Player Matchup

Medusa
Medusa
Elderis
Medusa
Level 46
God Stats
9W - 16L
1,443 SR
Queue Stats
28W - 37L
1,433 Elo+
Party 1
Awilix
Awilix
PrimalAspectII
Awilix
Level 105
God Stats
6W - 15L
1,500 SR
Queue Stats
502W - 450L
1,509 Elo+
Party 1
Chaac
Chaac
Swagulon
Chaac
Level 68
God Stats
16W - 4L
1,849 SR
Queue Stats
322W - 301L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
byEdGeGames
Sun Wukong
Level 84
God Stats
28W - 20L
1,578 SR
Queue Stats
620W - 593L
1,508 Elo+
Solo
Tiamat
Tiamat
timberghost
Tiamat
Level 89
God Stats
9W - 14L
1,484 SR
Queue Stats
155W - 148L
1,465 Elo+
Party 1
Team Averages
Level 78
1,571 SR
1,480 Elo+

VS

Team Averages
Level 111
1,578 SR
1,491 Elo+
Mulan
Mulan
DemonicPheonix
Mulan
Level 138
God Stats
6W - 10L
1,581 SR
Queue Stats
43W - 38L
1,531 Elo+
Party 2
Chang'e
Chang'e
Diarmuid1508
Chang'e
Level 136
God Stats
33W - 20L
1,738 SR
Queue Stats
263W - 246L
1,438 Elo+
Solo
Tiamat
Tiamat
HowIsXuily
Tiamat
Level 94
God Stats
7W - 4L
1,426 SR
Queue Stats
863W - 855L
1,489 Elo+
Solo
Bakasura
Bakasura
King Arius
Bakasura
Level 119
God Stats
4W - 3L
1,815 SR
Queue Stats
46W - 37L
1,488 Elo+
Party 2
Heimdallr
Heimdallr
SlothosaurusRex
Heimdallr
Level 69
God Stats
5W - 2L
1,330 SR
Queue Stats
349W - 336L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elderis
Medusa
16
0 / 1 / 1
9,262
487
4,245
5,519
2,033
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 1
8,663
456
7,963
16,896
7,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Swagulon
Chaac
14
1 / 4 / 1
9,538
502
7,178
20,754
13,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
byEdGeGames
Sun Wukong
16
3 / 1 / 1
9,647
508
11,172
16,071
10,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
13
2 / 8 / 1
8,850
466
13,196
13,000
8,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 15
9,235
486
10,543
15,954
11,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Diarmuid1508
Chang'e
17
0 / 3 / 4
10,336
544
10,770
14,859
7,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
HowIsXuily
Tiamat
17
4 / 1 / 8
10,436
549
12,178
12,008
8,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
King Arius
Bakasura
16
9 / 2 / 5
10,592
557
13,529
15,885
7,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
SlothosaurusRex
Heimdallr
19
6 / 1 / 2
12,202
642
7,199
13,680
6,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
7
Kills
21
21
Deaths
7
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
0
15
9.5
W
Chang'e
Diarmuid1508
Chang'e
0
3
4
0.67
L
Medusa
Elderis
Medusa
0
1
1
0.5
W
Tiamat
HowIsXuily
Tiamat
4
1
8
8
W
Bakasura
King Arius
Bakasura
9
2
5
5.75
L
1
7
1
0.21
W
Heimdallr
SlothosaurusRex
Heimdallr
6
1
2
7
L
Chaac
Swagulon
Chaac
1
4
1
0.38
L
Sun Wukong
byEdGeGames
Sun Wukong
3
1
1
3.5
L
Tiamat
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,754
Damage
54,219
72,240
Taken
72,386
41,567
Mitigated
40,739
16,548
Healing
28,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,543
2,401
0
3,298
15,954
11,719
254
3,137
12,629
0
34,189
W
Chang'e
Diarmuid1508
Chang'e
10,770
483
1,562
9,390
14,859
7,412
738
1,220
13,573
66,639
0
L
Medusa
Elderis
Medusa
4,245
1,186
0
2,059
5,519
2,033
704
0
5,519
0
64,842
W
Tiamat
HowIsXuily
Tiamat
12,178
1,400
373
4,102
12,008
8,078
560
3,974
7,707
66,260
0
W
Bakasura
King Arius
Bakasura
13,529
9,326
0
3,107
15,885
7,119
1,763
4,053
11,601
0
41,767
L
7,963
2,017
0
2,330
16,896
7,115
0
2,151
13,555
0
69,970
W
Heimdallr
SlothosaurusRex
Heimdallr
7,199
3,221
0
6,322
13,680
6,411
2,301
0
13,680
0
95,348
L
Chaac
Swagulon
Chaac
7,178
845
0
5,288
20,754
13,163
0
6,172
13,405
0
37,774
L
Sun Wukong
byEdGeGames
Sun Wukong
11,172
832
0
4,982
16,071
10,709
0
8,488
6,623
0
68,388
L
Tiamat
13,196
1,546
0
1,889
13,000
8,547
0
4,431
7,082
50,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,960
Gold Earned
52,801
544
Minions Killed
579
0
Camps Cleared
0
2,025,387
Distance Traveled
1,875,502
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,235
486
35
2
0
390,340
3
W
Chang'e
10,336
544
142
7
0
331,724
11
L
Medusa
9,262
487
114
6
0
434,898
7
W
Tiamat
10,436
549
167
9
0
378,295
1
W
Bakasura
10,592
557
81
4
0
400,668
0
L
Awilix
8,663
456
105
6
0
428,748
1
W
Heimdallr
12,202
642
154
8
0
374,475
3
L
Chaac
9,538
502
68
4
0
426,143
6
L
Sun Wukong
9,647
508
132
7
0
400,177
5
L
Tiamat
8,850
466
125
7
0
335,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role