi
Pimpward
Skadi
1
5
3
0.5
W
10
1
5
12.5
L
Loki
Wαlker
Loki
4
1
1
4.5
W
Janus
chin00b
Janus
1
3
7
1.5
L
Cthulhu
conte500
Cthulhu
1
7
2
0.29
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,458
Damage
31,669
52,106
Taken
62,098
31,807
Mitigated
24,766
14,440
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
APOLOBJJ1234
Hercules
5,408
1,142
0
4,858
14,624
13,195
201
0
14,624
1,159
41,215
L
Izanami
DsyRVenom
Izanami
5,812
3,897
0
2,600
12,732
3,558
259
2,370
10,328
0
41,502
L
Da Ji
ElSesame
Da Ji
3,435
432
0
420
11,132
4,393
0
1,059
9,993
0
44,326
W
Rama
GnReD
Rama
13,197
10,757
0
6,071
10,408
3,360
2,872
2,166
8,242
0
68,755
L
Skadi
Pimpward
Skadi
5,559
3,385
0
3,376
13,391
4,268
706
3,578
9,495
0
57,727
W
13,426
5,797
0
680
10,108
7,023
30
1,212
8,896
0
94,562
L
Loki
Wαlker
Loki
9,398
3,241
0
2,686
9,431
3,961
65
1,221
8,136
0
70,995
W
Janus
chin00b
Janus
7,476
530
0
500
7,366
2,253
360
135
7,231
63,695
0
L
Cthulhu
conte500
Cthulhu
7,465
105
526
1,200
15,412
8,586
0
2,787
12,607
19,275
0
W
3,951
652
0
2,331
9,600
5,976
76
3,952
5,648
26,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,419
Gold Earned
42,026
537
Minions Killed
443
0
Camps Cleared
0
1,605,725
Distance Traveled
1,538,295
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,647
509
90
5
0
318,115
1
L
Izanami
7,879
463
80
5
0
273,659
3
L
Da Ji
8,063
474
89
5
0
300,180
1
W
Rama
10,262
604
125
7
0
291,936
4
L
Skadi
8,929
525
119
7
0
283,419
3
W
Osiris
11,158
656
151
9
0
394,628
2
L
Loki
9,987
587
121
7
0
366,533
3
W
Janus
9,605
565
129
8
0
300,208
3
L
Cthulhu
7,168
422
34
2
0
314,504
4
W
Ymir
8,747
515
42
2
0
300,838
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role