Player Matchup

Cernunnos
Cernunnos
Berruga78
Cernunnos
Level 68
God Stats
6W - 6L
1,545 SR
Queue Stats
57W - 45L
1,485 Elo+
Party 2
The Morrigan
The Morrigan
Earthwormy
The Morrigan
Level 139
God Stats
1W - 1L
1,262 SR
Queue Stats
136W - 116L
1,486 Elo+
Party 3
Cerberus
Cerberus
Jakeybakester
Cerberus
Level 49
God Stats
2W - 1L
1,523 SR
Queue Stats
4W - 2L
1,555 Elo+
Party 3
Nike
Nike
MutantGeeko
Nike
Level 44
God Stats
11W - 4L
1,348 SR
Queue Stats
33W - 29L
1,434 Elo+
Party 2
Thor
Thor
Susano96
Thor
Level 17
God Stats
5W - 1L
1,811 SR
Queue Stats
117W - 77L
1,564 Elo+
Party 2
Team Averages
Level 63
1,498 SR
1,505 Elo+

VS

Team Averages
Level 58
1,402 SR
1,489 Elo+
Amaterasu
Amaterasu
Babes6Tea9
Amaterasu
Level 89
God Stats
21W - 25L
1,174 SR
Queue Stats
441W - 495L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
NijiShadows
Gilgamesh
Level 67
God Stats
107W - 96L
1,605 SR
Queue Stats
440W - 521L
1,563 Elo+
Party 1
Scylla
Scylla
Sl1therman
Scylla
Level 34
God Stats
69W - 61L
1,480 SR
Queue Stats
577W - 554L
1,495 Elo+
Solo
Izanami
Izanami
SleepingMango
Izanami
Level 23
God Stats
8W - 22L
1,297 SR
Queue Stats
197W - 265L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
Zelgius6532
Cthulhu
Level 79
God Stats
11W - 9L
1,451 SR
Queue Stats
291W - 314L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Berruga78
Cernunnos
19
10 / 2 / 5
13,006
619
18,099
15,560
5,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Earthwormy
The Morrigan
20
12 / 2 / 9
13,605
648
18,792
10,047
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Jakeybakester
Cerberus
14
1 / 1 / 8
9,867
470
5,245
13,502
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 2 / 2
10,911
520
9,811
15,361
7,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
19
10 / 2 / 10
12,892
614
11,755
15,655
7,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Babes6Tea9
Amaterasu
17
2 / 7 / 2
10,787
514
7,531
22,587
11,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
NijiShadows
Gilgamesh
15
6 / 7 / 1
10,862
517
15,125
22,000
17,439
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Sl1therman
Scylla
16
1 / 10 / 1
9,935
473
3,901
13,669
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
12
0 / 8 / 3
8,270
394
4,405
10,107
3,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Zelgius6532
Cthulhu
13
0 / 7 / 4
8,448
402
7,704
16,633
10,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
39
Kills
9
9
Deaths
39
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Babes6Tea9
Amaterasu
2
7
2
0.43
W
Cernunnos
Berruga78
Cernunnos
10
2
5
6.25
W
The Morrigan
Earthwormy
The Morrigan
12
2
9
8.25
W
Cerberus
Jakeybakester
Cerberus
1
1
8
5
W
6
2
2
3.5
L
Gilgamesh
NijiShadows
Gilgamesh
6
7
1
0.93
L
Scylla
Sl1therman
Scylla
1
10
1
0.15
L
Izanami
0
8
3
0.19
W
Thor
10
2
10
7.5
L
Cthulhu
Zelgius6532
Cthulhu
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,702
Damage
38,666
70,125
Taken
84,996
36,949
Mitigated
46,940
18,284
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Babes6Tea9
Amaterasu
7,531
3,505
0
3,214
22,587
11,430
0
4,329
18,078
0
67,861
W
Cernunnos
Berruga78
Cernunnos
18,099
10,578
0
7,311
15,560
5,877
332
4,649
10,865
0
94,391
W
The Morrigan
Earthwormy
The Morrigan
18,792
3,874
227
2,118
10,047
4,261
446
2,282
7,601
92,665
4,764
W
Cerberus
Jakeybakester
Cerberus
5,245
652
0
3,832
13,502
11,891
144
2,636
10,820
27,924
0
W
9,811
1,702
0
750
15,361
7,586
2,032
731
14,590
0
55,715
L
Gilgamesh
NijiShadows
Gilgamesh
15,125
2,975
0
3,594
22,000
17,439
0
5,452
16,398
0
57,664
L
Scylla
Sl1therman
Scylla
3,901
471
0
1,602
13,669
4,141
282
4,881
8,546
55,955
0
L
Izanami
4,405
1,927
0
635
10,107
3,175
0
1,385
8,722
0
30,620
W
Thor
11,755
3,115
0
4,046
15,655
7,334
0
1,180
14,475
0
92,081
L
Cthulhu
Zelgius6532
Cthulhu
7,704
367
415
1,483
16,633
10,755
0
3,440
13,110
51,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,281
Gold Earned
48,302
614
Minions Killed
447
0
Camps Cleared
0
1,947,033
Distance Traveled
1,858,522
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,787
514
113
5
0
419,727
6
W
Cernunnos
13,006
619
139
7
0
379,905
4
W
The Morrigan
13,605
648
165
8
0
392,442
9
W
Cerberus
9,867
470
58
3
0
420,987
0
W
Nike
10,911
520
111
5
0
347,375
5
L
Gilgamesh
10,862
517
87
4
0
404,814
3
L
Scylla
9,935
473
104
5
0
341,491
0
L
Izanami
8,270
394
75
4
0
330,936
0
W
Thor
12,892
614
141
7
0
406,324
4
L
Cthulhu
8,448
402
68
3
0
361,554
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role