Player Matchup

Tsukuyomi
Tsukuyomi
AnarchistDonut
Tsukuyomi
Level 11
God Stats
15W - 9L
1,598 SR
Queue Stats
180W - 168L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
ArturTuts
Cthulhu
Level 17
God Stats
10W - 7L
1,512 SR
Queue Stats
332W - 304L
1,497 Elo+
Party 1
Jing Wei
Jing Wei
Kotrovsky
Jing Wei
Level 16
God Stats
6W - 9L
1,512 SR
Queue Stats
303W - 288L
1,486 Elo+
Party 1
Bellona
Bellona
MounstruoLoco
Bellona
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Warlocknnd
Thoth
Level 3
God Stats
2W - 6L
1,500 SR
Queue Stats
13W - 14L
1,708 Elo+
Party 1
Team Averages
Level 10
1,524 SR
1,542 Elo+

VS

Team Averages
Level 17
1,578 SR
1,479 Elo+
Hou Yi
Hou Yi
FangTWS
Hou Yi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
Hysturie
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Osiris
Osiris
ITorukmaktoI
Osiris
Level 23
God Stats
4W - 8L
1,589 SR
Queue Stats
36W - 36L
1,513 Elo+
Solo
Olorun
Olorun
Wiggilly
Olorun
Level 29
God Stats
5W - 5L
1,578 SR
Queue Stats
107W - 101L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
rockygames132
Tsukuyomi
Level 28
God Stats
2W - 1L
1,723 SR
Queue Stats
10W - 8L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnarchistDonut
Tsukuyomi
15
8 / 2 / 9
9,127
570
11,062
10,423
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ArturTuts
Cthulhu
13
5 / 1 / 13
8,754
547
6,118
16,951
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Kotrovsky
Jing Wei
12
4 / 2 / 10
7,815
488
6,086
5,899
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
13
3 / 7 / 5
8,072
505
5,095
9,674
6,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
12
2 / 1 / 3
7,344
459
2,090
3,666
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FangTWS
Hou Yi
10
1 / 7 / 1
6,323
395
6,110
9,347
2,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Hysturie
Bellona
12
6 / 4 / 1
7,955
497
5,697
9,038
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
1
0 / 0 / 0
3,045
190
0
0
0
Olorun
Wiggilly
Olorun
12
2 / 5 / 2
7,370
461
5,571
11,483
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
rockygames132
Tsukuyomi
13
4 / 6 / 2
7,838
490
10,071
12,111
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
22
Kills
13
13
Deaths
22
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AnarchistDonut
Tsukuyomi
8
2
9
6.25
W
Cthulhu
ArturTuts
Cthulhu
5
1
13
11.5
L
Hou Yi
FangTWS
Hou Yi
1
7
1
0.21
L
Bellona
Hysturie
Bellona
6
4
1
1.63
L
Osiris
0
0
0
0
W
Jing Wei
Kotrovsky
Jing Wei
4
2
10
4.5
W
Bellona
3
7
5
0.79
W
Thoth
2
1
3
3.5
L
Olorun
Wiggilly
Olorun
2
5
2
0.6
L
Tsukuyomi
rockygames132
Tsukuyomi
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,451
Damage
27,449
46,613
Taken
41,979
22,020
Mitigated
18,129
12,990
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AnarchistDonut
Tsukuyomi
11,062
3,053
0
3,205
10,423
3,897
118
1,134
9,289
0
42,095
W
Cthulhu
ArturTuts
Cthulhu
6,118
645
139
8,206
16,951
8,978
510
3,057
13,894
20,970
0
L
Hou Yi
FangTWS
Hou Yi
6,110
2,523
0
560
9,347
2,822
882
3,857
5,392
0
20,358
L
Bellona
Hysturie
Bellona
5,697
2,363
0
398
9,038
6,496
680
605
8,433
0
27,567
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Kotrovsky
Jing Wei
6,086
3,372
0
496
5,899
1,825
2,341
799
5,100
0
37,127
W
Bellona
5,095
2,338
0
444
9,674
6,338
247
327
9,347
0
34,906
W
Thoth
2,090
145
0
500
3,666
982
579
254
3,412
24,148
0
L
Olorun
Wiggilly
Olorun
5,571
2,688
248
3,494
11,483
4,150
0
1,982
9,421
39,408
0
L
Tsukuyomi
rockygames132
Tsukuyomi
10,071
2,430
0
3,169
12,111
4,661
0
1,514
10,525
0
48,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,112
Gold Earned
32,531
314
Minions Killed
252
0
Camps Cleared
0
1,551,449
Distance Traveled
1,117,097
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,127
570
79
5
0
345,520
4
W
Cthulhu
8,754
547
36
2
0
308,486
0
L
Hou Yi
6,323
395
36
2
0
275,650
0
L
Bellona
7,955
497
56
4
0
292,929
2
L
Osiris
3,045
190
0
0
0
0
0
W
Jing Wei
7,815
488
71
4
0
303,000
4
W
Bellona
8,072
505
66
4
0
306,601
0
W
Thoth
7,344
459
62
4
0
287,842
0
L
Olorun
7,370
461
72
5
0
260,445
2
L
Tsukuyomi
7,838
490
88
6
0
288,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role