Player Matchup

Ra
Ra
Jclops95
Ra
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 117L
1,428 Elo+
Party 1
Zhong Kui
Zhong Kui
JungleOrJungle
Zhong Kui
Level 58
God Stats
21W - 11L
1,589 SR
Queue Stats
249W - 191L
1,601 Elo+
Solo
Poseidon
Poseidon
Mrdustydonut
Poseidon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,745 Elo+
Party 4
Heimdallr
Heimdallr
SHiFTJustice
Heimdallr
Level 112
God Stats
4W - 6L
1,506 SR
Queue Stats
246W - 219L
1,573 Elo+
Party 4
Hercules
Hercules
bakaheika
Hercules
Level 127
God Stats
2W - 2L
1,709 SR
Queue Stats
228W - 231L
1,455 Elo+
Party 1
Team Averages
Level 98
1,561 SR
1,560 Elo+

VS

Team Averages
Level 127
1,576 SR
1,628 Elo+
Gilgamesh
Gilgamesh
BigGunHolder69
Gilgamesh
Level 132
God Stats
3W - 0L
1,676 SR
Queue Stats
16W - 15L
1,565 Elo+
Party 3
Ra
Ra
ReckIess1k
Ra
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 74L
1,667 Elo+
Party 3
King Arthur
King Arthur
SlimyReindeer
King Arthur
Level 106
God Stats
1W - 0L
1,832 SR
Queue Stats
12W - 5L
1,768 Elo+
Party 3
Fenrir
Fenrir
Xuelz
Fenrir
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
326W - 304L
1,580 Elo+
Party 2
Eset
Eset
godhatesbees
Eset
Level 140
God Stats
7W - 6L
1,371 SR
Queue Stats
140W - 139L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,558
505
2,352
6,391
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
JungleOrJungle
Zhong Kui
11
3 / 5 / 0
6,266
570
6,117
8,352
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Mrdustydonut
Poseidon
9
0 / 6 / 2
5,204
473
2,614
8,578
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
SHiFTJustice
Heimdallr
10
2 / 3 / 0
6,434
585
3,175
6,694
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
bakaheika
Hercules
12
2 / 2 / 1
6,593
599
5,785
8,279
6,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigGunHolder69
Gilgamesh
12
4 / 2 / 5
6,870
625
4,735
8,156
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 0 / 5
8,422
766
6,590
6,964
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
SlimyReindeer
King Arthur
10
1 / 2 / 3
6,206
564
4,795
7,188
4,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Xuelz
Fenrir
9
2 / 1 / 5
6,308
573
3,819
8,572
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
7 / 2 / 1
7,886
717
7,919
6,290
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
21
21
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigGunHolder69
Gilgamesh
4
2
5
3.25
L
0
5
1
0.1
L
Zhong Kui
JungleOrJungle
Zhong Kui
3
5
0
0.6
L
Poseidon
Mrdustydonut
Poseidon
0
6
2
0.17
W
7
0
5
9.5
L
Heimdallr
SHiFTJustice
Heimdallr
2
3
0
0.67
W
King Arthur
SlimyReindeer
King Arthur
1
2
3
1.25
W
Fenrir
Xuelz
Fenrir
2
1
5
4.5
L
Hercules
bakaheika
Hercules
2
2
1
1.25
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,043
Damage
27,858
38,294
Taken
37,170
15,693
Mitigated
15,908
7,050
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigGunHolder69
Gilgamesh
4,735
778
0
2,700
8,156
3,029
172
3,220
4,846
0
31,593
L
2,352
205
35
1,734
6,391
1,937
0
2,487
3,846
30,323
0
L
Zhong Kui
JungleOrJungle
Zhong Kui
6,117
748
0
1,151
8,352
4,300
0
3,537
4,659
35,040
0
L
Poseidon
Mrdustydonut
Poseidon
2,614
530
0
850
8,578
1,894
0
3,671
4,669
25,857
0
W
6,590
1,289
357
1,857
6,964
2,621
185
3,813
2,967
62,057
0
L
Heimdallr
SHiFTJustice
Heimdallr
3,175
1,934
0
1,150
6,694
1,536
616
4,125
2,193
0
31,839
W
King Arthur
SlimyReindeer
King Arthur
4,795
1,082
0
1,750
7,188
4,395
9
1,308
5,565
0
26,613
W
Fenrir
Xuelz
Fenrir
3,819
729
0
2,903
8,572
4,113
200
1,416
7,031
0
13,807
L
Hercules
bakaheika
Hercules
5,785
2,069
0
2,130
8,279
6,026
0
0
7,806
0
32,666
W
7,919
1,056
0
1,823
6,290
1,750
947
1,002
5,288
43,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
35,692
339
Minions Killed
367
0
Camps Cleared
0
1,047,400
Distance Traveled
1,171,253
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,870
625
76
7
0
259,674
0
L
Ra
5,558
505
69
6
0
200,606
5
L
Zhong Kui
6,266
570
72
7
0
204,609
0
L
Poseidon
5,204
473
45
4
0
227,671
0
W
Ra
8,422
766
133
12
0
244,644
2
L
Heimdallr
6,434
585
77
7
0
218,959
1
W
King Arthur
6,206
564
51
5
0
217,327
3
W
Fenrir
6,308
573
21
2
0
256,752
4
L
Hercules
6,593
599
76
7
0
195,555
2
W
Eset
7,886
717
86
8
0
192,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role