Player Matchup

Ymir
Ymir
JoseWL
Ymir
Level 107
God Stats
4W - 6L
1,295 SR
Queue Stats
353W - 360L
1,431 Elo+
Party 1
Nemesis
Nemesis
Nasean
Nemesis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
Orimary
Guan Yu
Level 24
God Stats
1W - 4L
1,205 SR
Queue Stats
22W - 33L
1,575 Elo+
Party 1
Anubis
Anubis
Piscesgaming
Anubis
Level 18
God Stats
8W - 9L
1,368 SR
Queue Stats
98W - 106L
1,366 Elo+
Party 2
Izanami
Izanami
VpVoix
Izanami
Level 20
God Stats
4W - 1L
1,645 SR
Queue Stats
28W - 32L
1,556 Elo+
Party 1
Team Averages
Level 53
1,403 SR
1,482 Elo+

VS

Team Averages
Level 76
1,692 SR
1,531 Elo+
Thoth
Thoth
AyItsJr
Thoth
Level 129
God Stats
1W - 1L
1,771 SR
Queue Stats
227W - 214L
1,523 Elo+
Party 3
Erlang Shen
Erlang Shen
GabenW
Erlang Shen
Level 88
God Stats
31W - 44L
1,623 SR
Queue Stats
263W - 256L
1,562 Elo+
Party 3
Sol
Sol
Majeek1
Sol
Level 63
God Stats
7W - 2L
1,780 SR
Queue Stats
228W - 241L
1,439 Elo+
Solo
Fenrir
Fenrir
RetroA22Reaper
Fenrir
Level 31
God Stats
1W - 2L
1,837 SR
Queue Stats
112W - 106L
1,562 Elo+
Party 3
Nemesis
Nemesis
boomheadshoter
Nemesis
Level 67
God Stats
9W - 12L
1,448 SR
Queue Stats
322W - 309L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JoseWL
Ymir
13
1 / 4 / 9
7,849
462
4,968
10,357
7,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Nasean
Nemesis
17
5 / 3 / 2
9,797
576
6,464
11,325
5,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Orimary
Guan Yu
15
5 / 1 / 3
9,544
561
6,593
12,052
6,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
18
12 / 1 / 0
11,544
679
11,639
8,318
3,934
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
VpVoix
Izanami
15
6 / 2 / 5
9,941
585
10,836
10,311
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AyItsJr
Thoth
14
3 / 8 / 1
8,613
507
4,952
10,453
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
GabenW
Erlang Shen
13
0 / 5 / 3
8,174
481
7,527
13,234
6,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
14
4 / 6 / 0
8,327
490
7,460
10,537
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 1
7,144
420
1,151
11,474
3,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 4 / 1
8,605
506
7,781
11,121
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
29
Kills
11
11
Deaths
29
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
AyItsJr
Thoth
3
8
1
0.44
L
Erlang Shen
GabenW
Erlang Shen
0
5
3
0.3
W
Ymir
JoseWL
Ymir
1
4
9
1.38
L
Sol
4
6
0
0.67
W
Nemesis
Nasean
Nemesis
5
3
2
2
W
Guan Yu
Orimary
Guan Yu
5
1
3
6.5
W
Anubis
12
1
0
12
L
0
6
1
0.08
W
Izanami
VpVoix
Izanami
6
2
5
4.25
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,500
Damage
28,871
52,363
Taken
56,819
27,067
Mitigated
17,800
18,466
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AyItsJr
Thoth
4,952
468
0
1,022
10,453
1,804
1,014
6,420
4,033
49,902
0
L
Erlang Shen
GabenW
Erlang Shen
7,527
3,649
0
4,169
13,234
6,000
0
2,580
10,654
4,723
41,251
W
Ymir
JoseWL
Ymir
4,968
578
432
2,338
10,357
7,413
198
3,029
7,104
27,816
0
L
Sol
7,460
1,463
0
1,993
10,537
1,914
338
3,817
6,720
42,303
0
W
Nemesis
Nasean
Nemesis
6,464
3,219
0
509
11,325
5,397
0
626
10,659
0
74,967
W
Guan Yu
Orimary
Guan Yu
6,593
2,064
507
4,223
12,052
6,928
405
919
11,133
0
39,492
W
Anubis
11,639
113
0
6,657
8,318
3,934
546
4,042
4,264
79,799
0
L
1,151
356
0
2,107
11,474
3,398
0
2,267
9,207
0
12,973
W
Izanami
VpVoix
Izanami
10,836
7,197
0
3,800
10,311
3,395
2,033
3,943
5,975
0
58,970
L
7,781
4,723
0
544
11,121
4,684
0
1,523
9,598
0
57,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,675
Gold Earned
40,863
505
Minions Killed
399
0
Camps Cleared
0
1,611,784
Distance Traveled
1,468,841
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,613
507
104
6
0
272,918
1
L
Erlang Shen
8,174
481
91
5
0
320,618
4
W
Ymir
7,849
462
32
2
0
320,390
14
L
Sol
8,327
490
82
5
0
271,147
1
W
Nemesis
9,797
576
113
7
0
326,653
2
W
Guan Yu
9,544
561
86
5
0
343,905
1
W
Anubis
11,544
679
150
9
0
308,413
2
L
Fenrir
7,144
420
24
1
0
251,514
5
W
Izanami
9,941
585
124
7
0
312,423
3
L
Nemesis
8,605
506
98
6
0
352,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role