Player Matchup

Hou Yi
Hou Yi
DoverDemonPD
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,661 Elo+
Party 2
Medusa
Medusa
Malcontinuos
Medusa
Level 18
God Stats
2W - 0L
1,693 SR
Queue Stats
3W - 1L
1,596 Elo+
Party 2
Bellona
Bellona
MaranhoBR
Bellona
Level 24
God Stats
1W - 1L
1,344 SR
Queue Stats
41W - 37L
1,463 Elo+
Solo
Zeus
Zeus
Psycen
Zeus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,596 Elo+
Party 2
Ra
Ra
TheMLGHardScoper
Ra
Level 3
God Stats
2W - 0L
1,729 SR
Queue Stats
3W - 1L
1,596 Elo+
Party 2
Team Averages
Level 43
1,553 SR
1,582 Elo+

VS

Team Averages
Level 15
1,466 SR
1,392 Elo+
Tiamat
Tiamat
ArcWind17
Tiamat
Level 18
God Stats
4W - 14L
1,202 SR
Queue Stats
100W - 130L
1,360 Elo+
Party 1
Ra
Ra
Grimskully2000
Ra
Level 7
God Stats
8W - 10L
1,469 SR
Queue Stats
103W - 138L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
Llamaspit963
Cthulhu
Level 13
God Stats
11W - 11L
1,463 SR
Queue Stats
93W - 98L
1,368 Elo+
Party 1
Kali
Kali
UndeadFaully
Kali
Level 28
God Stats
3W - 1L
1,776 SR
Queue Stats
122W - 146L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
lameusnameus
Danzaburou
Level 11
God Stats
9W - 15L
1,419 SR
Queue Stats
177W - 196L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
10 / 3 / 27
13,657
1,138
31,925
10,974
4,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
19
8 / 5 / 21
12,970
1,081
19,429
11,325
4,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
MaranhoBR
Bellona
19
7 / 4 / 21
13,088
1,091
13,867
15,696
16,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zeus
Psycen
Zeus
20
12 / 5 / 26
14,766
1,231
36,153
14,649
5,166
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 6 / 23
12,674
1,056
9,107
11,343
4,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArcWind17
Tiamat
19
2 / 6 / 10
12,078
1,007
9,590
21,402
20,037
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 9 / 7
10,686
891
5,250
14,195
6,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Llamaspit963
Cthulhu
19
4 / 12 / 12
13,016
1,085
13,102
32,134
31,926
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
14 / 6 / 5
16,561
1,380
19,375
25,305
12,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
lameusnameus
Danzaburou
18
3 / 10 / 8
11,988
999
12,752
25,575
10,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
65
42
Kills
23
23
Deaths
43
118
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ArcWind17
Tiamat
2
6
10
1.17
W
Hou Yi
10
3
27
7.83
L
0
9
7
0.39
L
Cthulhu
Llamaspit963
Cthulhu
4
12
12
0.83
W
Medusa
8
5
21
3.7
W
Bellona
MaranhoBR
Bellona
7
4
21
4.38
W
Zeus
Psycen
Zeus
12
5
26
5
W
5
6
23
2.75
L
14
6
5
2.75
L
Danzaburou
lameusnameus
Danzaburou
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,481
Damage
60,069
63,987
Taken
118,611
35,697
Mitigated
81,689
7,615
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ArcWind17
Tiamat
9,590
544
0
2,890
21,402
20,037
0
10,369
11,033
33,039
0
W
Hou Yi
31,925
15,386
0
1,711
10,974
4,644
0
4,182
6,792
0
47,000
L
5,250
252
1,889
1,057
14,195
6,322
0
2,389
11,806
22,636
0
L
Cthulhu
Llamaspit963
Cthulhu
13,102
946
1,296
1,406
32,134
31,926
0
12,496
19,638
27,185
0
W
Medusa
19,429
10,612
0
0
11,325
4,743
0
4,308
7,017
0
40,868
W
Bellona
MaranhoBR
Bellona
13,867
5,024
0
770
15,696
16,924
0
7,226
8,470
0
30,155
W
Zeus
Psycen
Zeus
36,153
3,263
0
2,466
14,649
5,166
0
5,885
8,764
75,975
0
W
9,107
1,907
1,654
1,014
11,343
4,220
0
6,341
5,002
17,429
0
L
19,375
12,770
0
3,310
25,305
12,801
0
8,945
16,360
0
35,527
L
Danzaburou
lameusnameus
Danzaburou
12,752
4,090
0
1,939
25,575
10,603
0
11,061
14,514
0
45,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,155
Gold Earned
64,329
236
Minions Killed
224
11
Camps Cleared
7
925,903
Distance Traveled
1,072,337
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,078
1,007
45
4
1
202,391
1
W
Hou Yi
13,657
1,138
38
3
2
173,551
0
L
Ra
10,686
891
48
4
2
181,790
0
L
Cthulhu
13,016
1,085
40
3
1
207,547
1
W
Medusa
12,970
1,081
56
5
3
194,681
2
W
Bellona
13,088
1,091
26
2
0
205,052
0
W
Zeus
14,766
1,231
100
8
3
182,842
1
W
Ra
12,674
1,056
16
1
3
169,777
1
L
Kali
16,561
1,380
31
3
3
261,948
0
L
Danzaburou
11,988
999
60
5
0
218,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role