Player Matchup

Anubis
Anubis
AxD11
Anubis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 26L
1,151 Elo+
Party 2
Scylla
Scylla
BrandoTheLord007
Scylla
Level 24
God Stats
38W - 39L
1,456 SR
Queue Stats
175W - 190L
1,394 Elo+
Party 2
King Arthur
King Arthur
Greekeman
King Arthur
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 66L
1,356 Elo+
Party 2
Cabrakan
Cabrakan
Nesoh
Cabrakan
Level 10
God Stats
0W - 3L
1,261 SR
Queue Stats
31W - 48L
1,154 Elo+
Party 2
Loki
Loki
清焦肉丝
Loki
Level 4
God Stats
3W - 2L
1,532 SR
Queue Stats
5W - 4L
1,369 Elo+
Solo
Team Averages
Level 12
1,450 SR
1,285 Elo+

VS

Team Averages
Level 22
1,412 SR
1,447 Elo+
Baron Samedi
Baron Samedi
GomuDLuffy
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,599 Elo+
Party 1
Heimdallr
Heimdallr
Maseman13
Heimdallr
Level 29
God Stats
13W - 11L
1,546 SR
Queue Stats
125W - 146L
1,397 Elo+
Party 1
Fenrir
Fenrir
T1ckl3MyP1ckl3
Fenrir
Level 25
God Stats
17W - 13L
1,291 SR
Queue Stats
102W - 115L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
Xepaw1332
Gilgamesh
Level 27
God Stats
15W - 10L
1,460 SR
Queue Stats
78W - 68L
1,453 Elo+
Solo
Yemoja
Yemoja
yobhctiw
Yemoja
Level 22
God Stats
2W - 1L
1,265 SR
Queue Stats
52W - 48L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AxD11
Anubis
11
1 / 8 / 6
7,093
443
7,657
11,288
5,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 5 / 3
8,682
543
9,611
9,033
2,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Greekeman
King Arthur
11
1 / 4 / 3
7,243
453
3,992
14,128
9,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
Nesoh
Cabrakan
9
1 / 9 / 4
6,315
395
5,569
11,385
9,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 5 / 2
8,578
536
7,501
12,787
4,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GomuDLuffy
Baron Samedi
13
5 / 4 / 6
8,506
532
9,440
9,750
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Maseman13
Heimdallr
12
3 / 5 / 12
7,829
489
9,056
9,980
3,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
11 / 1 / 4
8,922
558
7,892
8,718
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Xepaw1332
Gilgamesh
15
6 / 1 / 2
8,787
549
9,117
10,548
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
yobhctiw
Yemoja
12
5 / 5 / 11
8,292
518
6,042
13,353
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
16
Kills
30
31
Deaths
16
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
AxD11
Anubis
1
8
6
0.5
L
7
5
3
1.7
W
Baron Samedi
GomuDLuffy
Baron Samedi
5
4
6
2
L
King Arthur
Greekeman
King Arthur
1
4
3
0.63
W
Heimdallr
Maseman13
Heimdallr
3
5
12
1.8
L
Cabrakan
Nesoh
Cabrakan
1
9
4
0.33
W
11
1
4
13
W
Gilgamesh
Xepaw1332
Gilgamesh
6
1
2
7
W
Yemoja
yobhctiw
Yemoja
5
5
11
2.1
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,330
Damage
41,547
58,621
Taken
52,349
31,537
Mitigated
22,978
11,029
Healing
16,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AxD11
Anubis
7,657
1,111
0
2,797
11,288
5,138
50
4,004
7,212
32,252
0
L
9,611
341
0
1,280
9,033
2,967
205
3,030
5,670
41,430
0
W
Baron Samedi
GomuDLuffy
Baron Samedi
9,440
1,376
994
2,410
9,750
3,732
406
5,924
3,826
40,278
0
L
King Arthur
Greekeman
King Arthur
3,992
984
0
2,553
14,128
9,759
0
2,470
11,512
0
19,432
W
Heimdallr
Maseman13
Heimdallr
9,056
3,952
0
924
9,980
3,115
1,268
4,630
5,325
0
33,142
L
Cabrakan
Nesoh
Cabrakan
5,569
604
0
562
11,385
9,541
0
3,472
7,830
11,597
0
W
7,892
2,190
0
2,333
8,718
3,510
674
3,406
5,262
0
33,400
W
Gilgamesh
Xepaw1332
Gilgamesh
9,117
3,101
0
4,177
10,548
7,244
706
1,608
8,615
0
52,083
W
Yemoja
yobhctiw
Yemoja
6,042
1,864
2,378
2,843
13,353
5,377
1,463
7,269
6,034
22,930
0
L
7,501
1,171
0
3,837
12,787
4,132
0
1,792
10,915
0
59,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,911
Gold Earned
42,336
258
Minions Killed
328
0
Camps Cleared
0
1,439,822
Distance Traveled
1,429,209
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,093
443
57
4
0
274,335
0
L
Scylla
8,682
543
64
4
0
260,179
2
W
Baron Samedi
8,506
532
75
5
0
291,070
3
L
King Arthur
7,243
453
30
2
0
317,761
4
W
Heimdallr
7,829
489
50
3
0
275,959
2
L
Cabrakan
6,315
395
23
1
0
308,686
1
W
Fenrir
8,922
558
55
3
0
350,088
0
W
Gilgamesh
8,787
549
108
7
0
291,515
0
W
Yemoja
8,292
518
40
3
0
220,577
0
L
Loki
8,578
536
84
5
0
278,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role