Player Matchup

Ra
Ra
CLASIC ABS
Ra
Level 38
God Stats
4W - 3L
1,579 SR
Queue Stats
406W - 436L
1,280 Elo+
Party 1
Nemesis
Nemesis
MPC Korna188
Nemesis
Level 83
God Stats
29W - 23L
1,537 SR
Queue Stats
457W - 512L
1,374 Elo+
Party 1
Hou Yi
Hou Yi
NiSuPW
Hou Yi
Level 29
God Stats
1W - 1L
1,325 SR
Queue Stats
95W - 83L
1,501 Elo+
Party 1
Arachne
Arachne
Re0211
Arachne
Level 89
God Stats
42W - 42L
1,445 SR
Queue Stats
279W - 330L
1,290 Elo+
Solo
Sobek
Sobek
v XsLaYeRx
Sobek
Level 60
God Stats
2W - 3L
1,522 SR
Queue Stats
452W - 495L
1,392 Elo+
Party 1
Team Averages
Level 60
1,481 SR
1,367 Elo+

VS

Team Averages
Level 56
1,416 SR
1,347 Elo+
Hercules
Hercules
 
Hercules
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
SIDEYKO
Scylla
Level 35
God Stats
7W - 23L
1,133 SR
Queue Stats
349W - 429L
1,305 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VroGoat
Tsukuyomi
Level 28
God Stats
0W - 3L
1,278 SR
Queue Stats
7W - 32L
1,149 Elo+
Party 3
Kumbhakarna
Kumbhakarna
WolfRainEden
Kumbhakarna
Level 127
God Stats
3W - 4L
1,618 SR
Queue Stats
421W - 481L
1,454 Elo+
Solo
Neith
Neith
smiley340
Neith
Level 46
God Stats
6W - 8L
1,549 SR
Queue Stats
140W - 197L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,105
536
4,595
6,702
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MPC Korna188
Nemesis
15
3 / 1 / 0
9,034
531
4,337
8,475
3,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
NiSuPW
Hou Yi
15
6 / 1 / 1
9,635
567
9,174
8,857
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Arachne
Re0211
Arachne
18
3 / 0 / 4
10,337
608
7,365
12,223
6,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
12
1 / 0 / 5
8,222
484
5,595
11,974
10,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 4 / 0
6,993
411
5,770
12,310
10,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
SIDEYKO
Scylla
11
0 / 3 / 0
6,852
403
1,009
5,024
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
VroGoat
Tsukuyomi
11
2 / 3 / 0
7,221
425
3,174
8,991
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
WolfRainEden
Kumbhakarna
10
0 / 3 / 1
6,603
388
4,882
13,612
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
smiley340
Neith
10
1 / 1 / 0
6,475
381
6,100
5,993
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
3
3
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
W
1
1
3
2.5
W
Nemesis
MPC Korna188
Nemesis
3
1
0
3
W
Hou Yi
NiSuPW
Hou Yi
6
1
1
6.5
W
Arachne
Re0211
Arachne
3
0
4
5
L
Scylla
SIDEYKO
Scylla
0
3
0
0
L
Tsukuyomi
VroGoat
Tsukuyomi
2
3
0
0.67
L
Kumbhakarna
WolfRainEden
Kumbhakarna
0
3
1
0.17
L
Neith
smiley340
Neith
1
1
0
1
W
Sobek
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,066
Damage
20,935
48,231
Taken
45,930
26,064
Mitigated
21,708
19,313
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,770
1,570
0
1,389
12,310
10,183
793
2,997
9,231
0
32,367
W
4,595
977
891
2,556
6,702
3,001
1,089
816
5,699
59,943
0
W
Nemesis
MPC Korna188
Nemesis
4,337
1,826
0
2,567
8,475
3,708
614
378
7,897
0
51,221
W
Hou Yi
NiSuPW
Hou Yi
9,174
6,067
0
2,860
8,857
3,106
2,906
2,245
6,587
0
53,803
W
Arachne
Re0211
Arachne
7,365
5,808
465
7,074
12,223
6,078
1,045
1,551
10,621
0
76,235
L
Scylla
SIDEYKO
Scylla
1,009
41
0
87
5,024
1,598
174
1,272
3,688
29,655
0
L
Tsukuyomi
VroGoat
Tsukuyomi
3,174
738
0
2,069
8,991
2,910
0
981
7,990
0
28,121
L
Kumbhakarna
WolfRainEden
Kumbhakarna
4,882
865
0
523
13,612
5,591
0
3,624
9,916
21,117
0
L
Neith
smiley340
Neith
6,100
3,240
0
2,180
5,993
1,426
0
1,078
4,915
0
26,330
W
Sobek
5,595
913
0
2,900
11,974
10,171
405
763
11,211
20,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
34,144
461
Minions Killed
271
0
Camps Cleared
0
1,530,366
Distance Traveled
1,301,364
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,993
411
73
4
0
280,708
6
W
Ra
9,105
536
121
7
0
339,219
1
W
Nemesis
9,034
531
85
5
0
262,909
3
W
Hou Yi
9,635
567
89
5
0
292,003
1
W
Arachne
10,337
608
138
8
0
331,617
2
L
Scylla
6,852
403
75
4
0
187,080
0
L
Tsukuyomi
7,221
425
57
3
0
322,068
0
L
Kumbhakarna
6,603
388
22
1
0
307,140
3
L
Neith
6,475
381
44
3
0
204,368
0
W
Sobek
8,222
484
28
2
0
304,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role