Player Matchup

Yemoja
Yemoja
Alpha-Xel
Yemoja
Level 7
God Stats
83W - 87L
1,582 SR
Queue Stats
293W - 374L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
NalusaFalaya
Sun Wukong
Level 28
God Stats
58W - 65L
1,421 SR
Queue Stats
114W - 126L
1,375 Elo+
Solo
Ares
Ares
Sirus91
Ares
Level 14
God Stats
23W - 11L
1,591 SR
Queue Stats
131W - 97L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
gottaharding
Tsukuyomi
Level 28
God Stats
32W - 20L
1,606 SR
Queue Stats
97W - 92L
1,396 Elo+
Party 3
Loki
Loki
kRazYkid744
Loki
Level 16
God Stats
13W - 14L
1,440 SR
Queue Stats
18W - 21L
1,318 Elo+
Party 3
Team Averages
Level 19
1,528 SR
1,366 Elo+

VS

Team Averages
Level 33
1,498 SR
1,310 Elo+
Danzaburou
Danzaburou
Avocato2
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Crane81below
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,147 Elo+
Party 2
Yemoja
Yemoja
Dark_Alucar
Yemoja
Level 5
God Stats
8W - 6L
1,489 SR
Queue Stats
9W - 9L
1,321 Elo+
Party 1
Bellona
Bellona
Riglr
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,271 Elo+
Solo
Artemis
Artemis
Scupie
Artemis
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alpha-Xel
Yemoja
16
0 / 5 / 4
10,007
834
1,928
13,173
8,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
NalusaFalaya
Sun Wukong
17
1 / 7 / 5
10,664
889
7,637
20,580
12,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Sirus91
Ares
17
5 / 5 / 2
12,055
1,005
10,897
16,356
16,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
gottaharding
Tsukuyomi
17
3 / 11 / 6
11,468
956
19,090
25,509
15,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 11 / 4
10,597
883
9,986
21,553
9,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avocato2
Danzaburou
20
14 / 0 / 20
14,662
1,222
22,850
9,239
4,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 3 / 22
11,941
995
7,966
9,343
12,403
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yemoja
20
0 / 0 / 31
12,943
1,079
7,289
7,704
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
Riglr
Bellona
19
9 / 3 / 22
13,019
1,085
20,111
20,528
18,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Scupie
Artemis
19
11 / 4 / 22
12,578
1,048
31,019
10,134
4,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
156
10
Kills
39
39
Deaths
10
21
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alpha-Xel
Yemoja
0
5
4
0.4
W
Danzaburou
Avocato2
Danzaburou
14
0
20
24
W
5
3
22
5.33
W
Yemoja
0
0
31
15.5
L
Sun Wukong
NalusaFalaya
Sun Wukong
1
7
5
0.5
W
Bellona
Riglr
Bellona
9
3
22
6.67
W
Artemis
Scupie
Artemis
11
4
22
5.5
L
Ares
Sirus91
Ares
5
5
2
1.2
L
Tsukuyomi
gottaharding
Tsukuyomi
3
11
6
0.55
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,538
Damage
89,235
97,171
Taken
56,948
61,855
Mitigated
48,661
6,977
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alpha-Xel
Yemoja
1,928
118
1,550
456
13,173
8,653
0
1,633
11,540
7,582
0
W
Danzaburou
Avocato2
Danzaburou
22,850
13,477
0
2,778
9,239
4,311
0
2,552
6,687
0
55,097
W
7,966
1,621
899
919
9,343
12,403
0
2,488
6,855
13,670
0
W
Yemoja
7,289
1,374
3,132
1,372
7,704
9,328
0
1,983
5,721
28,590
0
L
Sun Wukong
NalusaFalaya
Sun Wukong
7,637
1,594
0
1,262
20,580
12,025
0
3,299
17,281
0
29,202
W
Bellona
Riglr
Bellona
20,111
8,388
983
2,419
20,528
18,543
0
4,712
15,816
344
40,529
W
Artemis
Scupie
Artemis
31,019
18,586
0
1,666
10,134
4,076
0
1,090
9,044
242
42,962
L
Ares
Sirus91
Ares
10,897
391
0
461
16,356
16,538
0
2,816
13,540
24,475
0
L
Tsukuyomi
gottaharding
Tsukuyomi
19,090
4,434
0
2,999
25,509
15,183
0
3,910
21,599
0
38,040
L
9,986
2,218
0
249
21,553
9,456
0
4,157
17,396
0
35,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,791
Gold Earned
65,143
160
Minions Killed
217
3
Camps Cleared
8
1,040,406
Distance Traveled
1,024,103
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,007
834
9
1
0
206,085
0
W
Danzaburou
14,662
1,222
78
7
5
230,189
0
W
Ymir
11,941
995
15
1
0
186,844
0
W
Yemoja
12,943
1,079
48
4
0
193,849
0
L
Sun Wukong
10,664
889
39
3
0
215,035
0
W
Bellona
13,019
1,085
43
4
2
235,655
0
W
Artemis
12,578
1,048
33
3
1
177,566
1
L
Ares
12,055
1,005
23
2
1
199,367
4
L
Tsukuyomi
11,468
956
40
3
1
223,628
0
L
Loki
10,597
883
49
4
1
196,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role