Player Matchup

Janus
Janus
ImMrRogers
Janus
Level 122
God Stats
7W - 12L
1,461 SR
Queue Stats
427W - 287L
1,638 Elo+
Party 2
King Arthur
King Arthur
SolunoJ
King Arthur
Level 128
God Stats
19W - 15L
1,695 SR
Queue Stats
458W - 278L
1,670 Elo+
Party 2
Neith
Neith
TheBigcorn
Neith
Level 28
God Stats
24W - 13L
1,626 SR
Queue Stats
129W - 66L
1,643 Elo+
Party 2
Apollo
Apollo
iDarkar98
Apollo
Level 38
God Stats
4W - 2L
1,655 SR
Queue Stats
39W - 48L
1,511 Elo+
Party 1
Cerberus
Cerberus
iSunris3
Cerberus
Level 125
God Stats
14W - 7L
1,638 SR
Queue Stats
70W - 66L
1,482 Elo+
Party 1
Team Averages
Level 88
1,615 SR
1,589 Elo+

VS

Team Averages
Level 69
1,627 SR
1,456 Elo+
Athena
Athena
AceT00C00l
Athena
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,294 Elo+
Party 4
Tsukuyomi
Tsukuyomi
FIREbeats
Tsukuyomi
Level 18
God Stats
8W - 5L
1,582 SR
Queue Stats
19W - 11L
1,434 Elo+
Party 4
Hel
Hel
WaterWolf8
Hel
Level 45
God Stats
2W - 2L
1,339 SR
Queue Stats
479W - 403L
1,640 Elo+
Party 3
Gilgamesh
Gilgamesh
eVejayGNZ
Gilgamesh
Level 68
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 1L
1,268 Elo+
Party 4
Chernobog
Chernobog
orcust38
Chernobog
Level 86
God Stats
11W - 3L
2,008 SR
Queue Stats
487W - 439L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 5 / 2
9,040
411
7,818
12,010
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SolunoJ
King Arthur
16
7 / 8 / 0
10,902
496
19,198
26,764
18,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
16
4 / 1 / 0
9,931
451
5,564
7,765
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
iDarkar98
Apollo
16
0 / 6 / 4
10,021
456
6,168
17,278
6,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
iSunris3
Cerberus
14
2 / 2 / 2
9,120
415
10,816
16,505
14,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AceT00C00l
Athena
15
0 / 2 / 7
10,300
468
6,174
15,635
14,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
FIREbeats
Tsukuyomi
19
6 / 4 / 7
12,140
552
14,980
17,465
8,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 7
11,065
503
12,560
12,757
6,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
eVejayGNZ
Gilgamesh
18
6 / 4 / 6
12,070
549
14,338
21,105
17,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
orcust38
Chernobog
20
8 / 0 / 2
13,683
622
13,037
12,201
6,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
13
Kills
22
22
Deaths
13
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Athena
AceT00C00l
Athena
0
2
7
1.75
W
Tsukuyomi
FIREbeats
Tsukuyomi
6
4
7
2.38
L
Janus
0
5
2
0.2
L
King Arthur
SolunoJ
King Arthur
7
8
0
0.88
L
Neith
4
1
0
4
W
2
3
7
1.83
W
Gilgamesh
eVejayGNZ
Gilgamesh
6
4
6
2.25
L
Apollo
iDarkar98
Apollo
0
6
4
0.33
L
Cerberus
iSunris3
Cerberus
2
2
2
1.5
W
Chernobog
orcust38
Chernobog
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,564
Damage
61,089
80,322
Taken
79,163
45,858
Mitigated
53,890
22,463
Healing
40,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AceT00C00l
Athena
6,174
1,704
0
1,986
15,635
14,712
50
4,727
10,838
24,399
0
W
Tsukuyomi
FIREbeats
Tsukuyomi
14,980
5,602
0
6,121
17,465
8,971
572
1,907
15,526
0
80,479
L
Janus
7,818
350
0
2,390
12,010
3,927
0
7,132
4,470
59,828
0
L
King Arthur
SolunoJ
King Arthur
19,198
3,189
0
6,836
26,764
18,138
0
1,972
24,071
0
62,932
L
Neith
5,564
1,433
0
2,933
7,765
2,716
0
1,448
6,255
0
51,090
W
12,560
540
9,695
7,361
12,757
6,018
1,892
6,526
6,007
84,687
0
W
Gilgamesh
eVejayGNZ
Gilgamesh
14,338
3,949
0
7,253
21,105
17,895
1,509
2,395
18,705
41
54,949
L
Apollo
iDarkar98
Apollo
6,168
3,604
0
2,244
17,278
6,914
0
1,916
15,194
0
80,366
L
Cerberus
iSunris3
Cerberus
10,816
227
0
8,060
16,505
14,163
0
5,611
10,674
50,672
0
W
Chernobog
orcust38
Chernobog
13,037
9,843
0
7,645
12,201
6,294
3,303
2,713
9,453
0
119,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,014
Gold Earned
59,258
569
Minions Killed
618
0
Camps Cleared
0
1,944,347
Distance Traveled
2,143,701
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,300
468
31
1
0
438,920
4
W
Tsukuyomi
12,140
552
124
6
0
461,918
4
L
Janus
9,040
411
146
7
0
397,606
8
L
King Arthur
10,902
496
99
5
0
382,915
6
L
Neith
9,931
451
124
6
0
359,679
4
W
Hel
11,065
503
156
7
0
406,207
3
W
Gilgamesh
12,070
549
105
5
0
407,844
1
L
Apollo
10,021
456
130
6
0
387,223
1
L
Cerberus
9,120
415
70
3
0
416,924
5
W
Chernobog
13,683
622
202
9
0
428,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role